crashpad/client/simple_string_dictionary.h
Mark Mentovai 48b1964d1b Use implicit_cast<> instead of static_cast<> whenever possible.
implicit_cast<> only performs a cast in cases where an implicit
conversion would be possible. It’s even safer than static_cast<> It’s an
“explicit implicit” cast, which is not normally necsesary, but is
frequently required when working with the ?: operator, functions like
std::min() and std::max(), and logging and testing macros.

The public style guide does not mention implicit_cast<> only because it
is not part of the standard library, but would otherwise require it in
these situations. Since base does provide implicit_cast<>, it should be
used whenever possible.

The only uses of static_cast<> not converted to implicit_cast<> are
those that require static_cast<>, such as those that assign an integer
constant to a variable of an enum type.

R=rsesek@chromium.org

Review URL: https://codereview.chromium.org/700383007
2014-11-06 16:44:38 -05:00

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// Copyright 2014 The Crashpad Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef CRASHPAD_CLIENT_SIMPLE_STRING_DICTIONARY_H_
#define CRASHPAD_CLIENT_SIMPLE_STRING_DICTIONARY_H_
#include <string.h>
#include "base/basictypes.h"
#include "base/logging.h"
namespace crashpad {
// Opaque type for the serialized representation of a TSimpleStringDictionary.
// One is created in TSimpleStringDictionary::Serialize and can be deserialized
// using one of the constructors.
struct SerializedSimpleStringDictionary;
//! \brief A map/dictionary collection implementation using a fixed amount of
//! storage, so that it does not perform any dynamic allocations for its
//! operations.
//!
//! The actual map storage (TSimpleStringDictionary::Entry) is guaranteed to be
//! POD, so that it can be transmitted over various IPC mechanisms.
//!
//! The template parameters control the amount of storage used for the key,
//! value, and map. The \a KeySize and \a ValueSize are measured in bytes, not
//! glyphs, and include space for a trailing `NUL` byte. This gives space for
//! `KeySize - 1` and `ValueSize - 1` characters in an entry. \a NumEntries is
//! the total number of entries that will fit in the map.
template <size_t KeySize = 256, size_t ValueSize = 256, size_t NumEntries = 64>
class TSimpleStringDictionary {
public:
//! \brief Constant and publicly accessible versions of the template
//! parameters.
//! \{
static const size_t key_size = KeySize;
static const size_t value_size = ValueSize;
static const size_t num_entries = NumEntries;
//! \}
//! \brief A single entry in the map.
struct Entry {
//! \brief The entrys key.
//!
//! If this is a 0-length `NUL`-terminated string, the entry is inactive.
char key[KeySize];
//! \brief The entrys value.
char value[ValueSize];
//! \brief Returns the validity of the entry.
//!
//! If #key is an empty string, the entry is considered inactive, and this
//! method returns `false`. Otherwise, returns `true`.
bool is_active() const {
return key[0] != '\0';
}
};
//! \brief An iterator to traverse all of the active entries in a
//! TSimpleStringDictionary.
class Iterator {
public:
explicit Iterator(const TSimpleStringDictionary& map)
: map_(map),
current_(0) {
}
//! \brief Returns the next entry in the map, or `nullptr` if at the end of
//! the collection.
const Entry* Next() {
while (current_ < map_.num_entries) {
const Entry* entry = &map_.entries_[current_++];
if (entry->is_active()) {
return entry;
}
}
return nullptr;
}
private:
const TSimpleStringDictionary& map_;
size_t current_;
DISALLOW_COPY_AND_ASSIGN(Iterator);
};
TSimpleStringDictionary()
: entries_() {
}
TSimpleStringDictionary(const TSimpleStringDictionary& other) {
*this = other;
}
TSimpleStringDictionary& operator=(const TSimpleStringDictionary& other) {
memcpy(entries_, other.entries_, sizeof(entries_));
return *this;
}
