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# easy_profiler [![2.0.1](https://img.shields.io/badge/version-2.0.1-009688.svg)](https://github.com/yse/easy_profiler/releases) # easy_profiler [![2.0.1](https://img.shields.io/badge/stable-2.0.1-009688.svg)](https://github.com/yse/easy_profiler/releases) [![2.1.0](https://img.shields.io/badge/develop-2.1.0-f57f17.svg)](https://github.com/yse/easy_profiler)
[![Build Status](https://travis-ci.org/yse/easy_profiler.svg?branch=develop)](https://travis-ci.org/yse/easy_profiler) [![Build Status](https://travis-ci.org/yse/easy_profiler.svg?branch=develop)](https://travis-ci.org/yse/easy_profiler)
[![Build Status](https://ci.appveyor.com/api/projects/status/github/yse/easy_profiler?branch=develop&svg=true)](https://ci.appveyor.com/project/yse/easy-profiler/branch/develop) [![Build Status](https://ci.appveyor.com/api/projects/status/github/yse/easy_profiler?branch=develop&svg=true)](https://ci.appveyor.com/project/yse/easy-profiler/branch/develop)
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- Store user variables (both single values and arrays) - Store user variables (both single values and arrays)
- GUI could be connected to an application which is already profiling (so you can profile initialization of your application) - GUI could be connected to an application which is already profiling (so you can profile initialization of your application)
- Monitor main thread fps at real-time in GUI even if profiling is disabled or draw your own HUD/fps-plot directly in your application using data provided by profiler - Monitor main thread fps at real-time in GUI even if profiling is disabled or draw your own HUD/fps-plot directly in your application using data provided by profiler
- Save a snapshot (selected area) of profiled data from file
- Add bookmarks at any place on the timeline
- Configurable timer type with CMakeLists or preprocessor macros - Configurable timer type with CMakeLists or preprocessor macros
# Usage # Usage