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475ac81cce
Windows requires the connection to the handler to do anything, so it can't really be implemented or tested without CrashpadClient and the connection machinery. R=mark@chromium.org BUG=crashpad:53 Review URL: https://codereview.chromium.org/1356383002 .
218 lines
8.5 KiB
C++
218 lines
8.5 KiB
C++
// Copyright 2015 The Crashpad Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "client/crashpad_client.h"
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#include <string.h>
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#include <windows.h>
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#include "base/atomicops.h"
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#include "base/logging.h"
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#include "base/strings/string16.h"
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#include "base/strings/utf_string_conversions.h"
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#include "base/synchronization/lock.h"
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#include "util/file/file_io.h"
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#include "util/win/registration_protocol_win.h"
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#include "util/win/scoped_handle.h"
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namespace {
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// This handle is never closed. This is used to signal to the server that a dump
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// should be taken in the event of a crash.
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HANDLE g_signal_exception = INVALID_HANDLE_VALUE;
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// Where we store the exception information that the crash handler reads.
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crashpad::ExceptionInformation g_crash_exception_information;
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// These handles are never closed. g_signal_non_crash_dump is used to signal to
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// the server to take a dump (not due to an exception), and the server will
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// signal g_non_crash_dump_done when the dump is completed.
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HANDLE g_signal_non_crash_dump = INVALID_HANDLE_VALUE;
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HANDLE g_non_crash_dump_done = INVALID_HANDLE_VALUE;
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// Guards multiple simultaneous calls to DumpWithoutCrash(). This is leaked.
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base::Lock* g_non_crash_dump_lock;
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// Where we store a pointer to the context information when taking a non-crash
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// dump.
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crashpad::ExceptionInformation g_non_crash_exception_information;
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LONG WINAPI UnhandledExceptionHandler(EXCEPTION_POINTERS* exception_pointers) {
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// Tracks whether a thread has already entered UnhandledExceptionHandler.
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static base::subtle::AtomicWord have_crashed;
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// This is a per-process handler. While this handler is being invoked, other
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// threads are still executing as usual, so multiple threads could enter at
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// the same time. Because we're in a crashing state, we shouldn't be doing
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// anything that might cause allocations, call into kernel mode, etc. So, we
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// don't want to take a critical section here to avoid simultaneous access to
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// the global exception pointers in ExceptionInformation. Because the crash
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// handler will record all threads, it's fine to simply have the second and
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// subsequent entrants block here. They will soon be suspended by the crash
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// handler, and then the entire process will be terminated below. This means
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// that we won't save the exception pointers from the second and further
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// crashes, but contention here is very unlikely, and we'll still have a stack
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// that's blocked at this location.
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if (base::subtle::Barrier_AtomicIncrement(&have_crashed, 1) > 1) {
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SleepEx(INFINITE, false);
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}
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// Otherwise, we're the first thread, so record the exception pointer and
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// signal the crash handler.
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g_crash_exception_information.thread_id = GetCurrentThreadId();
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g_crash_exception_information.exception_pointers =
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reinterpret_cast<crashpad::WinVMAddress>(exception_pointers);
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// Now signal the crash server, which will take a dump and then terminate us
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// when it's complete.
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SetEvent(g_signal_exception);
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// Time to wait for the handler to create a dump.
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const DWORD kMillisecondsUntilTerminate = 60 * 1000;
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// Sleep for a while to allow it to process us. Eventually, we terminate
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// ourselves in case the crash server is gone, so that we don't leave zombies
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// around. This would ideally never happen.
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Sleep(kMillisecondsUntilTerminate);
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LOG(ERROR) << "crash server did not respond, self-terminating";
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const UINT kCrashExitCodeNoDump = 0xffff7001;
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TerminateProcess(GetCurrentProcess(), kCrashExitCodeNoDump);
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return EXCEPTION_CONTINUE_SEARCH;
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}
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} // namespace
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namespace crashpad {
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CrashpadClient::CrashpadClient() {
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}
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CrashpadClient::~CrashpadClient() {
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}
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bool CrashpadClient::StartHandler(
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const base::FilePath& handler,
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const base::FilePath& database,
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const std::string& url,
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const std::map<std::string, std::string>& annotations,
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const std::vector<std::string>& arguments) {
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LOG(FATAL) << "SetHandler should be used on Windows";
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return false;
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}
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bool CrashpadClient::SetHandler(const std::string& ipc_port) {
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DCHECK_EQ(g_signal_exception, INVALID_HANDLE_VALUE);
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DCHECK_EQ(g_signal_non_crash_dump, INVALID_HANDLE_VALUE);
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DCHECK_EQ(g_non_crash_dump_done, INVALID_HANDLE_VALUE);
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ClientToServerMessage message;
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memset(&message, 0, sizeof(message));
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message.type = ClientToServerMessage::kRegister;
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message.registration.version = RegistrationRequest::kMessageVersion;
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message.registration.client_process_id = GetCurrentProcessId();
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message.registration.crash_exception_information =
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reinterpret_cast<WinVMAddress>(&g_crash_exception_information);
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message.registration.non_crash_exception_information =
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reinterpret_cast<WinVMAddress>(&g_non_crash_exception_information);
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ServerToClientMessage response = {0};
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if (!SendToCrashHandlerServer(
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base::UTF8ToUTF16(ipc_port), message, &response)) {
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return false;
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}
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// The server returns these already duplicated to be valid in this process.
