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Reverted some unnecessary changes and added documentation.
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@ -149,11 +149,7 @@ namespace profiler {
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template <uint16_t N>
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class chunk_allocator
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{
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struct chunk
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{
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EASY_ALIGNED(char, data[N], EASY_ALIGNMENT_SIZE);
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chunk* prev = nullptr;
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};
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struct chunk { EASY_ALIGNED(int8_t, data[N], EASY_ALIGNMENT_SIZE); chunk* prev = nullptr; };
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struct chunk_list
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{
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@ -207,13 +203,13 @@ class chunk_allocator
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//typedef std::list<chunk> chunk_list;
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chunk_list m_chunks;
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uint32_t m_size;
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uint16_t m_shift;
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chunk_list m_chunks; ///< List of chunks.
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uint32_t m_size; ///< Number of elements stored(# of times allocate() has been called.)
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uint16_t m_chunkOffset; ///< Number of bytes used in the current chunk.
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public:
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chunk_allocator() : m_size(0), m_shift(0)
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chunk_allocator() : m_size(0), m_chunkOffset(0)
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{
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m_chunks.emplace_back();
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}
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@ -229,8 +225,8 @@ public:
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if (!need_expand(n))
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{
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char* data = (char*)&m_chunks.back().data[0] + m_shift;
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m_shift += n + sizeof(uint16_t);
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char* data = (char*)&m_chunks.back().data[0] + m_chunkOffset;
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m_chunkOffset += n + sizeof(uint16_t);
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std::memcpy(data, &n, sizeof(uint16_t));
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data += sizeof(uint16_t);
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@ -238,7 +234,7 @@ public:
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return data;
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}
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m_shift = n + sizeof(uint16_t);
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m_chunkOffset = n + sizeof(uint16_t);
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m_chunks.emplace_back();
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char* data = (char*)&m_chunks.back().data[0];
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@ -255,7 +251,7 @@ public:
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{
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// We need to make sure that there is always room for a sentinel element (payload size = 0)
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// for parsing later.
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return (m_shift + n + 2*sizeof(uint16_t)) > N;
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return (m_chunkOffset + n + 2*sizeof(uint16_t)) > N;
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}
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uint32_t size() const
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@ -271,7 +267,7 @@ public:
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void clear()
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{
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m_size = 0;
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m_shift = 0;
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m_chunkOffset = 0;
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m_chunks.clear();
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m_chunks.emplace_back();
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}
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