//! \brief Constructs a map from its serialized form. \a map should be the out
//! parameter from Serialize(), and \a size should be its return value.
TSimpleStringDictionary(
const SerializedSimpleStringDictionary* map, size_t size) {
DCHECK_EQ(size, sizeof(entries_));
if (size == sizeof(entries_)) {
memcpy(entries_, map, size);
}
}
//! \brief Returns the number of active key/value pairs. The upper limit for
//! this is \a NumEntries.
size_t GetCount() const {
size_t count = 0;
for (size_t i = 0; i < num_entries; ++i) {
if (entries_[i].is_active()) {
++count;
}
}
return count;
}
//! \brief Given \a key, returns its corresponding value.
//!
//! \param[in] key The key to look up. This must not be `nullptr`.
//!
//! \return The corresponding value for \a key, or if \a key is not found,
//! `nullptr`.
const char* GetValueForKey(const char* key) const {
DCHECK(key);
if (!key) {
return nullptr;
}
const Entry* entry = GetConstEntryForKey(key);
if (!entry) {
return nullptr;
}
return entry->value;
}
//! \brief Stores \a value into \a key, replacing the existing value if \a key
//! is already present.
//!
//! If \a key is not yet in the map and the map is already full (containing
//! \a NumEntries active entries), this operation silently fails.
//!
//! \param[in] key The key to store. This must not be `nullptr`.
//! \param[in] value The value to store. If `nullptr`, \a key is removed from
//! the map.
void SetKeyValue(const char* key, const char* value) {
if (!value) {
RemoveKey(key);
return;
}
DCHECK(key);
if (!key) {
return;
}
// |key| must not be an empty string.
DCHECK_NE(key[0], '\0');
if (key[0] == '\0') {
return;
}
Entry* entry = GetEntryForKey(key);
// If it does not yet exist, attempt to insert it.
if (!entry) {
for (size_t i = 0; i < num_entries; ++i) {
if (!entries_[i].is_active()) {
entry = &entries_[i];
strncpy(entry->key, key, key_size);
entry->key[key_size - 1] = '\0';
break;
}
}
}
// If the map is out of space, |entry| will be nullptr.
if (!entry) {
return;
}
#ifndef NDEBUG
// Sanity check that the key only appears once.
int count = 0;
for (size_t i = 0; i < num_entries; ++i) {
if (strncmp(entries_[i].key, key, key_size) == 0) {
++count;
}
}
DCHECK_EQ(count, 1);
#endif
strncpy(entry->value, value, value_size);
entry->value[value_size - 1] = '\0';
}
//! \brief Removes \a key from the map.
//!
//! If \a key is not found, this is a no-op.
//!
//! \param[in] key The key of the entry to remove. This must not be `nullptr`.
void RemoveKey(const char* key) {
DCHECK(key);
if (!key) {
return;
}
Entry* entry = GetEntryForKey(key);
if (entry) {
entry->key[0] = '\0';
entry->value[0] = '\0';
}
DCHECK_EQ(GetEntryForKey(key), implicit_cast<Entry*>(nullptr));
}
//! \brief Returns a serialized form of the map.
//!
//! Places a serialized version of the map into \a map and returns the size in
//! bytes. Both \a map and the size should be passed to the deserializing
//! constructor. Note that the serialized \a map is scoped to the lifetime of
//! the non-serialized instance of this class. The \a map data can be copied
//! across IPC boundaries.
size_t Serialize(const SerializedSimpleStringDictionary** map) const {
*map = reinterpret_cast<const SerializedSimpleStringDictionary*>(entries_);
return sizeof(entries_);
}
private:
const Entry* GetConstEntryForKey(const char* key) const {
for (size_t i = 0; i < num_entries; ++i) {
if (strncmp(key, entries_[i].key, key_size) == 0) {
return &entries_[i];
}
}
return nullptr;
}
Entry* GetEntryForKey(const char* key) {
return const_cast<Entry*>(GetConstEntryForKey(key));
}
Entry entries_[NumEntries];
};
//! \brief A TSimpleStringDictionary with default template parameters.
//!
//! For historical reasons this specialized version is available with the same
//! size factors as a previous implementation.
using SimpleStringDictionary = TSimpleStringDictionary<256, 256, 64>;
} // namespace crashpad
#endif // CRASHPAD_CLIENT_SIMPLE_STRING_DICTIONARY_H_