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d9c1ca1216
Gather most of the necessary information for the system snapshot. Note that: - The 'capture' portion of this CL will be moved out of the snapshot interface and into a separate in-process dump to disk location. - All of the pointer dereferences need to be wrapped in vm_read. - The read-fast-and-dump logic in thread_snapshot may end up in a different file completely, but until we pick a serialization/deserialization method, keep it as-is. Bug: crashpad:31 Change-Id: Iac82491fdb4a823163f02149f52a1e18e26fa9de Reviewed-on: https://chromium-review.googlesource.com/c/crashpad/crashpad/+/2090173 Commit-Queue: Justin Cohen <justincohen@chromium.org> Reviewed-by: Mark Mentovai <mark@chromium.org>
95 lines
3.0 KiB
C++
95 lines
3.0 KiB
C++
// Copyright 2020 The Crashpad Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef CRASHPAD_SNAPSHOT_IOS_SYSTEM_SNAPSHOT_IOS_H_
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#define CRASHPAD_SNAPSHOT_IOS_SYSTEM_SNAPSHOT_IOS_H_
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#include <stdint.h>
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#include <string>
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#include "base/macros.h"
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#include "snapshot/system_snapshot.h"
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#include "util/ios/ios_system_data_collector.h"
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#include "util/misc/initialization_state_dcheck.h"
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namespace crashpad {
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namespace internal {
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//! \brief A SystemSnapshot of the running system, when the system runs iOS.
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class SystemSnapshotIOS final : public SystemSnapshot {
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public:
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SystemSnapshotIOS();
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~SystemSnapshotIOS() override;
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//! \brief Initializes the object.
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//!
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//! \param[in] system_data A class containing various system data points.
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void Initialize(const IOSSystemDataCollector& system_data);
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// SystemSnapshot:
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CPUArchitecture GetCPUArchitecture() const override;
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uint32_t CPURevision() const override;
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uint8_t CPUCount() const override;
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std::string CPUVendor() const override;
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void CPUFrequency(uint64_t* current_hz, uint64_t* max_hz) const override;
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uint32_t CPUX86Signature() const override;
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uint64_t CPUX86Features() const override;
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uint64_t CPUX86ExtendedFeatures() const override;
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uint32_t CPUX86Leaf7Features() const override;
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bool CPUX86SupportsDAZ() const override;
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OperatingSystem GetOperatingSystem() const override;
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bool OSServer() const override;
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void OSVersion(int* major,
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int* minor,
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int* bugfix,
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std::string* build) const override;
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std::string OSVersionFull() const override;
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bool NXEnabled() const override;
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std::string MachineDescription() const override;
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void TimeZone(DaylightSavingTimeStatus* dst_status,
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int* standard_offset_seconds,
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int* daylight_offset_seconds,
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std::string* standard_name,
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std::string* daylight_name) const override;
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private:
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std::string os_version_build_;
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std::string machine_description_;
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int os_version_major_;
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int os_version_minor_;
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int os_version_bugfix_;
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uint64_t active_;
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uint64_t inactive_;
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uint64_t wired_;
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uint64_t free_;
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int cpu_count_;
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std::string cpu_vendor_;
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DaylightSavingTimeStatus dst_status_;
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int standard_offset_seconds_;
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int daylight_offset_seconds_;
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std::string standard_name_;
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std::string daylight_name_;
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InitializationStateDcheck initialized_;
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DISALLOW_COPY_AND_ASSIGN(SystemSnapshotIOS);
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};
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} // namespace internal
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} // namespace crashpad
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#endif // CRASHPAD_SNAPSHOT_IOS_SYSTEM_SNAPSHOT_IOS_H_
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