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The desired work count must be set before the thread is started, otherwise multiple work items might be completed before it is set, resulting it never signalling the sema. R=mark@chromium.org,rsesek@chromium.org BUG=crashpad:115 Change-Id: Ie4712f56af073277366cb84cca6d302a9eab409a Reviewed-on: https://chromium-review.googlesource.com/346193 Reviewed-by: Mark Mentovai <mark@chromium.org>
147 lines
3.6 KiB
C++
147 lines
3.6 KiB
C++
// Copyright 2015 The Crashpad Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "util/thread/worker_thread.h"
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#include "gtest/gtest.h"
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#include "util/misc/clock.h"
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#include "util/synchronization/semaphore.h"
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namespace crashpad {
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namespace test {
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namespace {
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const uint64_t kNanosecondsPerSecond = static_cast<uint64_t>(1E9);
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class WorkDelegate : public WorkerThread::Delegate {
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public:
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WorkDelegate() {}
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~WorkDelegate() {}
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void DoWork(const WorkerThread* thread) override {
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if (++work_count_ == waiting_for_count_)
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semaphore_.Signal();
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}
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void SetDesiredWorkCount(int times) {
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waiting_for_count_ = times;
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}
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//! \brief Suspends the calling thread until the DoWork() has been called
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//! the number of times specified by SetDesiredWorkCount().
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void WaitForWorkCount() {
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semaphore_.Wait();
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}
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int work_count() const { return work_count_; }
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private:
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Semaphore semaphore_{0};
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int work_count_ = 0;
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int waiting_for_count_ = -1;
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DISALLOW_COPY_AND_ASSIGN(WorkDelegate);
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};
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TEST(WorkerThread, DoWork) {
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WorkDelegate delegate;
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WorkerThread thread(0.05, &delegate);
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uint64_t start = ClockMonotonicNanoseconds();
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delegate.SetDesiredWorkCount(2);
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thread.Start(0);
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EXPECT_TRUE(thread.is_running());
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delegate.WaitForWorkCount();
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thread.Stop();
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EXPECT_FALSE(thread.is_running());
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EXPECT_GE(1 * kNanosecondsPerSecond, ClockMonotonicNanoseconds() - start);
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}
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TEST(WorkerThread, StopBeforeDoWork) {
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WorkDelegate delegate;
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WorkerThread thread(1, &delegate);
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thread.Start(15);
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thread.Stop();
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EXPECT_EQ(0, delegate.work_count());
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}
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TEST(WorkerThread, Restart) {
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WorkDelegate delegate;
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WorkerThread thread(0.05, &delegate);
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delegate.SetDesiredWorkCount(1);
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thread.Start(0);
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EXPECT_TRUE(thread.is_running());
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delegate.WaitForWorkCount();
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thread.Stop();
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ASSERT_FALSE(thread.is_running());
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delegate.SetDesiredWorkCount(2);
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thread.Start(0);
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delegate.WaitForWorkCount();
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thread.Stop();
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ASSERT_FALSE(thread.is_running());
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}
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TEST(WorkerThread, DoWorkNow) {
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WorkDelegate delegate;
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WorkerThread thread(100, &delegate);
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delegate.SetDesiredWorkCount(1);
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thread.Start(0);
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EXPECT_TRUE(thread.is_running());
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uint64_t start = ClockMonotonicNanoseconds();
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delegate.WaitForWorkCount();
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EXPECT_EQ(1, delegate.work_count());
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delegate.SetDesiredWorkCount(2);
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thread.DoWorkNow();
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delegate.WaitForWorkCount();
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thread.Stop();
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EXPECT_EQ(2, delegate.work_count());
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EXPECT_GE(100 * kNanosecondsPerSecond, ClockMonotonicNanoseconds() - start);
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}
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TEST(WorkerThread, DoWorkNowAtStart) {
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WorkDelegate delegate;
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WorkerThread thread(100, &delegate);
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uint64_t start = ClockMonotonicNanoseconds();
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delegate.SetDesiredWorkCount(1);
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thread.Start(100);
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EXPECT_TRUE(thread.is_running());
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thread.DoWorkNow();
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delegate.WaitForWorkCount();
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EXPECT_EQ(1, delegate.work_count());
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EXPECT_GE(100 * kNanosecondsPerSecond, ClockMonotonicNanoseconds() - start);
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thread.Stop();
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EXPECT_FALSE(thread.is_running());
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}
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} // namespace
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} // namespace test
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} // namespace crashpad
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