crashpad/client/crashpad_client_win.cc
Scott Graham a691448ffb win: Implement exception snapshot
Refactor some of the NT internals helpers and cpu_context to share
between the thread and exception snapshot code.

Add test that runs crashing child and validates the exception in the
snapshot.

R=mark@chromium.org, cpu@chromium.org, rsesek@chromium.org
BUG=crashpad:1

Review URL: https://codereview.chromium.org/1126413008 .
2015-08-18 12:25:19 -07:00

178 lines
6.4 KiB
C++

// Copyright 2015 The Crashpad Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "client/crashpad_client.h"
#include <windows.h>
#include "base/atomicops.h"
#include "base/logging.h"
#include "base/strings/string16.h"
#include "base/strings/utf_string_conversions.h"
#include "client/crashpad_info.h"
#include "client/registration_protocol_win.h"
#include "util/file/file_io.h"
#include "util/win/scoped_handle.h"
namespace {
// Time to wait for the handler to create a dump. This is tricky to figure out.
const DWORD kMillisecondsUntilTerminate = 5000;
// This is the exit code that the process will return to the system once the
// crash has been handled by Crashpad. We don't want to clash with the
// application-defined exit codes but we don't know them so we use one that is
// unlikely to be used.
const UINT kCrashExitCode = 0xffff7001;
// These two handles to events are leaked.
HANDLE g_signal_exception = nullptr;
HANDLE g_wait_termination = nullptr;
// Tracks whether a thread has already entered UnhandledExceptionHandler.
base::subtle::AtomicWord g_have_crashed;
LONG WINAPI UnhandledExceptionHandler(EXCEPTION_POINTERS* exception_pointers) {
// This is a per-process handler. While this handler is being invoked, other
// threads are still executing as usual, so multiple threads could enter at
// the same time. Because we're in a crashing state, we shouldn't be doing
// anything that might cause allocations, call into kernel mode, etc. So, we
// don't want to take a critical section here to avoid simultaneous access to
// the global exception pointers in CrashpadInfo. Because the crash handler
// will record all threads, it's fine to simply have the second and subsequent
// entrants block here. They will soon be suspended by the crash handler, and
// then the entire process will be terminated below. This means that we won't
// save the exception pointers from the second and further crashes, but
// contention here is very unlikely, and we'll still have a stack that's
// blocked at this location.
if (base::subtle::Barrier_AtomicIncrement(&g_have_crashed, 1) > 1) {
SleepEx(INFINITE, false);
}
// Otherwise, we're the first thread, so record the exception pointer and
// signal the crash handler.
crashpad::CrashpadInfo::GetCrashpadInfo()->set_thread_id(
GetCurrentThreadId());
crashpad::CrashpadInfo::GetCrashpadInfo()->set_exception_pointers(
exception_pointers);
DWORD rv = SignalObjectAndWait(g_signal_exception,
g_wait_termination,
kMillisecondsUntilTerminate,
false);
if (rv != WAIT_OBJECT_0) {
// Something went wrong. It is likely that a dump has not been created.
if (rv == WAIT_TIMEOUT) {
LOG(WARNING) << "SignalObjectAndWait timed out";
} else {
PLOG(WARNING) << "SignalObjectAndWait error";
}
}
// We don't want to generate more exceptions, so we take the fast route.
TerminateProcess(GetCurrentProcess(), kCrashExitCode);
return 0L;
}
// Returns a pipe handle connected to the RegistrationServer.
crashpad::ScopedFileHANDLE Connect(const base::string16& pipe_name) {
crashpad::ScopedFileHANDLE pipe;
const int kMaxTries = 5;
for (int tries = 0; tries < kMaxTries; ++tries) {
pipe.reset(CreateFile(pipe_name.c_str(),
GENERIC_READ | GENERIC_WRITE,
0,
nullptr,
OPEN_EXISTING,
SECURITY_SQOS_PRESENT | SECURITY_ANONYMOUS,
nullptr));
if (pipe.is_valid())
break;
// If busy, wait 60s before retrying.
if (GetLastError() != ERROR_PIPE_BUSY) {
PLOG(ERROR) << "CreateFile pipe connection";
return crashpad::ScopedFileHANDLE();
} else if (!WaitNamedPipe(pipe_name.c_str(), 60000)) {
PLOG(ERROR) << "WaitNamedPipe";
}
}
if (!pipe.is_valid())
return crashpad::ScopedFileHANDLE();
DWORD mode = PIPE_READMODE_MESSAGE;
if (!SetNamedPipeHandleState(pipe.get(),
&mode,
nullptr, // Don't set maximum bytes.
nullptr)) { // Don't set maximum time.
PLOG(ERROR) << "SetNamedPipeHandleState";
return crashpad::ScopedFileHANDLE();
}
return pipe.Pass();
}
} // namespace
namespace crashpad {
CrashpadClient::CrashpadClient() {
}
CrashpadClient::~CrashpadClient() {
}
bool CrashpadClient::StartHandler(
const base::FilePath& handler,
const base::FilePath& database,
const std::string& url,
const std::map<std::string, std::string>& annotations,
const std::vector<std::string>& arguments) {
return false;
}
bool CrashpadClient::SetHandler(const std::string& ipc_port) {
RegistrationRequest request = {0};
request.client_process_id = GetCurrentProcessId();
request.crashpad_info_address =
reinterpret_cast<WinVMAddress>(CrashpadInfo::GetCrashpadInfo());
RegistrationResponse response = {0};
ScopedFileHANDLE pipe = Connect(base::UTF8ToUTF16(ipc_port));
if (!pipe.is_valid())
return false;
bool result = LoggingWriteFile(pipe.get(), &request, sizeof(request)) &&
LoggingReadFile(pipe.get(), &response, sizeof(response));
if (!result)
return result;
// The server returns these already duplicated to be valid in this process.
g_signal_exception = reinterpret_cast<HANDLE>(response.request_report_event);
g_wait_termination =
reinterpret_cast<HANDLE>(response.report_complete_event);
return true;
}
bool CrashpadClient::UseHandler() {
if (!g_signal_exception)
return false;
if (!g_wait_termination)
return false;
// In theory we could store the previous handler but it is not clear what
// use we have for it.
SetUnhandledExceptionFilter(&UnhandledExceptionHandler);
return true;
}
} // namespace crashpad