crashpad/client/crashpad_client_ios.cc
Justin Cohen 9ed8290547 Bring up skeleton crashpad_client_ios.
First steps at bringing up the crashpad_client on iOS.  Also updates
the XCUITest to trigger various crashes, with some swizzling
necessary to allow crashes.

Change-Id: I87dd36bed1c052b509d14bfa29679ed81e58a377
Reviewed-on: https://chromium-review.googlesource.com/c/crashpad/crashpad/+/2039470
Commit-Queue: Justin Cohen <justincohen@chromium.org>
Reviewed-by: Mark Mentovai <mark@chromium.org>
Reviewed-by: Rohit Rao <rohitrao@chromium.org>
2020-02-18 20:03:41 +00:00

76 lines
2.1 KiB
C++

// Copyright 2020 The Crashpad Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "client/crashpad_client.h"
#include <unistd.h>
#include "base/logging.h"
#include "base/strings/stringprintf.h"
#include "client/client_argv_handling.h"
#include "util/posix/signals.h"
namespace crashpad {
namespace {
// A base class for Crashpad signal handler implementations.
class SignalHandler {
public:
// Returns the currently installed signal hander.
static SignalHandler* Get() {
static SignalHandler* instance = new SignalHandler();
return instance;
}
bool Install(const std::set<int>* unhandled_signals) {
return Signals::InstallCrashHandlers(
HandleSignal, 0, &old_actions_, unhandled_signals);
}
private:
SignalHandler() = default;
// The base implementation for all signal handlers, suitable for calling
// directly to simulate signal delivery.
void HandleCrash(int signo, siginfo_t* siginfo, void* context) {
// Do Something.
// Always call system handler.
Signals::RestoreHandlerAndReraiseSignalOnReturn(
siginfo, old_actions_.ActionForSignal(signo));
}
// The signal handler installed at OS-level.
static void HandleSignal(int signo, siginfo_t* siginfo, void* context) {
Get()->HandleCrash(signo, siginfo, context);
}
Signals::OldActions old_actions_ = {};
DISALLOW_COPY_AND_ASSIGN(SignalHandler);
};
} // namespace
CrashpadClient::CrashpadClient() {}
CrashpadClient::~CrashpadClient() {}
bool CrashpadClient::StartCrashpadInProcessHandler() {
return SignalHandler::Get()->Install(nullptr);
}
} // namespace crashpad