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This change was partially scripted and partially done manually with vim regex + manually placing the deleted constructors. The script change looked for destructors in the public: section of a class, if that existed the deleted constructors would go before the destructor. For manual placement I looked for any constructor in the public: section of the corresponding class. If there wasn't one, then it would ideally have gone as the first entry except below enums, classes and typedefs. This may not have been perfect, but is hopefully good enough. Fingers crossed. #include "base/macros.h" is removed from files that don't use ignore_result, which is the only other thing defined in base/macros.h. Bug: chromium:1010217 Change-Id: I099526255a40b1ac1264904b4ece2f3f503c9418 Reviewed-on: https://chromium-review.googlesource.com/c/crashpad/crashpad/+/3171034 Reviewed-by: Mark Mentovai <mark@chromium.org> Commit-Queue: Peter Boström <pbos@chromium.org>
114 lines
3.7 KiB
C++
114 lines
3.7 KiB
C++
// Copyright 2015 The Crashpad Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef CRASHPAD_SNAPSHOT_WIN_EXCEPTION_SNAPSHOT_WIN_H_
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#define CRASHPAD_SNAPSHOT_WIN_EXCEPTION_SNAPSHOT_WIN_H_
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#include <windows.h>
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#include <stdint.h>
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#include <memory>
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#include <vector>
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#include "build/build_config.h"
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#include "snapshot/cpu_context.h"
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#include "snapshot/exception_snapshot.h"
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#include "snapshot/win/thread_snapshot_win.h"
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#include "util/misc/initialization_state_dcheck.h"
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#include "util/win/address_types.h"
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#include "util/win/process_structs.h"
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namespace crashpad {
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class ProcessReaderWin;
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namespace internal {
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class MemorySnapshotGeneric;
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union CPUContextUnion {
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#if defined(ARCH_CPU_X86_FAMILY)
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CPUContextX86 x86;
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CPUContextX86_64 x86_64;
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#elif defined(ARCH_CPU_ARM64)
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CPUContextARM64 arm64;
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#endif
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};
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class ExceptionSnapshotWin final : public ExceptionSnapshot {
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public:
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ExceptionSnapshotWin();
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ExceptionSnapshotWin(const ExceptionSnapshotWin&) = delete;
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ExceptionSnapshotWin& operator=(const ExceptionSnapshotWin&) = delete;
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~ExceptionSnapshotWin() override;
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//! \brief Initializes the object.
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//!
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//! \param[in] process_reader A ProcessReaderWin for the process that
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//! sustained the exception.
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//! \param[in] thread_id The thread ID in which the exception occurred.
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//! \param[in] exception_pointers The address of an `EXCEPTION_POINTERS`
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//! record in the target process, passed through from the exception
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//! handler.
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//!
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//! \note If the exception was triggered by
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//! CrashpadClient::DumpAndCrashTargetProcess(), this has the side-effect
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//! of correcting the thread suspend counts for \a process_reader.
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//!
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//! \return `true` if the snapshot could be created, `false` otherwise with
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//! an appropriate message logged.
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bool Initialize(ProcessReaderWin* process_reader,
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DWORD thread_id,
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WinVMAddress exception_pointers);
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// ExceptionSnapshot:
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const CPUContext* Context() const override;
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uint64_t ThreadID() const override;
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uint32_t Exception() const override;
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uint32_t ExceptionInfo() const override;
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uint64_t ExceptionAddress() const override;
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const std::vector<uint64_t>& Codes() const override;
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std::vector<const MemorySnapshot*> ExtraMemory() const override;
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private:
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template <class ExceptionRecordType,
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class ExceptionPointersType,
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class ContextType>
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bool InitializeFromExceptionPointers(
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ProcessReaderWin* process_reader,
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WinVMAddress exception_pointers_address,
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DWORD exception_thread_id,
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void (*native_to_cpu_context)(const ContextType& context_record,
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CPUContext* context,
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CPUContextUnion* context_union));
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CPUContextUnion context_union_;
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CPUContext context_;
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std::vector<uint64_t> codes_;
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std::vector<std::unique_ptr<internal::MemorySnapshotGeneric>> extra_memory_;
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uint64_t thread_id_;
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uint64_t exception_address_;
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uint32_t exception_flags_;
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DWORD exception_code_;
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InitializationStateDcheck initialized_;
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};
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} // namespace internal
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} // namespace crashpad
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#endif // CRASHPAD_SNAPSHOT_WIN_EXCEPTION_SNAPSHOT_WIN_H_
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