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1aa478d161
This change was partially scripted and partially done manually with vim regex + manually placing the deleted constructors. The script change looked for destructors in the public: section of a class, if that existed the deleted constructors would go before the destructor. For manual placement I looked for any constructor in the public: section of the corresponding class. If there wasn't one, then it would ideally have gone as the first entry except below enums, classes and typedefs. This may not have been perfect, but is hopefully good enough. Fingers crossed. #include "base/macros.h" is removed from files that don't use ignore_result, which is the only other thing defined in base/macros.h. Bug: chromium:1010217 Change-Id: I099526255a40b1ac1264904b4ece2f3f503c9418 Reviewed-on: https://chromium-review.googlesource.com/c/crashpad/crashpad/+/3171034 Reviewed-by: Mark Mentovai <mark@chromium.org> Commit-Queue: Peter Boström <pbos@chromium.org>
218 lines
8.7 KiB
C++
218 lines
8.7 KiB
C++
// Copyright 2014 The Crashpad Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef CRASHPAD_MINIDUMP_MINIDUMP_THREAD_WRITER_H_
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#define CRASHPAD_MINIDUMP_MINIDUMP_THREAD_WRITER_H_
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#include <windows.h>
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#include <dbghelp.h>
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#include <stdint.h>
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#include <sys/types.h>
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#include <memory>
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#include <vector>
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#include "minidump/minidump_stream_writer.h"
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#include "minidump/minidump_thread_id_map.h"
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#include "minidump/minidump_writable.h"
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namespace crashpad {
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class MinidumpContextWriter;
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class MinidumpMemoryListWriter;
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class SnapshotMinidumpMemoryWriter;
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class ThreadSnapshot;
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//! \brief The writer for a MINIDUMP_THREAD object in a minidump file.
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//!
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//! Because MINIDUMP_THREAD objects only appear as elements of
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//! MINIDUMP_THREAD_LIST objects, this class does not write any data on its own.
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//! It makes its MINIDUMP_THREAD data available to its MinidumpThreadListWriter
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//! parent, which writes it as part of a MINIDUMP_THREAD_LIST.
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class MinidumpThreadWriter final : public internal::MinidumpWritable {
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public:
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MinidumpThreadWriter();
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MinidumpThreadWriter(const MinidumpThreadWriter&) = delete;
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MinidumpThreadWriter& operator=(const MinidumpThreadWriter&) = delete;
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~MinidumpThreadWriter() override;
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//! \brief Initializes the MINIDUMP_THREAD based on \a thread_snapshot.
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//!
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//! \param[in] thread_snapshot The thread snapshot to use as source data.
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//! \param[in] thread_id_map A MinidumpThreadIDMap to be consulted to
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//! determine the 32-bit minidump thread ID to use for \a thread_snapshot.
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//!
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//! \note Valid in #kStateMutable. No mutator methods may be called before
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//! this method, and it is not normally necessary to call any mutator
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//! methods after this method.
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void InitializeFromSnapshot(const ThreadSnapshot* thread_snapshot,
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const MinidumpThreadIDMap* thread_id_map);
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//! \brief Returns a MINIDUMP_THREAD referencing this object’s data.
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//!
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//! This method is expected to be called by a MinidumpThreadListWriter in
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//! order to obtain a MINIDUMP_THREAD to include in its list.
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//!
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//! \note Valid in #kStateWritable.
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const MINIDUMP_THREAD* MinidumpThread() const;
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//! \brief Returns a SnapshotMinidumpMemoryWriter that will write the memory
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//! region corresponding to this object’s stack.
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//!
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//! If the thread does not have a stack, or its stack could not be determined,
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//! this will return `nullptr`.
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//!
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//! This method is provided so that MinidumpThreadListWriter can obtain thread
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//! stack memory regions for the purposes of adding them to a
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//! MinidumpMemoryListWriter (configured by calling
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//! MinidumpThreadListWriter::SetMemoryListWriter()) by calling
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//! MinidumpMemoryListWriter::AddExtraMemory().
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//!
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//! \note Valid in any state.
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SnapshotMinidumpMemoryWriter* Stack() const { return stack_.get(); }
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//! \brief Arranges for MINIDUMP_THREAD::Stack to point to the MINIDUMP_MEMORY
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//! object to be written by \a stack.
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//!
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//! This object takes ownership of \a stack and becomes its parent in the
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//! overall tree of internal::MinidumpWritable objects.
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//!
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//! \note Valid in #kStateMutable.
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void SetStack(std::unique_ptr<SnapshotMinidumpMemoryWriter> stack);
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//! \brief Arranges for MINIDUMP_THREAD::ThreadContext to point to the CPU
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//! context to be written by \a context.
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//!
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//! A context is required in all MINIDUMP_THREAD objects.
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//!
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//! This object takes ownership of \a context and becomes its parent in the
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//! overall tree of internal::MinidumpWritable objects.
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//!
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//! \note Valid in #kStateMutable.
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void SetContext(std::unique_ptr<MinidumpContextWriter> context);
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//! \brief Sets MINIDUMP_THREAD::ThreadId.
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void SetThreadID(uint32_t thread_id) { thread_.ThreadId = thread_id; }
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//! \brief Sets MINIDUMP_THREAD::SuspendCount.
