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The EXCEPTION_RECORD contains a NumberParameters field, which could store a value that exceeds the amount of space allocated for the ExceptionInformation array. Bug: chromium:1412658 Change-Id: Ibfed8eb6317e28d3addf9215cda7fffc32e1030d Reviewed-on: https://chromium-review.googlesource.com/c/crashpad/crashpad/+/4284559 Reviewed-by: Alex Gough <ajgo@chromium.org> Commit-Queue: Robert Sesek <rsesek@chromium.org>
366 lines
13 KiB
C++
366 lines
13 KiB
C++
// Copyright 2015 The Crashpad Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "snapshot/win/exception_snapshot_win.h"
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#include <windows.h>
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#include <string>
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#include "base/files/file_path.h"
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#include "base/strings/utf_string_conversions.h"
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#include "gtest/gtest.h"
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#include "snapshot/win/exception_snapshot_win.h"
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#include "snapshot/win/process_snapshot_win.h"
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#include "test/errors.h"
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#include "test/test_paths.h"
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#include "test/win/child_launcher.h"
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#include "util/file/file_io.h"
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#include "util/thread/thread.h"
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#include "util/win/exception_handler_server.h"
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#include "util/win/registration_protocol_win.h"
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#include "util/win/scoped_handle.h"
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#include "util/win/scoped_process_suspend.h"
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namespace crashpad {
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namespace test {
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namespace {
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// Runs the ExceptionHandlerServer on a background thread.
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class RunServerThread : public Thread {
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public:
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// Instantiates a thread which will invoke server->Run(delegate);
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RunServerThread(ExceptionHandlerServer* server,
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ExceptionHandlerServer::Delegate* delegate)
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: server_(server), delegate_(delegate) {}
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RunServerThread(const RunServerThread&) = delete;
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RunServerThread& operator=(const RunServerThread&) = delete;
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~RunServerThread() override {}
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private:
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// Thread:
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void ThreadMain() override { server_->Run(delegate_); }
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ExceptionHandlerServer* server_;
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ExceptionHandlerServer::Delegate* delegate_;
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};
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// During destruction, ensures that the server is stopped and the background
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// thread joined.
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class ScopedStopServerAndJoinThread {
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public:
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ScopedStopServerAndJoinThread(ExceptionHandlerServer* server, Thread* thread)
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: server_(server), thread_(thread) {}
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ScopedStopServerAndJoinThread(const ScopedStopServerAndJoinThread&) = delete;
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ScopedStopServerAndJoinThread& operator=(
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const ScopedStopServerAndJoinThread&) = delete;
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~ScopedStopServerAndJoinThread() {
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server_->Stop();
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thread_->Join();
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}
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private:
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ExceptionHandlerServer* server_;
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Thread* thread_;
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};
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class CrashingDelegate : public ExceptionHandlerServer::Delegate {
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public:
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CrashingDelegate(HANDLE server_ready, HANDLE completed_test_event)
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: server_ready_(server_ready),
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completed_test_event_(completed_test_event),
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break_near_(0) {}
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CrashingDelegate(const CrashingDelegate&) = delete;
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CrashingDelegate& operator=(const CrashingDelegate&) = delete;
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~CrashingDelegate() {}
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void set_break_near(WinVMAddress break_near) { break_near_ = break_near; }
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void ExceptionHandlerServerStarted() override { SetEvent(server_ready_); }
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unsigned int ExceptionHandlerServerException(
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HANDLE process,
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WinVMAddress exception_information_address,
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WinVMAddress debug_critical_section_address) override {
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ScopedProcessSuspend suspend(process);
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ProcessSnapshotWin snapshot;
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snapshot.Initialize(process,
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ProcessSuspensionState::kSuspended,
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exception_information_address,
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debug_critical_section_address);
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// Confirm the exception record was read correctly.
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EXPECT_NE(snapshot.Exception()->ThreadID(), 0u);
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EXPECT_EQ(EXCEPTION_BREAKPOINT, snapshot.Exception()->Exception());
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// Verify the exception happened at the expected location with a bit of
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// slop space to allow for reading the current PC before the exception
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// happens. See TestCrashingChild().
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#if !defined(NDEBUG)
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// Debug build is likely not optimized and contains more instructions.
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constexpr uint64_t kAllowedOffset = 200;
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#else
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constexpr uint64_t kAllowedOffset = 100;
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#endif
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EXPECT_GT(snapshot.Exception()->ExceptionAddress(), break_near_);
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EXPECT_LT(snapshot.Exception()->ExceptionAddress(),
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break_near_ + kAllowedOffset);
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SetEvent(completed_test_event_);
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return snapshot.Exception()->Exception();
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}
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private:
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HANDLE server_ready_; // weak
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HANDLE completed_test_event_; // weak
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WinVMAddress break_near_;
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};
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void TestCrashingChild(TestPaths::Architecture architecture) {
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// Set up the registration server on a background thread.
