crashpad/snapshot/win/process_reader_win.cc
Scott Graham ab01df1ffe win: Adjust thread suspend count for DumpAndCrashTargetProcess() case
Because DumpAndCrashTargetProcess() suspends the process, the thread
suspend count is one too high for all threads other than the injection
one in the thread snapshots. Compensate for this when we detect this
type of exception.

BUG=crashpad:103

Change-Id: Ib77112fddf5324fc0e43f598604e56f77d67ff54
Reviewed-on: https://chromium-review.googlesource.com/340372
Reviewed-by: Mark Mentovai <mark@chromium.org>
2016-05-02 18:39:29 +00:00

426 lines
14 KiB
C++

// Copyright 2015 The Crashpad Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "snapshot/win/process_reader_win.h"
#include <string.h>
#include <winternl.h>
#include <memory>
#include "base/numerics/safe_conversions.h"
#include "base/strings/stringprintf.h"
#include "util/win/capture_context.h"
#include "util/win/nt_internals.h"
#include "util/win/ntstatus_logging.h"
#include "util/win/process_structs.h"
#include "util/win/scoped_handle.h"
#include "util/win/time.h"
namespace crashpad {
namespace {
// Gets a pointer to the process information structure after a given one, or
// null when iteration is complete, assuming they've been retrieved in a block
// via NtQuerySystemInformation().
template <class Traits>
process_types::SYSTEM_PROCESS_INFORMATION<Traits>* NextProcess(
process_types::SYSTEM_PROCESS_INFORMATION<Traits>* process) {
ULONG offset = process->NextEntryOffset;
if (offset == 0)
return nullptr;
return reinterpret_cast<process_types::SYSTEM_PROCESS_INFORMATION<Traits>*>(
reinterpret_cast<uint8_t*>(process) + offset);
}
//! \brief Retrieves the SYSTEM_PROCESS_INFORMATION for a given process.
//!
//! The returned pointer points into the memory block stored by \a buffer.
//! Ownership of \a buffer is transferred to the caller.
//!
//! \return Pointer to the process' data, or nullptr if it was not found or on
//! error. On error, a message will be logged.
template <class Traits>
process_types::SYSTEM_PROCESS_INFORMATION<Traits>* GetProcessInformation(
HANDLE process_handle,
std::unique_ptr<uint8_t[]>* buffer) {
ULONG buffer_size = 16384;
buffer->reset(new uint8_t[buffer_size]);
NTSTATUS status;
// This must be in retry loop, as we're racing with process creation on the
// system to find a buffer large enough to hold all process information.
for (int tries = 0; tries < 20; ++tries) {
status = crashpad::NtQuerySystemInformation(
SystemProcessInformation,
reinterpret_cast<void*>(buffer->get()),
buffer_size,
&buffer_size);
if (status == STATUS_BUFFER_TOO_SMALL ||
status == STATUS_INFO_LENGTH_MISMATCH) {
// Add a little extra to try to avoid an additional loop iteration. We're
// racing with system-wide process creation between here and the next call
// to NtQuerySystemInformation().
buffer_size += 4096;
buffer->reset(new uint8_t[buffer_size]);
} else {
break;
}
}
if (!NT_SUCCESS(status)) {
NTSTATUS_LOG(ERROR, status) << "NtQuerySystemInformation";
return nullptr;
}
process_types::SYSTEM_PROCESS_INFORMATION<Traits>* process =
reinterpret_cast<process_types::SYSTEM_PROCESS_INFORMATION<Traits>*>(
buffer->get());
DWORD process_id = GetProcessId(process_handle);
for (;;) {
if (process->UniqueProcessId == process_id)
return process;
process = NextProcess(process);
if (!process)
break;
}
LOG(ERROR) << "process " << process_id << " not found";
return nullptr;
}
template <class Traits>
HANDLE OpenThread(
const process_types::SYSTEM_THREAD_INFORMATION<Traits>& thread_info) {
HANDLE handle;
ACCESS_MASK query_access =
THREAD_GET_CONTEXT | THREAD_SUSPEND_RESUME | THREAD_QUERY_INFORMATION;
OBJECT_ATTRIBUTES object_attributes;
InitializeObjectAttributes(&object_attributes, nullptr, 0, nullptr, nullptr);
NTSTATUS status = crashpad::NtOpenThread(
&handle, query_access, &object_attributes, &thread_info.ClientId);
if (!NT_SUCCESS(status)) {
NTSTATUS_LOG(ERROR, status) << "NtOpenThread";
return nullptr;
}
return handle;
}
// It's necessary to suspend the thread to grab CONTEXT. SuspendThread has a
// side-effect of returning the SuspendCount of the thread on success, so we
// fill out these two pieces of semi-unrelated data in the same function.
