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easy_profiler/src/profile_manager.h

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/**
Lightweight profiler library for c++
Copyright(C) 2016 Sergey Yagovtsev, Victor Zarubkin
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This program is free software : you can redistribute it and / or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program.If not, see <http://www.gnu.org/licenses/>.
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**/
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#ifndef EASY_PROFILER____MANAGER____H______
#define EASY_PROFILER____MANAGER____H______
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#include "profiler/profiler.h"
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#include "profiler/serialized_block.h"
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#include "profiler/easy_socket.h"
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#include "spin_lock.h"
#include "outstream.h"
#include "hashed_cstr.h"
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#include <map>
#include <list>
#include <vector>
#include <unordered_map>
#include <string>
#include <functional>
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#include <string.h>
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#include <thread>
#include <atomic>
//////////////////////////////////////////////////////////////////////////
#ifdef _WIN32
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#include <Windows.h>
#else
#include <thread>
#include <sys/types.h>
#include <unistd.h>
#include <sys/syscall.h>
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#endif
inline uint32_t getCurrentThreadId()
{
#ifdef _WIN32
return (uint32_t)::GetCurrentThreadId();
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#else
EASY_THREAD_LOCAL static const pid_t x = syscall(__NR_gettid);
EASY_THREAD_LOCAL static const uint32_t _id = (uint32_t)x;//std::hash<std::thread::id>()(std::this_thread::get_id());
return _id;
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#endif
}
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namespace profiler {
class SerializedBlock;
struct do_not_calc_hash {
template <class T> inline size_t operator()(T _value) const {
return static_cast<size_t>(_value);
}
};
}
//////////////////////////////////////////////////////////////////////////
//#define EASY_ENABLE_ALIGNMENT
#ifndef EASY_ENABLE_ALIGNMENT
# define EASY_ALIGNED(TYPE, VAR, A) TYPE VAR
# define EASY_MALLOC(MEMSIZE, A) malloc(MEMSIZE)
# define EASY_FREE(MEMPTR) free(MEMPTR)
#else
# if defined(_WIN32)
# define EASY_ALIGNED(TYPE, VAR, A) __declspec(align(A)) TYPE VAR
# define EASY_MALLOC(MEMSIZE, A) _aligned_malloc(MEMSIZE, A)
# define EASY_FREE(MEMPTR) _aligned_free(MEMPTR)
# elif defined(__GNUC__)
# define EASY_ALIGNED(TYPE, VAR, A) TYPE VAR __attribute__(aligned(A))
# else
# define EASY_ALIGNED(TYPE, VAR, A) TYPE VAR
# endif
#endif
template <const uint16_t N>
class chunk_allocator final
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{
struct chunk { EASY_ALIGNED(int8_t, data[N], 64); chunk* prev = nullptr; };
struct chunk_list
{
chunk* last = nullptr;
~chunk_list()
{
clear();
}
void clear()
{
do {
auto p = last;
last = last->prev;
EASY_FREE(p);
} while (last != nullptr);
}
chunk& back()
{
return *last;
}
void emplace_back()
{
auto prev = last;
last = ::new (EASY_MALLOC(sizeof(chunk), 64)) chunk();
last->prev = prev;
*(uint16_t*)last->data = 0;
}
void invert()
{
chunk* next = nullptr;
while (last->prev != nullptr) {
auto p = last->prev;
last->prev = next;
next = last;
last = p;
}
last->prev = next;
}
};
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//typedef std::list<chunk> chunk_list;
chunk_list m_chunks;
uint32_t m_size;
uint16_t m_shift;
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public:
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chunk_allocator() : m_size(0), m_shift(0)
{
m_chunks.emplace_back();
}
void* allocate(uint16_t n)
{
++m_size;
if (!need_expand(n))
{
int8_t* data = m_chunks.back().data + m_shift;
m_shift += n + sizeof(uint16_t);
*(uint16_t*)data = n;
data = data + sizeof(uint16_t);
if (m_shift + 1 < N)
*(uint16_t*)(data + n) = 0;
return data;
}
m_shift = n + sizeof(uint16_t);
m_chunks.emplace_back();
auto data = m_chunks.back().data;
*(uint16_t*)data = n;
data = data + sizeof(uint16_t);
*(uint16_t*)(data + n) = 0;
return data;
}
inline bool need_expand(uint16_t n) const
{
return (m_shift + n + sizeof(uint16_t)) > N;
}
inline uint32_t size() const
{
return m_size;
}
inline bool empty() const
{
return m_size == 0;
}
void clear()
{
m_size = 0;
m_shift = 0;
m_chunks.clear();
m_chunks.emplace_back();
}
/** Serialize data to stream.
\warning Data will be cleared after serialization.
