crashpad/snapshot/win/exception_snapshot_win_test.cc
Mark Mentovai 5e9ed4cb9f win: Dynamically disable WoW64 tests absent explicit 32-bit build output
Rather than having the 64-bit build assume that it lives in
out\{Debug,Release}_x64 and that it can find 32-bit build output in
out\{Debug,Release}, require the location of 32-bit build output to be
provided explicitly via the CRASHPAD_TEST_32_BIT_OUTPUT environment
variable. If this variable is not set, 64-bit tests that require 32-bit
test build output will dynamically disable themselves at runtime.

In order for this to work, a new DISABLED_TEST() macro is added to
support dynamically disabled tests. gtest does not have its own
first-class support for this
(https://groups.google.com/d/topic/googletestframework/Nwh3u7YFuN4,
https://github.com/google/googletest/issues/490) so this local solution
is used instead.

For tests via Crashpad’s own build\run_tests.py, which is how Crashpad’s
own buildbots and trybots invoke tests, CRASHPAD_TEST_32_BIT_OUTPUT is
set to a locaton compatible with the paths expected for the GYP-based
build. No test coverage is lost on Crashpad’s own buildbots and trybots.

For Crashpad tests in Chromium’s buildbots and trybots, this environment
variable will not be set, causing these tests to be dynamically
disabled.

Bug: crashpad:203, chromium:743139, chromium:777924
Change-Id: I3c0de2bf4f835e13ed5a4adda5760d6fed508126
Reviewed-on: https://chromium-review.googlesource.com/739795
Commit-Queue: Mark Mentovai <mark@chromium.org>
Reviewed-by: Scott Graham <scottmg@chromium.org>
2017-10-26 18:31:57 +00:00

