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07fcf63c21
Mostly size_t <-> unsigned int warnings, but I also had a mistake in PROCESS_BASIC_INFORMATION, the pids are 32-on-32 and 64-on-64. The Windows build is still x86 until https://codereview.chromium.org/981333002/. I don't think I'll bother maintaining the x86 build for now, though we will probably need it for x86 OSs in the future. It should be straightforward to revive it once we need it, and have bots to support it. R=mark@chromium.org BUG=crashpad:1 Review URL: https://codereview.chromium.org/983103004
280 lines
11 KiB
C++
280 lines
11 KiB
C++
// Copyright 2014 The Crashpad Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef CRASHPAD_MINIDUMP_MINIDUMP_WRITABLE_H_
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#define CRASHPAD_MINIDUMP_MINIDUMP_WRITABLE_H_
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#include <windows.h>
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#include <dbghelp.h>
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#include <sys/types.h>
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#include <vector>
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#include "base/basictypes.h"
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#include "util/file/file_io.h"
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namespace crashpad {
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class FileWriterInterface;
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namespace internal {
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//! \brief The base class for all content that might be written to a minidump
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//! file.
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class MinidumpWritable {
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public:
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virtual ~MinidumpWritable();
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//! \brief Writes an object and all of its children to a minidump file.
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//!
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//! Use this on the root object of a tree of MinidumpWritable objects,
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//! typically on a MinidumpFileWriter object.
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//!
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//! \param[in] file_writer The file writer to receive the minidump file’s
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//! content.
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//!
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//! \return `true` on success. `false` on failure, with an appropriate message
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//! logged.
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//!
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//! \note Valid in #kStateMutable, and transitions the object and the entire
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//! tree beneath it through all states to #kStateWritten.
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//!
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//! \note This method should rarely be overridden.
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virtual bool WriteEverything(FileWriterInterface* file_writer);
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//! \brief Registers a file offset pointer as one that should point to the
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//! object on which this method is called.
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//!
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//! Once the file offset at which an object will be written is known (when it
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//! enters #kStateWritable), registered RVA pointers will be updated.
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//!
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//! \param[in] rva A pointer to storage for the file offset that should
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//! contain this object’s writable file offset, once it is known.
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//!
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//! \note Valid in #kStateFrozen or any preceding state.
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//
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// This is public instead of protected because objects of derived classes need
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// to be able to register their own pointers with distinct objects.
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void RegisterRVA(RVA* rva);
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//! \brief Registers a location descriptor as one that should point to the
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//! object on which this method is called.
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//!
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//! Once an object’s size and the file offset at it will be written is known
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//! (when it enters #kStateFrozen), the relevant data in registered location
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//! descriptors will be updated.
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//!
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//! \param[in] location_descriptor A pointer to a location descriptor that
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//! should contain this object’s writable size and file offset, once they
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//! are known.
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//!
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//! \note Valid in #kStateFrozen or any preceding state.
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//
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// This is public instead of protected because objects of derived classes need
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// to be able to register their own pointers with distinct objects.
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void RegisterLocationDescriptor(
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MINIDUMP_LOCATION_DESCRIPTOR* location_descriptor);
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protected:
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//! \brief Identifies the state of an object.
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//!
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//! Objects will normally transition through each of these states as they are
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//! created, populated with data, and then written to a minidump file.
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enum State {
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//! \brief The object’s properties can be modified.
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kStateMutable = 0,
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//! \brief The object is “frozen”.
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//!
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//! Its properties cannot be modified. Pointers to file offsets of other
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//! structures may not yet be valid.
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kStateFrozen,
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//! \brief The object is writable.
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//!
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//! The file offset at which it will be written is known. Pointers to file
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//! offsets of other structures are valid when all objects in a tree are in
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//! this state.
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kStateWritable,
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//! \brief The object has been written to a minidump file.
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kStateWritten,
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};
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//! \brief Identifies the phase during which an object will be written to a
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//! minidump file.
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enum Phase {
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//! \brief Objects that are written to a minidump file “early”.
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//!
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//! The normal sequence is for an object to write itself and then write all
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//! of its children.
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kPhaseEarly = 0,
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//! \brief Objects that are written to a minidump file “late”.
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//!
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//! Some objects, such as those capturing memory region snapshots, are
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//! written to minidump files after all other objects. This “late” phase
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//! identifies such objects. This is useful to improve spatial locality in
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//! in minidump files in accordance with expected access patterns: unlike
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//! most other data, memory snapshots are large and the entire snapshots do
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//! not need to be consulted in order to process a minidump file.
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kPhaseLate,
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};
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//! \brief A size value used to signal failure by methods that return
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//! `size_t`.
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static const size_t kInvalidSize;
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MinidumpWritable();
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//! \brief The state of the object.
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State state() const { return state_; }
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//! \brief Transitions the object from #kStateMutable to #kStateFrozen.
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//!
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//! The default implementation marks the object as frozen and recursively
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//! calls Freeze() on all of its children. Subclasses may override this method
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//! to perform processing that should only be done once callers have finished
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//! populating an object with data. Typically, a subclass implementation would
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//! call RegisterRVA() or RegisterLocationDescriptor() on other objects as
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//! appropriate, because at the time Freeze() runs, the in-memory locations of
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//! RVAs and location descriptors are known and will not change for the
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//! remaining duration of an object’s lifetime.
