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This makes Doxygen’s output more actionable by setting QUIET = YES to suppress verbose progress spew, and WARN_IF_UNDOCUMENTED = NO to prevent warnings for undocumented classes and members from being generated. The latter is too noisy, producing 721 warnings in the current codebase. The remaining warnings produced by Doxygen were useful and actionable. They fell into two categories: abuses of Doxygen’s markup syntax, and missing (or misspelled) parameter documentation. In a small number of cases, pass-through parameters had intentionally been left undocumented. In these cases, they are now given blank \param descriptions. This is not optimal, but there doesn’t appear to be any other way to tell Doxygen to allow a single parameter to be undocumented. Some tricky Doxygen errors were resolved by asking it to not enter directiores that we do not provide documentation in (such as the “on-platform” compat directories, compat/mac and compat/win, as well as compat/non_cxx11_lib) while allowing it to enter the “off-platform” directories that we do document (compat/non_mac and compat/non_win). A Doxygen run (doc/support/generate_doxygen.sh) now produces no output at all. It would produce warnings if any were triggered. Not directly related, but still relevant to documentation, doc/support/generate.sh is updated to remove temporary removals of now-extinct files and directories. doc/appengine/README is updated so that a consistent path to “goapp” is used throughout the file. Change-Id: I300730c04de4d3340551ea3086ca70cc5ff862d1 Reviewed-on: https://chromium-review.googlesource.com/408812 Reviewed-by: Robert Sesek <rsesek@chromium.org>
331 lines
16 KiB
C++
331 lines
16 KiB
C++
// Copyright 2014 The Crashpad Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef CRASHPAD_UTIL_MACH_CHILD_PORT_HANDSHAKE_H_
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#define CRASHPAD_UTIL_MACH_CHILD_PORT_HANDSHAKE_H_
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#include <mach/mach.h>
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#include <string>
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#include "base/files/scoped_file.h"
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#include "base/macros.h"
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#include "util/mach/child_port_types.h"
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namespace crashpad {
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namespace test {
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namespace {
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class ChildPortHandshakeTest;
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} // namespace
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} // namespace test
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//! \brief Implements a handshake protocol that allows processes to exchange
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//! port rights.
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//!
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//! Ordinarily, there is no way for parent and child processes to exchange port
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//! rights, outside of the rights that children inherit from their parents.
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//! These include task-special ports and exception ports, but all of these have
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//! system-defined uses, and cannot reliably be replaced: in a multi-threaded
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//! parent, it is impossible to temporarily change an inheritable port while
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//! maintaining a guarantee that another thread will not attempt to use it, and
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//! in children, it difficult to guarantee that nothing will attempt to use an
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//! inheritable port before it can be replaced with the correct one. This latter
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//! concern is becoming increasingly more pronounced as system libraries perform
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//! more operations that rely on an inherited port in module initializers.
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//!
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//! The protocol implemented by this class involves a server that runs in one
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//! process. The server is published with the bootstrap server, which the other
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//! process has access to because the bootstrap port is one of the inherited
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//! task-special ports. The two processes also share a pipe, which the server
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//! can write to and the client can read from. The server will write a random
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//! token to this pipe, along with the name under which its service has been
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//! registered with the bootstrap server. The client can then obtain a send
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//! right to this service with `bootstrap_look_up()`, and send a check-in
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//! message containing the token value and the port right of its choice by
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//! calling `child_port_check_in()`.
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//!
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//! The inclusion of the token authenticates the client to the server. This is
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//! necessary because the service is published with the bootstrap server, which
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//! opens up access to it to more than the intended client. Because the token is
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//! passed to the client by a shared pipe, it constitutes a shared secret not
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//! known by other processes that may have incidental access to the server. The
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//! ChildPortHandshake server considers its randomly-generated token valid until
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//! a client checks in with it. This mechanism is used instead of examining the
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//! request message’s audit trailer to verify the sender’s process ID because in
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//! some process architectures, it may be impossible to verify the client’s
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//! process ID.