295 lines
11 KiB
C++

// Copyright 2015 The Crashpad Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "snapshot/win/exception_snapshot_win.h"
#include <string>
#include "base/files/file_path.h"
#include "base/strings/string16.h"
#include "base/strings/utf_string_conversions.h"
#include "client/crashpad_client.h"
#include "gtest/gtest.h"
#include "snapshot/win/process_snapshot_win.h"
#include "test/errors.h"
#include "test/gtest_disabled.h"
#include "test/test_paths.h"
#include "test/win/child_launcher.h"
#include "util/file/file_io.h"
#include "util/thread/thread.h"
#include "util/win/exception_handler_server.h"
#include "util/win/registration_protocol_win.h"
#include "util/win/scoped_handle.h"
#include "util/win/scoped_process_suspend.h"
namespace crashpad {
namespace test {
namespace {
// Runs the ExceptionHandlerServer on a background thread.
class RunServerThread : public Thread {
public:
// Instantiates a thread which will invoke server->Run(delegate);
RunServerThread(ExceptionHandlerServer* server,
ExceptionHandlerServer::Delegate* delegate)
: server_(server), delegate_(delegate) {}
~RunServerThread() override {}
private:
// Thread:
void ThreadMain() override { server_->Run(delegate_); }
ExceptionHandlerServer* server_;
ExceptionHandlerServer::Delegate* delegate_;
DISALLOW_COPY_AND_ASSIGN(RunServerThread);
};
// During destruction, ensures that the server is stopped and the background
// thread joined.
class ScopedStopServerAndJoinThread {
public:
ScopedStopServerAndJoinThread(ExceptionHandlerServer* server, Thread* thread)
: server_(server), thread_(thread) {}
~ScopedStopServerAndJoinThread() {
server_->Stop();
thread_->Join();
}
private:
ExceptionHandlerServer* server_;
Thread* thread_;
DISALLOW_COPY_AND_ASSIGN(ScopedStopServerAndJoinThread);
};
class CrashingDelegate : public ExceptionHandlerServer::Delegate {
public:
CrashingDelegate(HANDLE server_ready, HANDLE completed_test_event)
: server_ready_(server_ready),
completed_test_event_(completed_test_event),
break_near_(0) {}
~CrashingDelegate() override {}
void set_break_near(WinVMAddress break_near) { break_near_ = break_near; }
void ExceptionHandlerServerStarted() override { SetEvent(server_ready_); }
unsigned int ExceptionHandlerServerException(
HANDLE process,
WinVMAddress exception_information_address,
WinVMAddress debug_critical_section_address) override {
ScopedProcessSuspend suspend(process);
ProcessSnapshotWin snapshot;
snapshot.Initialize(process,
ProcessSuspensionState::kSuspended,
exception_information_address,
debug_critical_section_address);
// Confirm the exception record was read correctly.
EXPECT_NE(snapshot.Exception()->ThreadID(), 0u);
EXPECT_EQ(EXCEPTION_BREAKPOINT, snapshot.Exception()->Exception());
// Verify the exception happened at the expected location with a bit of
// slop space to allow for reading the current PC before the exception
// happens. See TestCrashingChild().
constexpr uint64_t kAllowedOffset = 64;
EXPECT_GT(snapshot.Exception()->ExceptionAddress(), break_near_);
EXPECT_LT(snapshot.Exception()->ExceptionAddress(),
break_near_ + kAllowedOffset);
SetEvent(completed_test_event_);
return snapshot.Exception()->Exception();
}
private:
HANDLE server_ready_; // weak
HANDLE completed_test_event_; // weak
WinVMAddress break_near_;
DISALLOW_COPY_AND_ASSIGN(CrashingDelegate);
};
void TestCrashingChild(const base::FilePath& directory) {
// Set up the registration server on a background thread.
ScopedKernelHANDLE server_ready(CreateEvent(nullptr, false, false, nullptr));
ASSERT_TRUE(server_ready.is_valid()) << ErrorMessage("CreateEvent");
ScopedKernelHANDLE completed(CreateEvent(nullptr, false, false, nullptr));
ASSERT_TRUE(completed.is_valid()) << ErrorMessage("CreateEvent");
CrashingDelegate delegate(server_ready.get(), completed.get());
ExceptionHandlerServer exception_handler_server(true);
std::wstring pipe_name(L"\\\\.\\pipe\\test_name");
exception_handler_server.SetPipeName(pipe_name);
RunServerThread server_thread(&exception_handler_server, &delegate);
server_thread.Start();
ScopedStopServerAndJoinThread scoped_stop_server_and_join_thread(
&exception_handler_server, &server_thread);
EXPECT_EQ(WaitForSingleObject(server_ready.get(), INFINITE), WAIT_OBJECT_0)
<< ErrorMessage("WaitForSingleObject");
// Spawn a child process, passing it the pipe name to connect to.
std::wstring child_test_executable = directory
.Append(TestPaths::Executable()
.BaseName()
.RemoveFinalExtension()
.value() +
L"_crashing_child.exe")
.value();
ChildLauncher child(child_test_executable, pipe_name);
ASSERT_NO_FATAL_FAILURE(child.Start());