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ScopedKernelHANDLE server_ready(CreateEvent(nullptr, false, false, nullptr));
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ASSERT_TRUE(server_ready.is_valid()) << ErrorMessage("CreateEvent");
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ScopedKernelHANDLE completed(CreateEvent(nullptr, false, false, nullptr));
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ASSERT_TRUE(completed.is_valid()) << ErrorMessage("CreateEvent");
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CrashingDelegate delegate(server_ready.get(), completed.get());
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ExceptionHandlerServer exception_handler_server(true);
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std::wstring pipe_name(L"\\\\.\\pipe\\test_name");
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exception_handler_server.SetPipeName(pipe_name);
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RunServerThread server_thread(&exception_handler_server, &delegate);
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server_thread.Start();
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ScopedStopServerAndJoinThread scoped_stop_server_and_join_thread(
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&exception_handler_server, &server_thread);
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EXPECT_EQ(WaitForSingleObject(server_ready.get(), INFINITE), WAIT_OBJECT_0)
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<< ErrorMessage("WaitForSingleObject");
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// Spawn a child process, passing it the pipe name to connect to.
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base::FilePath child_test_executable =
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TestPaths::BuildArtifact(L"snapshot",
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L"crashing_child",
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TestPaths::FileType::kExecutable,
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architecture);
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ChildLauncher child(child_test_executable, pipe_name);
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ASSERT_NO_FATAL_FAILURE(child.Start());
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// The child tells us (approximately) where it will crash.
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WinVMAddress break_near_address;
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LoggingReadFileExactly(child.stdout_read_handle(),
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&break_near_address,
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sizeof(break_near_address));
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delegate.set_break_near(break_near_address);
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// Wait for the child to crash and the exception information to be validated.
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EXPECT_EQ(WaitForSingleObject(completed.get(), INFINITE), WAIT_OBJECT_0)
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<< ErrorMessage("WaitForSingleObject");
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EXPECT_EQ(child.WaitForExit(), EXCEPTION_BREAKPOINT);
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}
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#if defined(ADDRESS_SANITIZER)
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// https://crbug.com/845011
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#define MAYBE_ChildCrash DISABLED_ChildCrash
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#else
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#define MAYBE_ChildCrash ChildCrash
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#endif
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TEST(ExceptionSnapshotWinTest, MAYBE_ChildCrash) {
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TestCrashingChild(TestPaths::Architecture::kDefault);
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}
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#if defined(ARCH_CPU_64_BITS)
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TEST(ExceptionSnapshotWinTest, ChildCrashWOW64) {
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if (!TestPaths::Has32BitBuildArtifacts()) {
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GTEST_SKIP();
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}
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TestCrashingChild(TestPaths::Architecture::k32Bit);
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}
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#endif // ARCH_CPU_64_BITS
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class SimulateDelegate : public ExceptionHandlerServer::Delegate {
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public:
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SimulateDelegate(HANDLE server_ready, HANDLE completed_test_event)
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: server_ready_(server_ready),
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completed_test_event_(completed_test_event),
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dump_near_(0) {}
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SimulateDelegate(const SimulateDelegate&) = delete;
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SimulateDelegate& operator=(const SimulateDelegate&) = delete;
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~SimulateDelegate() {}
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void set_dump_near(WinVMAddress dump_near) { dump_near_ = dump_near; }
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void ExceptionHandlerServerStarted() override { SetEvent(server_ready_); }
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unsigned int ExceptionHandlerServerException(
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HANDLE process,
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WinVMAddress exception_information_address,
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WinVMAddress debug_critical_section_address) override {
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ScopedProcessSuspend suspend(process);
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ProcessSnapshotWin snapshot;
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snapshot.Initialize(process,
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ProcessSuspensionState::kSuspended,
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exception_information_address,
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debug_critical_section_address);
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EXPECT_TRUE(snapshot.Exception());
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EXPECT_EQ(snapshot.Exception()->Exception(), 0x517a7edu);
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// Verify the dump was captured at the expected location with some slop
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// space.
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#if defined(ADDRESS_SANITIZER)
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// ASan instrumentation inserts more instructions between the expected
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// location and what's reported. https://crbug.com/845011.
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constexpr uint64_t kAllowedOffset = 500;
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#elif !defined(NDEBUG)
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// Debug build is likely not optimized and contains more instructions.
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constexpr uint64_t kAllowedOffset = 200;
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#else
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constexpr uint64_t kAllowedOffset = 100;
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#endif
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EXPECT_GT(snapshot.Exception()->Context()->InstructionPointer(),
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dump_near_);
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EXPECT_LT(snapshot.Exception()->Context()->InstructionPointer(),
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dump_near_ + kAllowedOffset);
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EXPECT_EQ(snapshot.Exception()->ExceptionAddress(),
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snapshot.Exception()->Context()->InstructionPointer());
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SetEvent(completed_test_event_);
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return 0;
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}
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private:
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HANDLE server_ready_; // weak
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HANDLE completed_test_event_; // weak
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WinVMAddress dump_near_;
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};
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void TestDumpWithoutCrashingChild(TestPaths::Architecture architecture) {
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// Set up the registration server on a background thread.