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//!
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//! \return `true` on success. `false` on failure, with an appropriate message
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//! logged.
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virtual bool Freeze();
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//! \brief Returns the amount of space that this object will consume when
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//! written to a minidump file, in bytes, not including any leading or
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//! trailing padding necessary to maintain proper alignment.
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//!
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//! \note Valid in #kStateFrozen or any subsequent state.
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virtual size_t SizeOfObject() = 0;
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//! \brief Returns the object’s desired byte-boundary alignment.
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//!
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//! The default implementation returns `4`. Subclasses may override this as
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//! needed.
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//!
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//! \note Valid in #kStateFrozen or any subsequent state.
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virtual size_t Alignment();
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//! \brief Returns the object’s children.
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//!
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//! \note Valid in #kStateFrozen or any subsequent state.
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virtual std::vector<MinidumpWritable*> Children();
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//! \brief Returns the object’s desired write phase.
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//!
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//! The default implementation returns #kPhaseEarly. Subclasses may override
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//! this method to alter their write phase.
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//!
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//! \note Valid in any state.
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virtual Phase WritePhase();
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//! \brief Prepares the object to be written at a known file offset,
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//! transitioning it from #kStateFrozen to #kStateWritable.
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//!
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//! This method is responsible for determining the final file offset of the
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//! object, which may be increased from \a offset to meet alignment
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//! requirements. It calls WillWriteAtOffsetImpl() for the benefit of
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//! subclasses. It populates all RVAs and location descriptors registered with
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//! it via RegisterRVA() and RegisterLocationDescriptor(). It also recurses
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//! into all known children.
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//!
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//! \param[in] phase The phase during which the object will be written. If
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//! this does not match Phase(), processing is suppressed, although
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//! recursive processing will still occur on all children. This addresses
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//! the case where parents and children do not write in the same phase.
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//! \param[in] offset The file offset at which the object will be written. The
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//! offset may need to be adjusted for alignment.
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//! \param[out] write_sequence This object will append itself to this list,
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//! such that on return from a recursive tree of WillWriteAtOffset()
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//! calls, elements of the vector will be organized in the sequence that
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//! the objects will be written to the minidump file.
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//!
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//! \return The file size consumed by this object and all children, including
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//! any padding inserted to meet alignment requirements. On failure,
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//! #kInvalidSize, with an appropriate message logged.
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//!
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//! \note This method cannot be overridden. Subclasses that need to perform
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//! processing when an object transitions to #kStateWritable should
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//! implement WillWriteAtOffsetImpl(), which is called by this method.
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size_t WillWriteAtOffset(Phase phase,
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FileOffset* offset,
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std::vector<MinidumpWritable*>* write_sequence);
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//! \brief Called once an object’s writable file offset is determined, as it
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//! transitions into #kStateWritable.
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//!
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//! Subclasses can override this method if they need to provide additional
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//! processing once their writable file offset is known. Typically, this will
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//! be done by subclasses that handle certain RVAs themselves instead of using
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//! the RegisterRVA() interface.
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//!
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//! \param[in] offset The file offset at which the object will be written. The
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//! value passed to this method will already have been adjusted to meet
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//! alignment requirements.
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//!
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//! \return `true` on success. `false` on error, indicating that the minidump
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//! file should not be written.
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//!
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//! \note Valid in #kStateFrozen. The object will transition to
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//! #kStateWritable after this method returns.
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virtual bool WillWriteAtOffsetImpl(FileOffset offset);
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//! \brief Writes the object, transitioning it from #kStateWritable to
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//! #kStateWritten.
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//!
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//! Writes any padding necessary to meet alignment requirements, and then
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//! calls WriteObject() to write the object’s content.
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//!
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//! \param[in] file_writer The file writer to receive the object’s content.
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//!
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//! \return `true` on success. `false` on error with an appropriate message
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//! logged.
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//!
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//! \note This method cannot be overridden. Subclasses must override
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//! WriteObject().
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bool WritePaddingAndObject(FileWriterInterface* file_writer);
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//! \brief Writes the object’s content.
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//!
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//! \param[in] file_writer The file writer to receive the object’s content.
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//!
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//! \return `true` on success. `false` on error, indicating that the content
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//! could not be written to the minidump file.
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//!
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//! \note Valid in #kStateWritable. The object will transition to
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//! #kStateWritten after this method returns.
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virtual bool WriteObject(FileWriterInterface* file_writer) = 0;
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private:
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std::vector<RVA*> registered_rvas_; // weak
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// weak
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std::vector<MINIDUMP_LOCATION_DESCRIPTOR*> registered_location_descriptors_;
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size_t leading_pad_bytes_;
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State state_;
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DISALLOW_COPY_AND_ASSIGN(MinidumpWritable);
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};
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} // namespace internal
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} // namespace crashpad
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#endif // CRASHPAD_MINIDUMP_MINIDUMP_WRITABLE_H_
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