/************************************************************************ * file name : graphics_ruler_item.cpp * ----------------- : * creation time : 2016/09/15 * author : Victor Zarubkin * email : v.s.zarubkin@gmail.com * ----------------- : * description : The file contains implementation of GraphicsRulerItem. * ----------------- : * change log : * 2016/09/15 Victor Zarubkin: moved sources from blocks_graphics_view.cpp * : * : * * ----------------- : * license : Lightweight profiler library for c++ * : Copyright(C) 2016-2019 Sergey Yagovtsev, Victor Zarubkin * : * : Licensed under either of * : * MIT license (LICENSE.MIT or http://opensource.org/licenses/MIT) * : * Apache License, Version 2.0, (LICENSE.APACHE or http://www.apache.org/licenses/LICENSE-2.0) * : at your option. * : * : The MIT License * : * : Permission is hereby granted, free of charge, to any person obtaining a copy * : of this software and associated documentation files (the "Software"), to deal * : in the Software without restriction, including without limitation the rights * : to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies * : of the Software, and to permit persons to whom the Software is furnished * : to do so, subject to the following conditions: * : * : The above copyright notice and this permission notice shall be included in all * : copies or substantial portions of the Software. * : * : THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * : INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR * : PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * : LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * : TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * : USE OR OTHER DEALINGS IN THE SOFTWARE. * : * : The Apache License, Version 2.0 (the "License") * : * : You may not use this file except in compliance with the License. * : You may obtain a copy of the License at * : * : http://www.apache.org/licenses/LICENSE-2.0 * : * : Unless required by applicable law or agreed to in writing, software * : distributed under the License is distributed on an "AS IS" BASIS, * : WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * : See the License for the specific language governing permissions and * : limitations under the License. ************************************************************************/ #include #include #include #include "blocks_graphics_view.h" #include "graphics_ruler_item.h" #include "globals.h" ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// #ifdef max #undef max #endif #ifdef min #undef min #endif ////////////////////////////////////////////////////////////////////////// GraphicsRulerItem::GraphicsRulerItem(bool main) : Parent() , m_color(profiler_gui::RULER_COLOR) , m_left(0) , m_right(0) , m_main(main) , m_reverse(false) , m_strict(false) , m_hover_on_indicator(false) , m_hover_on_left_border(false) , m_hover_on_right_border(false) { m_indicator.reserve(3); } GraphicsRulerItem::~GraphicsRulerItem() { } QRectF GraphicsRulerItem::boundingRect() const { return m_bounding_rect; } void GraphicsRulerItem::paint(QPainter* painter, const QStyleOptionGraphicsItem*, QWidget*) { auto const sceneView = view(); const auto currentScale = sceneView->scale(); const auto offset = sceneView->offset(); const auto visibleSceneRect = sceneView->visibleSceneRect(); auto sceneLeft = offset, sceneRight = offset + visibleSceneRect.width() / currentScale; if (m_main) m_indicator.clear(); if (m_left > sceneRight || m_right < sceneLeft) { // This item is out of screen if (m_main) { const int size = m_hover_on_indicator ? 12 : 10; auto vcenter = visibleSceneRect.top() + visibleSceneRect.height() * 0.5; auto color = QColor::fromRgb(m_color.rgb()); auto pen = painter->pen(); pen.setColor(color); m_indicator.clear(); if (m_left > sceneRight) { sceneRight = (sceneRight - offset) * currentScale; m_indicator.push_back(QPointF(sceneRight - size, vcenter - size)); m_indicator.push_back(QPointF(sceneRight, vcenter)); m_indicator.push_back(QPointF(sceneRight - size, vcenter + size)); } else { sceneLeft = (sceneLeft - offset) * currentScale; m_indicator.push_back(QPointF(sceneLeft + size, vcenter - size)); m_indicator.push_back(QPointF(sceneLeft, vcenter)); m_indicator.push_back(QPointF(sceneLeft + size, vcenter + size)); } painter->save(); painter->setTransform(QTransform::fromTranslate(-x(), -y()), true); painter->setBrush(m_hover_on_indicator ? QColor::fromRgb(0xffff0000) : color); painter->setPen(pen); painter->drawPolygon(m_indicator); painter->restore(); } return; } auto selectedInterval = width(); QRectF rect( (m_left - offset) * currentScale, visibleSceneRect.top(), ::std::max(selectedInterval * currentScale, 1.0), visibleSceneRect.height() ); selectedInterval = units2microseconds(selectedInterval); const QString text = profiler_gui::timeStringReal(EASY_GLOBALS.time_units, selectedInterval); // Displayed text const auto textRect = QFontMetricsF(EASY_GLOBALS.font.ruler, sceneView).boundingRect(text); // Calculate displayed text boundingRect const auto rgb = m_color.rgb() & 0x00ffffff; // Paint!