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ScopedKernelHANDLE server_ready(CreateEvent(nullptr, false, false, nullptr));
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ASSERT_TRUE(server_ready.is_valid()) << ErrorMessage("CreateEvent");
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ScopedKernelHANDLE completed(CreateEvent(nullptr, false, false, nullptr));
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ASSERT_TRUE(completed.is_valid()) << ErrorMessage("CreateEvent");
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SimulateDelegate delegate(server_ready.get(), completed.get());
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ExceptionHandlerServer exception_handler_server(true);
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std::wstring pipe_name(L"\\\\.\\pipe\\test_name");
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exception_handler_server.SetPipeName(pipe_name);
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RunServerThread server_thread(&exception_handler_server, &delegate);
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server_thread.Start();
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ScopedStopServerAndJoinThread scoped_stop_server_and_join_thread(
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&exception_handler_server, &server_thread);
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EXPECT_EQ(WaitForSingleObject(server_ready.get(), INFINITE), WAIT_OBJECT_0)
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<< ErrorMessage("WaitForSingleObject");
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// Spawn a child process, passing it the pipe name to connect to.
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base::FilePath child_test_executable =
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TestPaths::BuildArtifact(L"snapshot",
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L"dump_without_crashing",
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TestPaths::FileType::kExecutable,
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architecture);
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ChildLauncher child(child_test_executable, pipe_name);
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ASSERT_NO_FATAL_FAILURE(child.Start());
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// The child tells us (approximately) where it will capture a dump.
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WinVMAddress dump_near_address;
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LoggingReadFileExactly(child.stdout_read_handle(),
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&dump_near_address,
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sizeof(dump_near_address));
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delegate.set_dump_near(dump_near_address);
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// Wait for the child to crash and the exception information to be validated.
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EXPECT_EQ(WaitForSingleObject(completed.get(), INFINITE), WAIT_OBJECT_0)
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<< ErrorMessage("WaitForSingleObject");
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EXPECT_EQ(child.WaitForExit(), 0u);
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}
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#if defined(ADDRESS_SANITIZER)
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// https://crbug.com/845011
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#define MAYBE_ChildDumpWithoutCrashing DISABLED_ChildDumpWithoutCrashing
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#else
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#define MAYBE_ChildDumpWithoutCrashing ChildDumpWithoutCrashing
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#endif
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TEST(SimulateCrash, MAYBE_ChildDumpWithoutCrashing) {
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TestDumpWithoutCrashingChild(TestPaths::Architecture::kDefault);
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}
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#if defined(ARCH_CPU_64_BITS)
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TEST(SimulateCrash, ChildDumpWithoutCrashingWOW64) {
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if (!TestPaths::Has32BitBuildArtifacts()) {
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GTEST_SKIP();
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}
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TestDumpWithoutCrashingChild(TestPaths::Architecture::k32Bit);
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}
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#endif // ARCH_CPU_64_BITS
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TEST(ExceptionSnapshot, TooManyExceptionParameters) {
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ProcessReaderWin process_reader;
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ASSERT_TRUE(process_reader.Initialize(GetCurrentProcess(),
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ProcessSuspensionState::kRunning));
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// Construct a fake exception record and CPU context.
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auto exception_record = std::make_unique<EXCEPTION_RECORD>();
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exception_record->ExceptionCode = STATUS_FATAL_APP_EXIT;
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exception_record->ExceptionFlags = EXCEPTION_NONCONTINUABLE;
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exception_record->ExceptionAddress = reinterpret_cast<PVOID>(0xFA15E);
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// One more than is permitted in the struct.
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exception_record->NumberParameters = EXCEPTION_MAXIMUM_PARAMETERS + 1;
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for (int i = 0; i < EXCEPTION_MAXIMUM_PARAMETERS; ++i) {
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exception_record->ExceptionInformation[i] = 1000 + i;
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}
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auto cpu_context = std::make_unique<internal::CPUContextUnion>();
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auto exception_pointers = std::make_unique<EXCEPTION_POINTERS>();
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exception_pointers->ExceptionRecord =
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reinterpret_cast<PEXCEPTION_RECORD>(exception_record.get());
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exception_pointers->ContextRecord =
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reinterpret_cast<PCONTEXT>(cpu_context.get());
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internal::ExceptionSnapshotWin snapshot;
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ASSERT_TRUE(snapshot.Initialize(
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&process_reader,
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GetCurrentThreadId(),
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reinterpret_cast<WinVMAddress>(exception_pointers.get()),
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nullptr));
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EXPECT_EQ(STATUS_FATAL_APP_EXIT, snapshot.Exception());
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EXPECT_EQ(static_cast<uint32_t>(EXCEPTION_NONCONTINUABLE),
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snapshot.ExceptionInfo());
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EXPECT_EQ(0xFA15Eu, snapshot.ExceptionAddress());
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EXPECT_EQ(static_cast<size_t>(EXCEPTION_MAXIMUM_PARAMETERS),
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snapshot.Codes().size());
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for (size_t i = 0; i < EXCEPTION_MAXIMUM_PARAMETERS; ++i) {
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EXPECT_EQ(1000 + i, snapshot.Codes()[i]);
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}
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}
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} // namespace
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} // namespace test
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} // namespace crashpad
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