template <class Traits>
bool FillThreadContextAndSuspendCount(HANDLE thread_handle,
ProcessReaderWin::Thread* thread,
ProcessSuspensionState suspension_state,
bool is_64_reading_32) {
// Don't suspend the thread if it's this thread. This is really only for test
// binaries, as we won't be walking ourselves, in general.
bool is_current_thread = thread->id ==
reinterpret_cast<process_types::TEB<Traits>*>(
NtCurrentTeb())->ClientId.UniqueThread;
if (is_current_thread) {
DCHECK(suspension_state == ProcessSuspensionState::kRunning);
thread->suspend_count = 0;
DCHECK(!is_64_reading_32);
CaptureContext(&thread->context.native);
} else {
DWORD previous_suspend_count = SuspendThread(thread_handle);
if (previous_suspend_count == static_cast<DWORD>(-1)) {
PLOG(ERROR) << "SuspendThread";
return false;
}
DCHECK(previous_suspend_count > 0 ||
suspension_state == ProcessSuspensionState::kRunning);
thread->suspend_count =
previous_suspend_count -
(suspension_state == ProcessSuspensionState::kSuspended ? 1 : 0);
memset(&thread->context, 0, sizeof(thread->context));
#if defined(ARCH_CPU_32_BITS)
const bool is_native = true;
#elif defined(ARCH_CPU_64_BITS)
const bool is_native = !is_64_reading_32;
if (is_64_reading_32) {
thread->context.wow64.ContextFlags = CONTEXT_ALL;
if (!Wow64GetThreadContext(thread_handle, &thread->context.wow64)) {
PLOG(ERROR) << "Wow64GetThreadContext";
return false;
}
}
#endif
if (is_native) {
thread->context.native.ContextFlags = CONTEXT_ALL;
if (!GetThreadContext(thread_handle, &thread->context.native)) {
PLOG(ERROR) << "GetThreadContext";
return false;
}
}
if (!ResumeThread(thread_handle)) {
PLOG(ERROR) << "ResumeThread";
return false;
}
}
return true;
}
} // namespace
ProcessReaderWin::Thread::Thread()
: context(),
id(0),
teb_address(0),
teb_size(0),
stack_region_address(0),
stack_region_size(0),
suspend_count(0),
priority_class(0),
priority(0) {
}
ProcessReaderWin::ProcessReaderWin()
: process_(INVALID_HANDLE_VALUE),
process_info_(),
threads_(),
modules_(),
suspension_state_(),
initialized_threads_(false),
initialized_() {
}
ProcessReaderWin::~ProcessReaderWin() {
}
bool ProcessReaderWin::Initialize(HANDLE process,
ProcessSuspensionState suspension_state) {
INITIALIZATION_STATE_SET_INITIALIZING(initialized_);
process_ = process;
suspension_state_ = suspension_state;
process_info_.Initialize(process);
INITIALIZATION_STATE_SET_VALID(initialized_);
return true;
}
bool ProcessReaderWin::ReadMemory(WinVMAddress at,
WinVMSize num_bytes,
void* into) const {
if (num_bytes == 0)
return 0;
SIZE_T bytes_read;
if (!ReadProcessMemory(process_,
reinterpret_cast<void*>(at),
into,
base::checked_cast<SIZE_T>(num_bytes),
&bytes_read) ||
num_bytes != bytes_read) {
PLOG(ERROR) << "ReadMemory at 0x" << std::hex << at << std::dec << " of "
<< num_bytes << " bytes failed";
return false;
}
return true;
}
WinVMSize ProcessReaderWin::ReadAvailableMemory(WinVMAddress at,
WinVMSize num_bytes,
void* into) const {
if (num_bytes == 0)
return 0;
auto ranges = process_info_.GetReadableRanges(
CheckedRange<WinVMAddress, WinVMSize>(at, num_bytes));
// We only read up until the first unavailable byte, so we only read from the
// first range. If we have no ranges, then no bytes were accessible anywhere
// in the range.
if (ranges.empty()) {
LOG(ERROR) << base::StringPrintf(
"range at 0x%llx, size 0x%llx completely inaccessible", at, num_bytes);
return 0;
}
// If the start address was adjusted, we couldn't read even the first
// requested byte.
if (ranges.front().base() != at) {
LOG(ERROR) << base::StringPrintf(
"start of range at 0x%llx, size 0x%llx inaccessible", at, num_bytes);
return 0;
}
DCHECK_LE(ranges.front().size(), num_bytes);
// If we fail on a normal read, then something went very wrong.
