crashpad/util/misc/clock_win.cc

49 lines
1.4 KiB
C++

// Copyright 2014 The Crashpad Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "util/misc/clock.h"
#include <sys/types.h>
#include <windows.h>
namespace {
LARGE_INTEGER QpcFrequencyInternal() {
LARGE_INTEGER frequency;
QueryPerformanceFrequency(&frequency);
return frequency;
}
int64_t QpcFrequency() {
static LARGE_INTEGER frequency = QpcFrequencyInternal();
return frequency.QuadPart;
}
} // namespace
namespace crashpad {
uint64_t ClockMonotonicNanoseconds() {
LARGE_INTEGER time;
QueryPerformanceCounter(&time);
int64_t frequency = QpcFrequency();
int64_t whole_seconds = time.QuadPart / frequency;
int64_t leftover_ticks = time.QuadPart % frequency;
const int64_t kNanosecondsPerSecond = static_cast<const int64_t>(1E9);
return (whole_seconds * kNanosecondsPerSecond) +
((leftover_ticks * kNanosecondsPerSecond) / frequency);
}
} // namespace crashpad