crashpad/snapshot/mac/process_snapshot_mac.h
Peter Boström 1aa478d161 Remove DISALLOW_* macros in crashpad
This change was partially scripted and partially done manually with vim
regex + manually placing the deleted constructors.

The script change looked for destructors in the public: section of a
class, if that existed the deleted constructors would go before the
destructor.

For manual placement I looked for any constructor in the public: section
of the corresponding class. If there wasn't one, then it would ideally
have gone as the first entry except below enums, classes and typedefs.
This may not have been perfect, but is hopefully good enough. Fingers
crossed.

#include "base/macros.h" is removed from files that don't use
ignore_result, which is the only other thing defined in base/macros.h.

Bug: chromium:1010217
Change-Id: I099526255a40b1ac1264904b4ece2f3f503c9418
Reviewed-on: https://chromium-review.googlesource.com/c/crashpad/crashpad/+/3171034
Reviewed-by: Mark Mentovai <mark@chromium.org>
Commit-Queue: Peter Boström <pbos@chromium.org>
2021-09-21 15:09:44 +00:00

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// Copyright 2014 The Crashpad Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef CRASHPAD_SNAPSHOT_MAC_PROCESS_SNAPSHOT_MAC_H_
#define CRASHPAD_SNAPSHOT_MAC_PROCESS_SNAPSHOT_MAC_H_
#include <mach/mach.h>
#include <sys/time.h>
#include <unistd.h>
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "client/crashpad_info.h"
#include "snapshot/crashpad_info_client_options.h"
#include "snapshot/exception_snapshot.h"
#include "snapshot/mac/exception_snapshot_mac.h"
#include "snapshot/mac/module_snapshot_mac.h"
#include "snapshot/mac/process_reader_mac.h"
#include "snapshot/mac/system_snapshot_mac.h"
#include "snapshot/mac/thread_snapshot_mac.h"
#include "snapshot/memory_map_region_snapshot.h"
#include "snapshot/module_snapshot.h"
#include "snapshot/process_snapshot.h"
#include "snapshot/system_snapshot.h"
#include "snapshot/thread_snapshot.h"
#include "snapshot/unloaded_module_snapshot.h"
#include "util/mach/mach_extensions.h"
#include "util/misc/initialization_state_dcheck.h"
#include "util/misc/uuid.h"
namespace crashpad {
//! \brief A ProcessSnapshot of a running (or crashed) process running on a
//! macOS system.
class ProcessSnapshotMac final : public ProcessSnapshot {
public:
ProcessSnapshotMac();
ProcessSnapshotMac(const ProcessSnapshotMac&) = delete;
ProcessSnapshotMac& operator=(const ProcessSnapshotMac&) = delete;
~ProcessSnapshotMac() override;
//! \brief Initializes the object.
//!
//! \param[in] task The task to create a snapshot from.
//!
//! \return `true` if the snapshot could be created, `false` otherwise with
//! an appropriate message logged.
bool Initialize(task_t task);
//! \brief Initializes the objects exception.
//!
//! This populates the data to be returned by Exception(). The parameters may
//! be passed directly through from a Mach exception handler.
//!
//! This method must not be called until after a successful call to
//! Initialize().
//!
//! \return `true` if the exception information could be initialized, `false`
//! otherwise with an appropriate message logged. When this method returns
//! `false`, the ProcessSnapshotMac objects validity remains unchanged.
bool InitializeException(exception_behavior_t behavior,
thread_t exception_thread,
exception_type_t exception,
const mach_exception_data_type_t* code,
mach_msg_type_number_t code_count,
thread_state_flavor_t flavor,
ConstThreadState state,
mach_msg_type_number_t state_count);
//! \brief Sets the value to be returned by ReportID().
//!
//! On macOS, the crash report ID is under the control of the snapshot
//! producer, which may call this method to set the report ID. If this is not
//! done, ReportID() will return an identifier consisting entirely of zeroes.
void SetReportID(const UUID& report_id) { report_id_ = report_id; }
//! \brief Sets the value to be returned by ClientID().
//!
//! On macOS, the client ID is under the control of the snapshot producer,
//! which may call this method to set the client ID. If this is not done,
//! ClientID() will return an identifier consisting entirely of zeroes.
void SetClientID(const UUID& client_id) { client_id_ = client_id; }
//! \brief Sets the value to be returned by AnnotationsSimpleMap().
//!
//! On macOS, all process annotations are under the control of the snapshot
//! producer, which may call this method to establish these annotations.
//! Contrast this with module annotations, which are under the control of the
//! process being snapshotted.
void SetAnnotationsSimpleMap(
const std::map<std::string, std::string>& annotations_simple_map) {
annotations_simple_map_ = annotations_simple_map;
}
//! \brief Returns options from CrashpadInfo structures found in modules in
//! the process.
//!
//! \param[out] options Options set in CrashpadInfo structures in modules in
//! the process.
void GetCrashpadOptions(CrashpadInfoClientOptions* options);
// ProcessSnapshot:
pid_t ProcessID() const override;
pid_t ParentProcessID() const override;
void SnapshotTime(timeval* snapshot_time) const override;
void ProcessStartTime(timeval* start_time) const override;
void ProcessCPUTimes(timeval* user_time, timeval* system_time) const override;
void ReportID(UUID* report_id) const override;
void ClientID(UUID* client_id) const override;
const std::map<std::string, std::string>& AnnotationsSimpleMap()
const override;
const SystemSnapshot* System() const override;
std::vector<const ThreadSnapshot*> Threads() const override;
std::vector<const ModuleSnapshot*> Modules() const override;
std::vector<UnloadedModuleSnapshot> UnloadedModules() const override;
const ExceptionSnapshot* Exception() const override;
std::vector<const MemoryMapRegionSnapshot*> MemoryMap() const override;
std::vector<HandleSnapshot> Handles() const override;
std::vector<const MemorySnapshot*> ExtraMemory() const override;
const ProcessMemory* Memory() const override;
private:
// Initializes threads_ on behalf of Initialize().
void InitializeThreads();
// Initializes modules_ on behalf of Initialize().
void InitializeModules();
internal::SystemSnapshotMac system_;
std::vector<std::unique_ptr<internal::ThreadSnapshotMac>> threads_;
std::vector<std::unique_ptr<internal::ModuleSnapshotMac>> modules_;
std::unique_ptr<internal::ExceptionSnapshotMac> exception_;
ProcessReaderMac process_reader_;
UUID report_id_;
UUID client_id_;
std::map<std::string, std::string> annotations_simple_map_;
timeval snapshot_time_;
InitializationStateDcheck initialized_;
};
} // namespace crashpad
#endif // CRASHPAD_SNAPSHOT_MAC_PROCESS_SNAPSHOT_MAC_H_