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Breakpad offers a callback when uploads complete: https://source.chromium.org/chromium/chromium/src/+/main:third_party/breakpad/breakpad/src/client/ios/BreakpadController.h;l=103;drc=1fc9cc0d0e1dfafb8d29dba8d01f09587d870026 This adds an equivalent observation callback to Crashpad on iOS which is invoked each time an upload attempt completes (whether it succeeds or fails). I couldn't find any existing unit tests for the upload thread, but I tested this manually by integrating it into a client. Please let me know the best way to test this. Change-Id: I17822af5e63c8634484606a6470ce83b2c385676 Reviewed-on: https://chromium-review.googlesource.com/c/crashpad/crashpad/+/3852399 Reviewed-by: Justin Cohen <justincohen@chromium.org> Commit-Queue: Justin Cohen <justincohen@chromium.org> Reviewed-by: Robert Sesek <rsesek@chromium.org>
241 lines
10 KiB
C++
241 lines
10 KiB
C++
// Copyright 2015 The Crashpad Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef CRASHPAD_HANDLER_CRASH_REPORT_UPLOAD_THREAD_H_
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#define CRASHPAD_HANDLER_CRASH_REPORT_UPLOAD_THREAD_H_
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#include <functional>
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include "build/build_config.h"
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#include "client/crash_report_database.h"
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#include "util/misc/uuid.h"
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#include "util/stdlib/thread_safe_vector.h"
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#include "util/thread/stoppable.h"
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#include "util/thread/worker_thread.h"
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namespace crashpad {
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//! \brief A thread that processes pending crash reports in a
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//! CrashReportDatabase by uploading them or marking them as completed
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//! without upload, as desired.
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//!
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//! A producer of crash reports should notify an object of this class that a new
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//! report has been added to the database by calling ReportPending().
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//!
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//! Independently of being triggered by ReportPending(), objects of this class
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//! can periodically examine the database for pending reports. This allows
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//! failed upload attempts for reports left in the pending state to be retried.
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//! It also catches reports that are added without a ReportPending() signal
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//! being caught. This may happen if crash reports are added to the database by
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//! other processes.
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class CrashReportUploadThread : public WorkerThread::Delegate,
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public Stoppable {
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public:
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//! \brief Options to be passed to the CrashReportUploadThread constructor.
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struct Options {
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//! Whether client identifying parameters like product name or version
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//! should be added to the URL.
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bool identify_client_via_url;
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//! Whether uploads should be throttled to a (currently hardcoded) rate.
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bool rate_limit;
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//! Whether uploads should use `gzip` compression.
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bool upload_gzip;
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//! Whether to periodically check for new pending reports not already known
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//! to exist. When `false`, only an initial upload attempt will be made for
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//! reports known to exist by having been added by the ReportPending()
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//! method. No scans for new pending reports will be conducted.
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bool watch_pending_reports;
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};
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//! \brief Observation callback invoked each time the in-process handler
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//! finishes processing and attempting to upload on-disk crash reports
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//! (whether or not the uploads succeeded).
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//!
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//! This callback is copied into this object. Any references or pointers
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//! inside must outlive this object.
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//!
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//! The callback might be invoked on a background thread, so clients must
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//! synchronize appropriately.
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using ProcessPendingReportsObservationCallback = std::function<void()>;
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//! \brief Constructs a new object.
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//!
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//! \param[in] database The database to upload crash reports from.
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//! \param[in] url The URL of the server to upload crash reports to.
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//! \param[in] options Options for the report uploads.
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//! \param[in] callback Optional callback invoked zero or more times
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//! on a background thread each time the this object finishes
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//! processing and attempting to upload on-disk crash reports.
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//! If this callback is empty, it is not invoked.
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CrashReportUploadThread(CrashReportDatabase* database,
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const std::string& url,
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const Options& options,
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ProcessPendingReportsObservationCallback callback);
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CrashReportUploadThread(const CrashReportUploadThread&) = delete;
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CrashReportUploadThread& operator=(const CrashReportUploadThread&) = delete;
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~CrashReportUploadThread();
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//! \brief Informs the upload thread that a new pending report has been added
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//! to the database.
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//!
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//! \param[in] report_uuid The unique identifier of the newly added pending
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//! report.
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//!
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//! This method may be called from any thread.
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void ReportPending(const UUID& report_uuid);
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// Stoppable:
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//! \brief Starts a dedicated upload thread, which executes ThreadMain().
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//!
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//! This method may only be be called on a newly-constructed object or after
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//! a call to Stop().
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void Start() override;
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//! \brief Stops the upload thread.
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//!
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//! The upload thread will terminate after completing whatever task it is
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//! performing. If it is not performing any task, it will terminate
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//! immediately. This method blocks while waiting for the upload thread to
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//! terminate.
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//!
