crashpad/util/misc/initialization_state_dcheck_test.cc
Mark Mentovai 94a5a72efa mac: Tests that crash intentionally shouldn’t go to ReportCrash
Crashpad has many tests that crash intentionally. Some of these are
gtest death tests, and others arrange for intentional crashes to test
Crashpad’s own crash-catching logic. On macOS, all of the gtest death
tests and some of the other intentional crashes were being logged by
ReportCrash, the system’s crash reporter. Since these reports
corresponded to intentional crashes, they were never useful, and served
only to clutter ~/Library/Logs/DiagnosticReports.

Since Crashpad is adept at handling exceptions on its own, this
introduces the “exception swallowing server”,
crashpad_exception_swallower, which is a Mach exception server that
implements a no-op exception handler routine for all exceptions
received. The exception swallowing server is established as the task
handler for EXC_CRASH and EXC_CORPSE_NOTIFY exceptions during gtest
death tests invoked by {ASSERT,EXPECT}_DEATH_{CHECK,CRASH}, and for all
child processes invoked by the Multiprocess test infrastructure. The
exception swallowing server is not in effect at other times, so
unexpected crashes in test code can still be handled by ReportCrash or
another crash reporter.

With this change in place, no new reports are generated in the
user-level ~/Library/Logs/DiagnosticReports or the system’s
/Library/Logs/DiagnosticReports during a run of Crashpad’s full test
suite on macOS.

Bug: crashpad:33
Change-Id: I13891853a7e25accc30da21fa7ea8bd7d1f3bd2f
Reviewed-on: https://chromium-review.googlesource.com/777859
Commit-Queue: Mark Mentovai <mark@chromium.org>
Reviewed-by: Robert Sesek <rsesek@chromium.org>
2017-11-20 18:58:34 +00:00

153 lines
5.8 KiB
C++

// Copyright 2014 The Crashpad Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "util/misc/initialization_state_dcheck.h"
#include <stdlib.h>
#include <memory>
#include "base/logging.h"
#include "base/memory/free_deleter.h"
#include "gtest/gtest.h"
#include "test/gtest_death.h"
namespace crashpad {
namespace test {
namespace {
TEST(InitializationStateDcheck, InitializationStateDcheck) {
InitializationStateDcheck initialization_state_dcheck;
INITIALIZATION_STATE_SET_INITIALIZING(initialization_state_dcheck);
INITIALIZATION_STATE_SET_VALID(initialization_state_dcheck);
INITIALIZATION_STATE_DCHECK_VALID(initialization_state_dcheck);
}
#if DCHECK_IS_ON()
// InitializationStateDcheck only DCHECKs, so the death tests can only run
// when DCHECKs are enabled.
TEST(InitializationStateDcheckDeathTest, Uninitialized_NotInvalid) {
// This tests that an attempt to set an uninitialized object as valid without
// transitioning through the initializing (invalid) state fails.
InitializationStateDcheck initialization_state_dcheck;
ASSERT_DEATH_CHECK(
INITIALIZATION_STATE_SET_VALID(initialization_state_dcheck),
"kStateInvalid");
}
TEST(InitializationStateDcheckDeathTest, Uninitialized_NotValid) {
// This tests that an attempt to use an uninitialized object as though it
// were valid fails.
InitializationStateDcheck initialization_state_dcheck;
ASSERT_DEATH_CHECK(
INITIALIZATION_STATE_DCHECK_VALID(initialization_state_dcheck),
"kStateValid");
}
TEST(InitializationStateDcheckDeathTest, Invalid_NotUninitialized) {
// This tests that an attempt to begin initializing an object on which
// initialization was already attempted fails.
InitializationStateDcheck initialization_state_dcheck;
INITIALIZATION_STATE_SET_INITIALIZING(initialization_state_dcheck);
ASSERT_DEATH_CHECK(
INITIALIZATION_STATE_SET_INITIALIZING(initialization_state_dcheck),
"kStateUninitialized");
}
TEST(InitializationStateDcheckDeathTest, Invalid_NotValid) {
// This tests that an attempt to use an initializing object as though it
// were valid fails.
InitializationStateDcheck initialization_state_dcheck;
INITIALIZATION_STATE_SET_INITIALIZING(initialization_state_dcheck);
ASSERT_DEATH_CHECK(
INITIALIZATION_STATE_DCHECK_VALID(initialization_state_dcheck),
"kStateValid");
}
TEST(InitializationStateDcheckDeathTest, Valid_NotUninitialized) {
// This tests that an attempt to begin initializing an object that has already
// been initialized fails.
InitializationStateDcheck initialization_state_dcheck;
INITIALIZATION_STATE_SET_INITIALIZING(initialization_state_dcheck);
INITIALIZATION_STATE_SET_VALID(initialization_state_dcheck);
ASSERT_DEATH_CHECK(
INITIALIZATION_STATE_SET_INITIALIZING(initialization_state_dcheck),
"kStateUninitialized");
}
TEST(InitializationStateDcheckDeathTest, Valid_NotInvalid) {
// This tests that an attempt to set a valid object as valid a second time
// fails.
InitializationStateDcheck initialization_state_dcheck;
INITIALIZATION_STATE_SET_INITIALIZING(initialization_state_dcheck);
INITIALIZATION_STATE_SET_VALID(initialization_state_dcheck);
ASSERT_DEATH_CHECK(
INITIALIZATION_STATE_SET_VALID(initialization_state_dcheck),
"kStateInvalid");
}
TEST(InitializationStateDcheckDeathTest, Destroyed_NotUninitialized) {
// This tests that an attempt to reinitialize a destroyed object fails. See
// the InitializationState.InitializationState test for an explanation of this
// use-after-free test.
std::unique_ptr<InitializationStateDcheck, base::FreeDeleter>
initialization_state_dcheck_buffer(static_cast<InitializationStateDcheck*>(
malloc(sizeof(InitializationStateDcheck))));
InitializationStateDcheck* initialization_state_dcheck =
new (initialization_state_dcheck_buffer.get())
InitializationStateDcheck();
INITIALIZATION_STATE_SET_INITIALIZING(*initialization_state_dcheck);
INITIALIZATION_STATE_SET_VALID(*initialization_state_dcheck);
INITIALIZATION_STATE_DCHECK_VALID(*initialization_state_dcheck);
initialization_state_dcheck->~InitializationStateDcheck();
ASSERT_DEATH_CHECK(
INITIALIZATION_STATE_SET_INITIALIZING(*initialization_state_dcheck),
"kStateUninitialized");
}
TEST(InitializationStateDcheckDeathTest, Destroyed_NotValid) {
// This tests that an attempt to use a destroyed object fails. See the
// InitializationState.InitializationState test for an explanation of this
// use-after-free test.
std::unique_ptr<InitializationStateDcheck, base::FreeDeleter>
initialization_state_dcheck_buffer(static_cast<InitializationStateDcheck*>(
malloc(sizeof(InitializationStateDcheck))));
InitializationStateDcheck* initialization_state_dcheck =
new (initialization_state_dcheck_buffer.get())
InitializationStateDcheck();
INITIALIZATION_STATE_SET_INITIALIZING(*initialization_state_dcheck);
INITIALIZATION_STATE_SET_VALID(*initialization_state_dcheck);
INITIALIZATION_STATE_DCHECK_VALID(*initialization_state_dcheck);
initialization_state_dcheck->~InitializationStateDcheck();
ASSERT_DEATH_CHECK(
INITIALIZATION_STATE_DCHECK_VALID(*initialization_state_dcheck),
"kStateValid");
}
#endif
} // namespace
} // namespace test
} // namespace crashpad