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//!
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//! The shared pipe serves another purpose: the server monitors it for an
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//! end-of-file (no readers) condition. Once detected, it will stop its blocking
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//! wait for a client to check in. This mechanism was also chosen for its
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//! ability to function properly in diverse process architectures.
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//!
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//! This class can be used to allow a child process to provide its parent with a
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//! send right to its task port, in cases where it is desirable for the parent
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//! to have such access. It can also be used to allow a parent process to
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//! transfer a receive right to a child process that implements the server for
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//! that right, or for a child process to establish its own server and provide
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//! its parent with a send right to that server, for cases where a service is
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//! provided and it is undesirable or impossible to provide it via the bootstrap
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//! or launchd interfaces.
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//!
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//! Example parent process, running a client that sends a receive right to its
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//! child:
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//! \code
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//! ChildPortHandshake child_port_handshake;
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//! base::ScopedFD server_write_fd = child_port_handshake.ServerWriteFD();
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//! std::string server_write_fd_string =
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//! base::StringPrintf("%d", server_write_fd.get());
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//!
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//! pid_t pid = fork();
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//! if (pid == 0) {
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//! // Child
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//!
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//! // Close all file descriptors above STDERR_FILENO except for
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//! // server_write_fd. Let the child know what file descriptor to use for
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//! // server_write_fd by passing it as argv[1]. Example code for the child
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//! // process is below.
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//! CloseMultipleNowOrOnExec(STDERR_FILENO + 1, server_write_fd.get());
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//! execlp("./child", "child", server_write_fd_string.c_str(), nullptr);
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//! }
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//!
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//! // Parent
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//!
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//! // Close the child’s end of the pipe.
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//! server_write_fd.reset();
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//!
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//! // Make a new Mach receive right.
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//! base::mac::ScopedMachReceiveRight
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//! receive_right(NewMachPort(MACH_PORT_RIGHT_RECEIVE));
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//!
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//! // Make a send right corresponding to the receive right.
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//! mach_port_t send_right;
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//! mach_msg_type_name_t send_right_type;
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//! mach_port_extract_right(mach_task_self(),
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//! receive_right.get(),
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//! MACH_MSG_TYPE_MAKE_SEND,
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//! &send_right,
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//! &send_right_type);
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//! base::mac::ScopedMachSendRight send_right_owner(send_right);
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//!
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//! // Send the receive right to the child process, retaining the send right
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//! // for use in the parent process.
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//! if (child_port_handshake.RunClient(receive_right.get(),
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//! MACH_MSG_TYPE_MOVE_RECEIVE)) {
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//! ignore_result(receive_right.release());
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//! }
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//! \endcode
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//!
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//! Example child process, running a server that receives a receive right from
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//! its parent:
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//! \code
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//! int main(int argc, char* argv[]) {
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//! // The parent passed server_write_fd in argv[1].
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//! base::ScopedFD server_write_fd(atoi(argv[1]));
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//!
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//! // Obtain a receive right from the parent process.
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//! base::mac::ScopedMachReceiveRight receive_right(
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//! ChildPortHandshake::RunServerForFD(
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//! std::move(server_write_fd),
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//! ChildPortHandshake::PortRightType::kReceiveRight));
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//! }
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//! \endcode
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class ChildPortHandshake {
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public:
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//! \brief Controls whether a receive or send right is expected to be
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//! obtained from the client by the server’s call to RunServer().
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enum class PortRightType {
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//! \brief The server expects to receive a receive right.
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kReceiveRight = 0,
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//! \brief The server expects to receive a send or send-once right.
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kSendRight,
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};
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ChildPortHandshake();
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~ChildPortHandshake();
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//! \brief Obtains the “read” side of the pipe, to be used by the client.
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//!
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//! This file descriptor must be passed to RunClientForFD().