// The child tells us (approximately) where it will crash.
WinVMAddress break_near_address;
LoggingReadFileExactly(child.stdout_read_handle(),
&break_near_address,
sizeof(break_near_address));
delegate.set_break_near(break_near_address);
// Wait for the child to crash and the exception information to be validated.
EXPECT_EQ(WaitForSingleObject(completed.get(), INFINITE), WAIT_OBJECT_0)
<< ErrorMessage("WaitForSingleObject");
EXPECT_EQ(child.WaitForExit(), EXCEPTION_BREAKPOINT);
}
TEST(ExceptionSnapshotWinTest, ChildCrash) {
TestCrashingChild(TestPaths::Executable().DirName());
}
#if defined(ARCH_CPU_64_BITS)
TEST(ExceptionSnapshotWinTest, ChildCrashWOW64) {
base::FilePath output_32_bit_directory = TestPaths::Output32BitDirectory();
if (output_32_bit_directory.empty()) {
DISABLED_TEST();
}
TestCrashingChild(output_32_bit_directory);
}
#endif // ARCH_CPU_64_BITS
class SimulateDelegate : public ExceptionHandlerServer::Delegate {
public:
SimulateDelegate(HANDLE server_ready, HANDLE completed_test_event)
: server_ready_(server_ready),
completed_test_event_(completed_test_event),
dump_near_(0) {}
~SimulateDelegate() override {}
void set_dump_near(WinVMAddress dump_near) { dump_near_ = dump_near; }
void ExceptionHandlerServerStarted() override { SetEvent(server_ready_); }
unsigned int ExceptionHandlerServerException(
HANDLE process,
WinVMAddress exception_information_address,
WinVMAddress debug_critical_section_address) override {
ScopedProcessSuspend suspend(process);
ProcessSnapshotWin snapshot;
snapshot.Initialize(process,
ProcessSuspensionState::kSuspended,
exception_information_address,
debug_critical_section_address);
EXPECT_TRUE(snapshot.Exception());
EXPECT_EQ(snapshot.Exception()->Exception(), 0x517a7ed);
// Verify the dump was captured at the expected location with some slop
// space.
constexpr uint64_t kAllowedOffset = 64;
EXPECT_GT(snapshot.Exception()->Context()->InstructionPointer(),
dump_near_);
EXPECT_LT(snapshot.Exception()->Context()->InstructionPointer(),
dump_near_ + kAllowedOffset);
EXPECT_EQ(snapshot.Exception()->ExceptionAddress(),
snapshot.Exception()->Context()->InstructionPointer());
SetEvent(completed_test_event_);
return 0;
}
private:
HANDLE server_ready_; // weak
HANDLE completed_test_event_; // weak
WinVMAddress dump_near_;
DISALLOW_COPY_AND_ASSIGN(SimulateDelegate);
};
void TestDumpWithoutCrashingChild(const base::FilePath& directory) {
// Set up the registration server on a background thread.
ScopedKernelHANDLE server_ready(CreateEvent(nullptr, false, false, nullptr));
ASSERT_TRUE(server_ready.is_valid()) << ErrorMessage("CreateEvent");
ScopedKernelHANDLE completed(CreateEvent(nullptr, false, false, nullptr));
ASSERT_TRUE(completed.is_valid()) << ErrorMessage("CreateEvent");
SimulateDelegate delegate(server_ready.get(), completed.get());
ExceptionHandlerServer exception_handler_server(true);
std::wstring pipe_name(L"\\\\.\\pipe\\test_name");
exception_handler_server.SetPipeName(pipe_name);
RunServerThread server_thread(&exception_handler_server, &delegate);
server_thread.Start();
ScopedStopServerAndJoinThread scoped_stop_server_and_join_thread(
&exception_handler_server, &server_thread);
EXPECT_EQ(WaitForSingleObject(server_ready.get(), INFINITE), WAIT_OBJECT_0)
<< ErrorMessage("WaitForSingleObject");
// Spawn a child process, passing it the pipe name to connect to.
std::wstring child_test_executable =
directory
.Append(TestPaths::Executable()
.BaseName()
.RemoveFinalExtension()
.value() +
L"_dump_without_crashing.exe")
.value();
ChildLauncher child(child_test_executable, pipe_name);
ASSERT_NO_FATAL_FAILURE(child.Start());
// The child tells us (approximately) where it will capture a dump.
WinVMAddress dump_near_address;
LoggingReadFileExactly(child.stdout_read_handle(),
&dump_near_address,
sizeof(dump_near_address));
delegate.set_dump_near(dump_near_address);
// Wait for the child to crash and the exception information to be validated.
EXPECT_EQ(WaitForSingleObject(completed.get(), INFINITE), WAIT_OBJECT_0)
<< ErrorMessage("WaitForSingleObject");
EXPECT_EQ(child.WaitForExit(), 0);
}
TEST(SimulateCrash, ChildDumpWithoutCrashing) {
TestDumpWithoutCrashingChild(TestPaths::Executable().DirName());
}
#if defined(ARCH_CPU_64_BITS)
TEST(SimulateCrash, ChildDumpWithoutCrashingWOW64) {
base::FilePath output_32_bit_directory = TestPaths::Output32BitDirectory();
if (output_32_bit_directory.empty()) {
DISABLED_TEST();
}
TestDumpWithoutCrashingChild(output_32_bit_directory);
}
#endif // ARCH_CPU_64_BITS
} // namespace
} // namespace test
} // namespace crashpad