if (!ReadMemory(ranges.front().base(), ranges.front().size(), into))
return 0;
return ranges.front().size();
}
bool ProcessReaderWin::StartTime(timeval* start_time) const {
FILETIME creation, exit, kernel, user;
if (!GetProcessTimes(process_, &creation, &exit, &kernel, &user)) {
PLOG(ERROR) << "GetProcessTimes";
return false;
}
*start_time = FiletimeToTimevalEpoch(creation);
return true;
}
bool ProcessReaderWin::CPUTimes(timeval* user_time,
timeval* system_time) const {
FILETIME creation, exit, kernel, user;
if (!GetProcessTimes(process_, &creation, &exit, &kernel, &user)) {
PLOG(ERROR) << "GetProcessTimes";
return false;
}
*user_time = FiletimeToTimevalInterval(user);
*system_time = FiletimeToTimevalInterval(kernel);
return true;
}
const std::vector<ProcessReaderWin::Thread>& ProcessReaderWin::Threads() {
INITIALIZATION_STATE_DCHECK_VALID(initialized_);
if (initialized_threads_)
return threads_;
initialized_threads_ = true;
#if defined(ARCH_CPU_64_BITS)
ReadThreadData<process_types::internal::Traits64>(process_info_.IsWow64());
#else
ReadThreadData<process_types::internal::Traits32>(false);
#endif
return threads_;
}
const std::vector<ProcessInfo::Module>& ProcessReaderWin::Modules() {
INITIALIZATION_STATE_DCHECK_VALID(initialized_);
if (!process_info_.Modules(&modules_)) {
LOG(ERROR) << "couldn't retrieve modules";
}
return modules_;
}
const ProcessInfo& ProcessReaderWin::GetProcessInfo() const {
INITIALIZATION_STATE_DCHECK_VALID(initialized_);
return process_info_;
}
void ProcessReaderWin::DecrementThreadSuspendCounts(uint64_t except_thread_id) {
Threads();
for (auto& thread : threads_) {
if (thread.id != except_thread_id) {
DCHECK_GT(thread.suspend_count, 0u);
--thread.suspend_count;
}
}
}
template <class Traits>
void ProcessReaderWin::ReadThreadData(bool is_64_reading_32) {
DCHECK(threads_.empty());
std::unique_ptr<uint8_t[]> buffer;
process_types::SYSTEM_PROCESS_INFORMATION<Traits>* process_information =
GetProcessInformation<Traits>(process_, &buffer);
if (!process_information)
return;
for (unsigned long i = 0; i < process_information->NumberOfThreads; ++i) {
const process_types::SYSTEM_THREAD_INFORMATION<Traits>& thread_info =
process_information->Threads[i];
ProcessReaderWin::Thread thread;
thread.id = thread_info.ClientId.UniqueThread;
ScopedKernelHANDLE thread_handle(OpenThread(thread_info));
if (!thread_handle.is_valid())
continue;
if (!FillThreadContextAndSuspendCount<Traits>(thread_handle.get(),
&thread,
suspension_state_,
is_64_reading_32)) {
continue;
}
// TODO(scottmg): I believe we could reverse engineer the PriorityClass from
// the Priority, BasePriority, and
// https://msdn.microsoft.com/en-us/library/windows/desktop/ms685100 .
// MinidumpThreadWriter doesn't handle it yet in any case, so investigate
// both of those at the same time if it's useful.
thread.priority_class = NORMAL_PRIORITY_CLASS;
thread.priority = thread_info.Priority;
process_types::THREAD_BASIC_INFORMATION<Traits> thread_basic_info;
NTSTATUS status = crashpad::NtQueryInformationThread(
thread_handle.get(),
static_cast<THREADINFOCLASS>(ThreadBasicInformation),
&thread_basic_info,
sizeof(thread_basic_info),
nullptr);
if (!NT_SUCCESS(status)) {
NTSTATUS_LOG(ERROR, status) << "NtQueryInformationThread";
continue;
}
// Read the TIB (Thread Information Block) which is the first element of the
// TEB, for its stack fields.
process_types::NT_TIB<Traits> tib;
thread.teb_address = thread_basic_info.TebBaseAddress;
thread.teb_size = sizeof(process_types::TEB<Traits>);
if (ReadMemory(thread.teb_address, sizeof(tib), &tib)) {
WinVMAddress base = 0;
WinVMAddress limit = 0;
// If we're reading a WOW64 process, then the TIB we just retrieved is the
// x64 one. The first word of the x64 TIB points at the x86 TIB. See
// https://msdn.microsoft.com/en-us/library/dn424783.aspx
if (is_64_reading_32) {
process_types::NT_TIB<process_types::internal::Traits32> tib32;
thread.teb_address = tib.Wow64Teb;
thread.teb_size =
sizeof(process_types::TEB<process_types::internal::Traits32>);
if (ReadMemory(thread.teb_address, sizeof(tib32), &tib32)) {
base = tib32.StackBase;
limit = tib32.StackLimit;
}
} else {
base = tib.StackBase;
limit = tib.StackLimit;
}
// Note, "backwards" because of direction of stack growth.
thread.stack_region_address = limit;
if (limit > base) {
LOG(ERROR) << "invalid stack range: " << base << " - " << limit;
thread.stack_region_size = 0;
} else {
thread.stack_region_size = base - limit;
}
}
threads_.push_back(thread);
}
}
} // namespace crashpad