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//!
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//! \return The file descriptor that the client should read from.
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base::ScopedFD ClientReadFD();
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//! \brief Obtains the “write” side of the pipe, to be used by the server.
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//!
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//! This file descriptor must be passed to RunServerForFD().
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//!
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//! \return The file descriptor that the server should write to.
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base::ScopedFD ServerWriteFD();
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//! \brief Runs the server.
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//!
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//! This method closes the “read” side of the pipe in-process, so that the
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//! client process holds the only file descriptor that can read from the pipe.
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//! It then calls RunServerForFD() using the “write” side of the pipe. If
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//! ClientReadFD() has already been called in the server process, the caller
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//! must ensure that the file descriptor returned by ClientReadFD() is closed
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//! prior to calling this method.
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mach_port_t RunServer(PortRightType port_right_type);
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//! \brief Runs the client.
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//!
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//! This method closes the “write” side of the pipe in-process, so that the
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//! server process holds the only file descriptor that can write to the pipe.
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//! It then calls RunClientForFD() using the “read” side of the pipe. If
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//! ServerWriteFD() has already been called in the client process, the caller
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//! must ensure that the file descriptor returned by ServerWriteFD() is closed
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//! prior to calling this method.
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//!
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//! \return `true` on success, `false` on failure with a message logged.
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bool RunClient(mach_port_t port, mach_msg_type_name_t right_type);
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//! \brief Runs the server.
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//!
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//! If a ChildPortHandshake object is available, don’t call this static
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//! function. Instead, call RunServer(), which wraps this function. When using
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//! this function, the caller is responsible for ensuring that the client
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//! “read” side of the pipe is closed in the server process prior to calling
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//! this function.
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//!
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//! This function performs these tasks:
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//! - Creates a random token and sends it via the pipe.
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//! - Checks its service in with the bootstrap server, and sends the name
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//! of its bootstrap service mapping via the pipe.
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//! - Simultaneously receives messages on its Mach server and monitors the
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//! pipe for end-of-file. This is a blocking operation.
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//! - When a Mach message is received, calls HandleChildPortCheckIn() to
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//! interpret and validate it, and if the message is valid, returns the
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//! port right extracted from the message. If the message is not valid,
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//! this method will continue waiting for a valid message. Valid messages
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//! are properly formatted and have the correct token. The right carried in
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//! a valid message will be returned. If a message is not valid, this
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//! method will continue waiting for pipe EOF or a valid message.
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//! - When notified of pipe EOF, returns `MACH_PORT_NULL`.
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//! - Regardless of return value, destroys the server’s receive right and
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//! closes the pipe.
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//!
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//! \param[in] server_write_fd The write side of the pipe shared with the
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//! client process. This function takes ownership of this file descriptor,
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//! and will close it prior to returning.
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//! \param[in] port_right_type The port right type expected to be received
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//! from the client. If the port right received from the client does not
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//! match the expected type, the received port right will be destroyed,
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//! and `MACH_PORT_NULL` will be returned.
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//!
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//! \return On success, the port right provided by the client. The caller
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//! takes ownership of this right. On failure, `MACH_PORT_NULL`,
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//! indicating that the client did not check in properly before
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//! terminating, where termination is detected by detecting that the read
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//! side of the shared pipe has closed. On failure, a message indicating
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//! the nature of the failure will be logged.
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static mach_port_t RunServerForFD(base::ScopedFD server_write_fd,
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PortRightType port_right_type);
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//! \brief Runs the client.
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//!
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//! If a ChildPortHandshake object is available, don’t call this static
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//! function. Instead, call RunClient(), which wraps this function. When using
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//! this function, the caller is responsible for ensuring that the server
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//! “write” side of the pipe is closed in the client process prior to calling
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//! this function.
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//!
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//! This function performs these tasks:
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//! - Reads the token from the pipe.
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//! - Reads the bootstrap service name from the pipe.