-------------------------- painter->save(); // instead of scrollbar we're using manual offset painter->setTransform(QTransform::fromTranslate(-x(), -y()), true); if (m_left < sceneLeft) rect.setLeft(0); if (m_right > sceneRight) rect.setWidth((sceneRight - offset) * currentScale - rect.left()); // draw transparent rectangle auto vcenter = rect.top() + rect.height() * 0.5; QLinearGradient g(rect.left(), vcenter, rect.right(), vcenter); g.setColorAt(0, m_color); g.setColorAt(0.2, QColor::fromRgba(0x14000000 | rgb)); g.setColorAt(0.8, QColor::fromRgba(0x14000000 | rgb)); g.setColorAt(1, m_color); painter->setBrush(g); painter->setPen(Qt::NoPen); painter->drawRect(rect); // draw left and right borders painter->setBrush(Qt::NoBrush); if (m_main && !m_strict) { QPen p(QColor::fromRgba(0xd0000000 | rgb)); p.setStyle(Qt::DotLine); painter->setPen(p); } else { painter->setPen(QColor::fromRgba(0xd0000000 | rgb)); } if (m_left > sceneLeft) { if (m_hover_on_left_border) { // Set bold if border is hovered QPen p = painter->pen(); p.setWidth(3); painter->setPen(p); } painter->drawLine(QPointF(rect.left(), rect.top()), QPointF(rect.left(), rect.bottom())); } if (m_right < sceneRight) { if (m_hover_on_left_border) { // Restore width QPen p = painter->pen(); p.setWidth(1); painter->setPen(p); } else if (m_hover_on_right_border) { // Set bold if border is hovered QPen p = painter->pen(); p.setWidth(3); painter->setPen(p); } painter->drawLine(QPointF(rect.right(), rect.top()), QPointF(rect.right(), rect.bottom())); // This is not necessary because another setPen() invoked for draw text //if (m_hover_on_right_border) //{ // // Restore width // QPen p = painter->pen(); // p.setWidth(1); // painter->setPen(p); //} } // draw text painter->setCompositionMode(QPainter::CompositionMode_Difference); // This lets the text to be visible on every background painter->setRenderHint(QPainter::TextAntialiasing); painter->setPen(0x00ffffff - rgb); painter->setFont(EASY_GLOBALS.font.ruler); int textFlags = 0; switch (EASY_GLOBALS.chrono_text_position) { case profiler_gui::RulerTextPosition_Top: textFlags = Qt::AlignTop | Qt::AlignHCenter; if (!m_main) rect.setTop(rect.top() + textRect.height() * 0.75); break; case profiler_gui::RulerTextPosition_Center: textFlags = Qt::AlignCenter; if (!m_main) rect.setTop(rect.top() + textRect.height() * 1.5); break; case profiler_gui::RulerTextPosition_Bottom: textFlags = Qt::AlignBottom | Qt::AlignHCenter; if (!m_main) rect.setHeight(rect.height() - textRect.height() * 0.75); break; } const auto textRect_width = textRect.width() * profiler_gui::FONT_METRICS_FACTOR; if (textRect_width < rect.width()) { // Text will be drawed inside rectangle painter->drawText(rect, textFlags, text); painter->restore(); return; } const auto w = textRect_width / currentScale; if (m_right + w < sceneRight) { // Text will be drawed to the right of rectangle rect.translate(rect.width(), 0); textFlags &= ~Qt::AlignHCenter; textFlags |= Qt::AlignLeft; } else if (m_left - w > sceneLeft) { // Text will be drawed to the left of rectangle rect.translate(-rect.width(), 0); textFlags &= ~Qt::AlignHCenter; textFlags |= Qt::AlignRight; } //else // Text will be drawed inside rectangle painter->drawText(rect, textFlags | Qt::TextDontClip, text); painter->restore(); // END Paint!~~~~~~~~~~~~~~~~~~~~~~ } void GraphicsRulerItem::hide() { m_hover_on_indicator = false; m_hover_on_left_border = false; m_hover_on_right_border = false; m_reverse = false; m_strict = false; Parent::hide(); } bool GraphicsRulerItem::indicatorContains(const QPointF& pos) const { if (m_indicator.empty()) return false; const auto itemX = toItem(pos.x()); return m_indicator.containsPoint(QPointF(itemX, pos.y()), Qt::OddEvenFill); } void GraphicsRulerItem::setHoverLeft(bool hover) { m_hover_on_left_border = hover; } void GraphicsRulerItem::setHoverRight(bool hover) { m_hover_on_right_border = hover; } bool GraphicsRulerItem::hoverLeft(qreal x) const { const auto dx = fabs(x - m_left) * view()->scale(); return dx < 4; } bool GraphicsRulerItem::hoverRight(qreal x) const { const auto dx = fabs(x - m_right) * view()->scale(); return dx < 4; } QPointF GraphicsRulerItem::toItem(const QPointF& pos) const { const auto sceneView = view(); return QPointF((pos.x() - sceneView->offset()) * sceneView->scale() - x(), pos.y()); } qreal GraphicsRulerItem::toItem(qreal x) const { const auto sceneView = view(); return (x - sceneView->offset()) * sceneView->scale() - this->x(); } void GraphicsRulerItem::setColor(const QColor& color) { m_color = color; } void GraphicsRulerItem::setBoundingRect(qreal x, qreal y, qreal w, qreal h) { m_bounding_rect.setRect(x, y, w, h); } void GraphicsRulerItem::setBoundingRect(const QRectF& rect) { m_bounding_rect = rect; } void GraphicsRulerItem::setLeftRight(qreal left, qreal right) { if (left < right) { m_left = left; m_right = right; } else { m_left = right; m_right = left; } } void GraphicsRulerItem::setReverse(bool reverse) { m_reverse = reverse; } void GraphicsRulerItem::setStrict(bool strict) { m_strict = strict; } void GraphicsRulerItem::setHoverIndicator(bool hover) { m_hover_on_indicator = hover; } const BlocksGraphicsView* GraphicsRulerItem::view() const { return static_cast(scene()->parent()); } BlocksGraphicsView* GraphicsRulerItem::view() { return static_cast(scene()->parent()); } ////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////