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1aa478d161
This change was partially scripted and partially done manually with vim regex + manually placing the deleted constructors. The script change looked for destructors in the public: section of a class, if that existed the deleted constructors would go before the destructor. For manual placement I looked for any constructor in the public: section of the corresponding class. If there wasn't one, then it would ideally have gone as the first entry except below enums, classes and typedefs. This may not have been perfect, but is hopefully good enough. Fingers crossed. #include "base/macros.h" is removed from files that don't use ignore_result, which is the only other thing defined in base/macros.h. Bug: chromium:1010217 Change-Id: I099526255a40b1ac1264904b4ece2f3f503c9418 Reviewed-on: https://chromium-review.googlesource.com/c/crashpad/crashpad/+/3171034 Reviewed-by: Mark Mentovai <mark@chromium.org> Commit-Queue: Peter Boström <pbos@chromium.org>
103 lines
3.8 KiB
C++
103 lines
3.8 KiB
C++
// Copyright 2014 The Crashpad Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef CRASHPAD_SNAPSHOT_MAC_SYSTEM_SNAPSHOT_MAC_H_
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#define CRASHPAD_SNAPSHOT_MAC_SYSTEM_SNAPSHOT_MAC_H_
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#include <stdint.h>
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#include <string>
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#include "snapshot/system_snapshot.h"
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#include "util/misc/initialization_state_dcheck.h"
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namespace crashpad {
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class ProcessReaderMac;
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namespace internal {
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//! \brief A SystemSnapshot of the running system, when the system runs macOS.
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class SystemSnapshotMac final : public SystemSnapshot {
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public:
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SystemSnapshotMac();
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SystemSnapshotMac(const SystemSnapshotMac&) = delete;
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SystemSnapshotMac& operator=(const SystemSnapshotMac&) = delete;
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~SystemSnapshotMac() override;
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//! \brief Initializes the object.
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//!
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//! \param[in] process_reader A reader for the process being snapshotted.
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//! \n\n
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//! It seems odd that a system snapshot implementation would need a
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//! ProcessReaderMac, but some of the information reported about the
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//! system depends on the process it’s being reported for. For example,
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//! the architecture returned by GetCPUArchitecture() should be the
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//! architecture of the process, which may be different than the native
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//! architecture of the system: an x86_64 system can run both x86_64 and
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//! 32-bit x86 processes.
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//! \param[in] snapshot_time The time of the snapshot being taken.
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//! \n\n
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//! This parameter is necessary for TimeZone() to determine whether
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//! daylight saving time was in effect at the time the snapshot was taken.
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//! Otherwise, it would need to base its determination on the current
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//! time, which may be different than the snapshot time for snapshots
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//! generated around the daylight saving transition time.
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void Initialize(ProcessReaderMac* process_reader,
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const timeval* snapshot_time);
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// SystemSnapshot:
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CPUArchitecture GetCPUArchitecture() const override;
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uint32_t CPURevision() const override;
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uint8_t CPUCount() const override;
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std::string CPUVendor() const override;
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void CPUFrequency(uint64_t* current_hz, uint64_t* max_hz) const override;
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uint32_t CPUX86Signature() const override;
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uint64_t CPUX86Features() const override;
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uint64_t CPUX86ExtendedFeatures() const override;
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uint32_t CPUX86Leaf7Features() const override;
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bool CPUX86SupportsDAZ() const override;
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OperatingSystem GetOperatingSystem() const override;
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bool OSServer() const override;
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void OSVersion(
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int* major, int* minor, int* bugfix, std::string* build) const override;
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std::string OSVersionFull() const override;
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bool NXEnabled() const override;
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std::string MachineDescription() const override;
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void TimeZone(DaylightSavingTimeStatus* dst_status,
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int* standard_offset_seconds,
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int* daylight_offset_seconds,
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std::string* standard_name,
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std::string* daylight_name) const override;
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private:
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std::string os_version_full_;
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std::string os_version_build_;
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ProcessReaderMac* process_reader_; // weak
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const timeval* snapshot_time_; // weak
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int os_version_major_;
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int os_version_minor_;
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int os_version_bugfix_;
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bool os_server_;
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InitializationStateDcheck initialized_;
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};
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} // namespace internal
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} // namespace crashpad
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#endif // CRASHPAD_SNAPSHOT_MAC_SYSTEM_SNAPSHOT_MAC_H_
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