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//! - Obtains a send right to the server by calling `bootstrap_look_up()`.
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//! - Sends a check-in message to the server by calling
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//! `child_port_check_in()`, providing the token and the user-supplied port
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//! right.
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//! - Deallocates the send right to the server, and closes the pipe.
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//!
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//! There is no return value because `child_port_check_in()` is a MIG
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//! `simpleroutine`, and the server does not send a reply. This allows
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//! check-in to occur without blocking to wait for a reply.
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//!
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//! \param[in] client_read_fd The “read” side of the pipe shared with the
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//! server process. This function takes ownership of this file descriptor,
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//! and will close it prior to returning.
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//! \param[in] port The port right that will be passed to the server by
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//! `child_port_check_in()`.
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//! \param[in] right_type The right type to furnish the server with. If \a
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//! port is a send right, this can be `MACH_MSG_TYPE_COPY_SEND` or
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//! `MACH_MSG_TYPE_MOVE_SEND`. If \a port is a send-once right, this can
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//! be `MACH_MSG_TYPE_MOVE_SEND_ONCE`. If \a port is a receive right, this
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//! can be `MACH_MSG_TYPE_MAKE_SEND`, `MACH_MSG_TYPE_MAKE_SEND_ONCE`, or
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//! `MACH_MSG_TYPE_MOVE_RECEIVE`.
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//!
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//! \return `true` on success, `false` on failure with a message logged. On
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//! failure, the port right corresponding to a \a right_type of
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//! `MACH_MSG_TYPE_MOVE_*` is not consumed, and the caller must dispose of
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//! the right if necessary.
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static bool RunClientForFD(base::ScopedFD client_read_fd,
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mach_port_t port,
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mach_msg_type_name_t right_type);
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private:
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//! \brief Runs the read-from-pipe portion of the client’s side of the
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//! handshake. This is an implementation detail of RunClient and is only
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//! exposed for testing purposes.
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//!
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//! When using this function and RunClientInternal_SendCheckIn(), the caller
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//! is responsible for closing \a pipe_read at an appropriate time, normally
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//! after calling RunClientInternal_SendCheckIn().
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//!
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//! \param[in] pipe_read The “read” side of the pipe shared with the server
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//! process.
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//! \param[out] token The token value read from \a pipe_read.
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//! \param[out] service_name The service name as registered with the bootstrap
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//! server, read from \a pipe_read.
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//!
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//! \return `true` on success, `false` on failure with a message logged.
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static bool RunClientInternal_ReadPipe(int pipe_read,
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child_port_token_t* token,
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std::string* service_name);
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//! \brief Runs the check-in portion of the client’s side of the handshake.
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//! This is an implementation detail of RunClient and is only exposed for
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//! testing purposes.
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//!
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//! When using this RunClientInternal_ReadPipe() and this function, the caller
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//! is responsible for closing the “read” side of the pipe at an appropriate
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//! time, normally after calling this function.
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//!
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//! \param[in] service_name The service name as registered with the bootstrap
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//! server, to be looked up with `bootstrap_look_up()`.
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//! \param[in] token The token value to provide during check-in.
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//! \param[in] port The port that will be passed to the server by
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//! `child_port_check_in()`.
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//! \param[in] right_type The right type to furnish the server with.
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//!
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//! \return `true` on success, `false` on failure with a message logged.
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static bool RunClientInternal_SendCheckIn(const std::string& service_name,
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child_port_token_t token,
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mach_port_t port,
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mach_msg_type_name_t right_type);
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base::ScopedFD client_read_fd_;
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base::ScopedFD server_write_fd_;
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friend class test::ChildPortHandshakeTest;
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DISALLOW_COPY_AND_ASSIGN(ChildPortHandshake);
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};
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} // namespace crashpad
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#endif // CRASHPAD_UTIL_MACH_CHILD_PORT_HANDSHAKE_H_
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