*/
void serialize(profiler::OStream& _outputStream)
{
m_chunks.invert();
auto current = m_chunks.last;
do {
const int8_t* data = current->data;
uint16_t i = 0;
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while (i + 1 < N && *(uint16_t*)data != 0) {
const uint16_t size = sizeof(uint16_t) + *(uint16_t*)data;
_outputStream.write((const char*)data, size);
data = data + size;
i += size;
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}
current = current->prev;
} while (current != nullptr);
clear();
}
};
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//////////////////////////////////////////////////////////////////////////
const uint16_t SIZEOF_CSWITCH = sizeof(profiler::BaseBlockData) + 1 + sizeof(uint16_t);
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typedef std::vector<profiler::SerializedBlock*> serialized_list_t;
template <class T, const uint16_t N>
struct BlocksList final
{
BlocksList() = default;
class Stack final {
//std::stack<T> m_stack;
std::vector<T> m_stack;
public:
inline void clear() { m_stack.clear(); }
inline bool empty() const { return m_stack.empty(); }
inline void emplace(profiler::Block& _block) {
//m_stack.emplace(_block);
m_stack.emplace_back(_block);
}
inline void emplace(profiler::Block&& _block) {
//m_stack.emplace(_block);
m_stack.emplace_back(std::forward<profiler::Block&&>(_block));
}
template <class ... TArgs> inline void emplace(TArgs ... _args) {
//m_stack.emplace(_args);
m_stack.emplace_back(_args...);
}
inline T& top() {
//return m_stack.top();
return m_stack.back();
}
inline void pop() {
//m_stack.pop();
m_stack.pop_back();
}
};
Stack openedList;
chunk_allocator<N> closedList;
uint64_t usedMemorySize = 0;
void clearClosed() {
//closedList.clear();
usedMemorySize = 0;
}
};
class ThreadStorage final
{
public:
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BlocksList<std::reference_wrapper<profiler::Block>, SIZEOF_CSWITCH * (uint16_t)128U> blocks;
BlocksList<profiler::Block, SIZEOF_CSWITCH * (uint16_t)128U> sync;
std::string name;
bool named = false;
void storeBlock(const profiler::Block& _block);
void storeCSwitch(const profiler::Block& _block);
void clearClosed();
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ThreadStorage() = default;
};
//////////////////////////////////////////////////////////////////////////
class ProfileManager final
{
friend profiler::BlockDescRef;
ProfileManager();
ProfileManager(const ProfileManager& p) = delete;
ProfileManager& operator=(const ProfileManager&) = delete;
typedef profiler::guard_lock<profiler::spin_lock> guard_lock_t;
typedef std::map<profiler::thread_id_t, ThreadStorage> map_of_threads_stacks;
typedef std::vector<profiler::BlockDescriptor*> block_descriptors_t;
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#ifdef _WIN32
typedef std::unordered_map<profiler::hashed_cstr, bool> blocks_enable_status_t;
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#else
typedef std::unordered_map<profiler::hashed_stdstring, bool> blocks_enable_status_t;
#endif
map_of_threads_stacks m_threads;
block_descriptors_t m_descriptors;
blocks_enable_status_t m_blocksEnableStatus;
uint64_t m_usedMemorySize = 0;
profiler::spin_lock m_spin;
profiler::spin_lock m_storedSpin;
profiler::block_id_t m_idCounter = 0;
std::atomic_bool m_isEnabled;
std::atomic_bool m_isEventTracingEnabled;
#ifndef _WIN32
std::string m_csInfoFilename = "/tmp/cs_profiling_info.log";
#endif
uint32_t dumpBlocksToStream(profiler::OStream& _outputStream);
void setBlockEnabled(profiler::block_id_t _id, const profiler::hashed_stdstring& _key, bool _enabled);
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std::thread m_listenThread;
bool m_isAlreadyListened = false;
void startListen();
int m_socket = 0;//TODO crossplatform
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std::atomic_bool m_stopListen;
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public:
static ProfileManager& instance();
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~ProfileManager();
template <class ... TArgs>
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const profiler::BaseBlockDescriptor* addBlockDescriptor(bool _enabledByDefault, const char* _autogenUniqueId, TArgs ... _args)
{
auto desc = new profiler::BlockDescriptor(_enabledByDefault, _args...);
guard_lock_t lock(m_storedSpin);
m_usedMemorySize += desc->m_size;
desc->m_id = m_idCounter++;
m_descriptors.emplace_back(desc);
blocks_enable_status_t::key_type key(_autogenUniqueId);
auto it = m_blocksEnableStatus.find(key);
if (it != m_blocksEnableStatus.end())
{
desc->m_enabled = it->second;
desc->m_pEnable = &it->second;
}
else
{
desc->m_pEnable = &m_blocksEnableStatus.emplace(key, desc->enabled()).first->second;
}
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return desc;
}
void storeBlock(const profiler::BaseBlockDescriptor& _desc, const char* _runtimeName);
void beginBlock(profiler::Block& _block);
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void endBlock();
void setEnabled(bool isEnable);
void setEventTracingEnabled(bool _isEnable);
uint32_t dumpBlocksToFile(const char* filename);
const char* registerThread(const char* name);// , const char* filename, const char* _funcname, int line);
#ifndef _WIN32
void setContextSwitchLogFilename(const char* name)
{
m_csInfoFilename = name;
}
const char* getContextSwitchLogFilename() const
{
return m_csInfoFilename.c_str();
}
#endif
void beginContextSwitch(profiler::thread_id_t _thread_id, profiler::timestamp_t _time, profiler::thread_id_t _target_thread_id, const char* _target_process, bool _lockSpin = true);
void storeContextSwitch(profiler::thread_id_t _thread_id, profiler::timestamp_t _time, profiler::thread_id_t _target_thread_id, bool _lockSpin = true);
void endContextSwitch(profiler::thread_id_t _thread_id, profiler::timestamp_t _endtime, bool _lockSpin = true);
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void startListenSignalToCapture();
void stopListenSignalToCapture();
private:
void markExpired(profiler::block_id_t _id);
ThreadStorage& threadStorage(profiler::thread_id_t _thread_id);
ThreadStorage* _findThreadStorage(profiler::thread_id_t _thread_id);
ThreadStorage* findThreadStorage(profiler::thread_id_t _thread_id)
{
guard_lock_t lock(m_spin);
return _findThreadStorage(_thread_id);
}
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};
#endif // EASY_PROFILER____MANAGER____H______