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void SetSuspendCount(uint32_t suspend_count) {
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thread_.SuspendCount = suspend_count;
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}
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//! \brief Sets MINIDUMP_THREAD::PriorityClass.
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void SetPriorityClass(uint32_t priority_class) {
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thread_.PriorityClass = priority_class;
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}
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//! \brief Sets MINIDUMP_THREAD::Priority.
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void SetPriority(uint32_t priority) { thread_.Priority = priority; }
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//! \brief Sets MINIDUMP_THREAD::Teb.
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void SetTEB(uint64_t teb) { thread_.Teb = teb; }
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protected:
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// MinidumpWritable:
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bool Freeze() override;
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size_t SizeOfObject() override;
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std::vector<MinidumpWritable*> Children() override;
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bool WriteObject(FileWriterInterface* file_writer) override;
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private:
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MINIDUMP_THREAD thread_;
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std::unique_ptr<SnapshotMinidumpMemoryWriter> stack_;
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std::unique_ptr<MinidumpContextWriter> context_;
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};
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//! \brief The writer for a MINIDUMP_THREAD_LIST stream in a minidump file,
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//! containing a list of MINIDUMP_THREAD objects.
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class MinidumpThreadListWriter final : public internal::MinidumpStreamWriter {
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public:
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MinidumpThreadListWriter();
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MinidumpThreadListWriter(const MinidumpThreadListWriter&) = delete;
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MinidumpThreadListWriter& operator=(const MinidumpThreadListWriter&) = delete;
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~MinidumpThreadListWriter() override;
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//! \brief Adds an initialized MINIDUMP_THREAD for each thread in \a
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//! thread_snapshots to the MINIDUMP_THREAD_LIST.
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//!
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//! \param[in] thread_snapshots The thread snapshots to use as source data.
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//! \param[out] thread_id_map A MinidumpThreadIDMap to be built by this
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//! method. This map must be empty when this method is called.
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//!
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//! \note Valid in #kStateMutable. AddThread() may not be called before this
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//! method, and it is not normally necessary to call AddThread() after
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//! this method.
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void InitializeFromSnapshot(
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const std::vector<const ThreadSnapshot*>& thread_snapshots,
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MinidumpThreadIDMap* thread_id_map);
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//! \brief Sets the MinidumpMemoryListWriter that each thread’s stack memory
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//! region should be added to as extra memory.
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//!
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//! Each MINIDUMP_THREAD object can contain a reference to a
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//! SnapshotMinidumpMemoryWriter object that contains a snapshot of its stac
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//! memory. In the overall tree of internal::MinidumpWritable objects, these
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//! SnapshotMinidumpMemoryWriter objects are considered children of their
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//! MINIDUMP_THREAD, and are referenced by a MINIDUMP_MEMORY_DESCRIPTOR
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//! contained in the MINIDUMP_THREAD. It is also possible for the same memory
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//! regions to have MINIDUMP_MEMORY_DESCRIPTOR objects present in a
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//! MINIDUMP_MEMORY_LIST stream. This is accomplished by calling this method,
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//! which informs a MinidumpThreadListWriter that it should call
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//! MinidumpMemoryListWriter::AddExtraMemory() for each extant thread stack
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//! while the thread is being added in AddThread(). When this is done, the
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//! MinidumpMemoryListWriter will contain a MINIDUMP_MEMORY_DESCRIPTOR
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//! pointing to the thread’s stack memory in its MINIDUMP_MEMORY_LIST. Note
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//! that the actual contents of the memory is only written once, as a child of
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//! the MinidumpThreadWriter. The MINIDUMP_MEMORY_DESCRIPTOR objects in both
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//! the MINIDUMP_THREAD and MINIDUMP_MEMORY_LIST will point to the same copy
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//! of the memory’s contents.
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//!
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//! \note This method must be called before AddThread() is called. Threads
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//! added by AddThread() prior to this method being called will not have
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//! their stacks added to \a memory_list_writer as extra memory.
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//! \note Valid in #kStateMutable.
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void SetMemoryListWriter(MinidumpMemoryListWriter* memory_list_writer);
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//! \brief Adds a MinidumpThreadWriter to the MINIDUMP_THREAD_LIST.
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//!
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//! This object takes ownership of \a thread and becomes its parent in the
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//! overall tree of internal::MinidumpWritable objects.
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//!
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//! \note Valid in #kStateMutable.
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void AddThread(std::unique_ptr<MinidumpThreadWriter> thread);
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protected:
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// MinidumpWritable:
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bool Freeze() override;
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size_t SizeOfObject() override;
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std::vector<MinidumpWritable*> Children() override;
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bool WriteObject(FileWriterInterface* file_writer) override;
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// MinidumpStreamWriter:
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MinidumpStreamType StreamType() const override;
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private:
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std::vector<std::unique_ptr<MinidumpThreadWriter>> threads_;
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MinidumpMemoryListWriter* memory_list_writer_; // weak
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MINIDUMP_THREAD_LIST thread_list_base_;
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};
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} // namespace crashpad
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#endif // CRASHPAD_MINIDUMP_MINIDUMP_THREAD_WRITER_H_
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