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//! This method must only be called after Start(). If Start() has been called,
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//! this method must be called before destroying an object of this class.
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//!
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//! This method may be called from any thread other than the upload thread.
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//! It is expected to only be called from the same thread that called Start().
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void Stop() override;
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//! \return `true` if the thread is running, `false` if it is not.
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bool is_running() const { return thread_.is_running(); }
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private:
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//! \brief The result code from UploadReport().
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enum class UploadResult {
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//! \brief The crash report was uploaded successfully.
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kSuccess,
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//! \brief The crash report upload failed in such a way that recovery is
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//! impossible.
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//!
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//! No further upload attempts should be made for the report.
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kPermanentFailure,
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//! \brief The crash report upload failed, but it might succeed again if
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//! retried in the future.
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//!
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//! If the report has not already been retried too many times, the caller
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//! may arrange to call UploadReport() for the report again in the future,
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//! after a suitable delay.
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kRetry,
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};
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//! \brief Calls ProcessPendingReport() on pending reports.
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//!
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//! Assuming Stop() has not been called, this will process reports that the
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//! object has been made aware of in ReportPending(). Additionally, if the
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//! object was constructed with \a watch_pending_reports, it will also scan
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//! the crash report database for other pending reports, and process those as
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//! well.
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void ProcessPendingReports();
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//! \brief Processes a single pending report from the database.
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//!
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//! \param[in] report The crash report to process.
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//!
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//! If report upload is enabled, this method attempts to upload \a report by
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//! calling UplaodReport(). If the upload is successful, the report will be
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//! marked as “completed” in the database. If the upload fails and more
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//! retries are desired, the report’s upload-attempt count and
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//! last-upload-attempt time will be updated in the database and it will
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//! remain in the “pending” state. If the upload fails and no more retries are
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//! desired, or report upload is disabled, it will be marked as “completed” in
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//! the database without ever having been uploaded.
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void ProcessPendingReport(const CrashReportDatabase::Report& report);
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//! \brief Attempts to upload a crash report.
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//!
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//! \param[in] report The report to upload. The caller is responsible for
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//! calling CrashReportDatabase::GetReportForUploading() before calling
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//! this method, and for calling
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//! CrashReportDatabase::RecordUploadComplete() after calling this method.
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//! \param[out] response_body If the upload attempt is successful, this will
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//! be set to the response body sent by the server. Breakpad-type servers
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//! provide the crash ID assigned by the server in the response body.
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//!
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//! \return A member of UploadResult indicating the result of the upload
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//! attempt.
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UploadResult UploadReport(const CrashReportDatabase::UploadReport* report,
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std::string* response_body);
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// WorkerThread::Delegate:
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//! \brief Calls ProcessPendingReports() in response to ReportPending() having
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//! been called on any thread, as well as periodically on a timer.
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void DoWork(const WorkerThread* thread) override;
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//! \brief Rate-limit uploads.
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//!
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//! \param[in] report The crash report to process.
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//!
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//! This currently implements very simplistic rate-limiting, compatible with
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//! the Breakpad client, where the strategy is to permit one upload attempt
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//! per hour, and retire reports that would exceed this limit or for which the
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//! upload fails on the first attempt.
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//! If upload was requested explicitly (i.e. by user action), do not throttle
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//! the upload.
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//!
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//! TODO(mark): Provide a proper rate-limiting strategy and allow for failed
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//! upload attempts to be retried.
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bool ShouldRateLimitUpload(const CrashReportDatabase::Report& report);
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#if BUILDFLAG(IS_IOS)
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//! \brief Rate-limit report retries.
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//!
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//! \param[in] report The crash report to process.
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//!
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//! This implements a per-report retry rate limit (as opposed to per upload
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//! rate limit in ShouldRateLimitUpload). When a report upload ends in a retry
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//! state, an in-memory only timestamp is stored in |retry_uuid_time_map_|
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//! with the next possible retry time. This timestamp is a backoff from the
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//! main thread work interval, doubling on each attemt. Because this is only
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//! stored in memory, on restart reports in the retry state will always be
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//! tried once, and then fall back into the next backoff. This continues until
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//! kRetryAttempts is reached.
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bool ShouldRateLimitRetry(const CrashReportDatabase::Report& report);
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#endif
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const Options options_;
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const ProcessPendingReportsObservationCallback callback_;
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const std::string url_;
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WorkerThread thread_;
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ThreadSafeVector<UUID> known_pending_report_uuids_;
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#if BUILDFLAG(IS_IOS)
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// This is not thread-safe, and only used by the worker thread.
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std::map<UUID, time_t> retry_uuid_time_map_;
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#endif
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CrashReportDatabase* database_; // weak
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};
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} // namespace crashpad
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#endif // CRASHPAD_HANDLER_CRASH_REPORT_UPLOAD_THREAD_H_
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