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g_signal_exception = reinterpret_cast<HANDLE>(
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static_cast<uintptr_t>(response.registration.request_crash_dump_event));
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g_signal_non_crash_dump = reinterpret_cast<HANDLE>(static_cast<uintptr_t>(
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response.registration.request_non_crash_dump_event));
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g_non_crash_dump_done = reinterpret_cast<HANDLE>(static_cast<uintptr_t>(
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response.registration.non_crash_dump_completed_event));
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g_non_crash_dump_lock = new base::Lock();
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return true;
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}
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bool CrashpadClient::UseHandler() {
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if (g_signal_exception == INVALID_HANDLE_VALUE ||
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g_signal_non_crash_dump == INVALID_HANDLE_VALUE ||
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g_non_crash_dump_done == INVALID_HANDLE_VALUE) {
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return false;
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}
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// In theory we could store the previous handler but it is not clear what
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// use we have for it.
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SetUnhandledExceptionFilter(&UnhandledExceptionHandler);
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return true;
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}
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// static
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void CrashpadClient::DumpWithoutCrash(const CONTEXT& context) {
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if (g_signal_non_crash_dump == INVALID_HANDLE_VALUE ||
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g_non_crash_dump_done == INVALID_HANDLE_VALUE) {
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LOG(ERROR) << "haven't called SetHandler()";
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return;
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}
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// In the non-crashing case, we aren't concerned about avoiding calls into
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// Win32 APIs, so just use regular locking here in case of multiple threads
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// calling this function. If a crash occurs while we're in here, the worst
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// that can happen is that the server captures a partial dump for this path
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// because on the other thread gathering a crash dump, it TerminateProcess()d,
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// causing this one to abort.
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base::AutoLock lock(*g_non_crash_dump_lock);
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// Create a fake EXCEPTION_POINTERS to give the handler something to work
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// with.
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EXCEPTION_POINTERS exception_pointers = {0};
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// This is logically const, but EXCEPTION_POINTERS does not declare it as
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// const, so we have to cast that away from the argument.
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exception_pointers.ContextRecord = const_cast<CONTEXT*>(&context);
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// We include a fake exception and use a code of '0x517a7ed' (something like
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// "simulated") so that it's relatively obvious in windbg that it's not
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// actually an exception. Most values in
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// https://msdn.microsoft.com/en-us/library/windows/desktop/aa363082.aspx have
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// some of the top nibble set, so we make sure to pick a value that doesn't,
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// so as to be unlikely to conflict.
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const uint32_t kSimulatedExceptionCode = 0x517a7ed;
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EXCEPTION_RECORD record = {0};
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record.ExceptionCode = kSimulatedExceptionCode;
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#if defined(ARCH_CPU_64_BITS)
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record.ExceptionAddress = reinterpret_cast<void*>(context.Rip);
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#else
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record.ExceptionAddress = reinterpret_cast<void*>(context.Eip);
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#endif // ARCH_CPU_64_BITS
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exception_pointers.ExceptionRecord = &record;
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g_non_crash_exception_information.thread_id = GetCurrentThreadId();
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g_non_crash_exception_information.exception_pointers =
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reinterpret_cast<crashpad::WinVMAddress>(&exception_pointers);
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bool set_event_result = SetEvent(g_signal_non_crash_dump);
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PLOG_IF(ERROR, !set_event_result) << "SetEvent";
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DWORD wfso_result = WaitForSingleObject(g_non_crash_dump_done, INFINITE);
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PLOG_IF(ERROR, wfso_result != WAIT_OBJECT_0) << "WaitForSingleObject";
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}
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} // namespace crashpad
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