crashpad/snapshot/win/process_snapshot_win.h
Scott Graham ab01df1ffe win: Adjust thread suspend count for DumpAndCrashTargetProcess() case
Because DumpAndCrashTargetProcess() suspends the process, the thread
suspend count is one too high for all threads other than the injection
one in the thread snapshots. Compensate for this when we detect this
type of exception.

BUG=crashpad:103

Change-Id: Ib77112fddf5324fc0e43f598604e56f77d67ff54
Reviewed-on: https://chromium-review.googlesource.com/340372
Reviewed-by: Mark Mentovai <mark@chromium.org>
2016-05-02 18:39:29 +00:00

198 lines
7.8 KiB
C++

// Copyright 2015 The Crashpad Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef CRASHPAD_SNAPSHOT_WIN_PROCESS_SNAPSHOT_WIN_H_
#define CRASHPAD_SNAPSHOT_WIN_PROCESS_SNAPSHOT_WIN_H_
#include <windows.h>
#include <stdint.h>
#include <sys/time.h>
#include <sys/types.h>
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "base/macros.h"
#include "client/crashpad_info.h"
#include "snapshot/crashpad_info_client_options.h"
#include "snapshot/exception_snapshot.h"
#include "snapshot/memory_map_region_snapshot.h"
#include "snapshot/memory_snapshot.h"
#include "snapshot/module_snapshot.h"
#include "snapshot/process_snapshot.h"
#include "snapshot/system_snapshot.h"
#include "snapshot/thread_snapshot.h"
#include "snapshot/unloaded_module_snapshot.h"
#include "snapshot/win/exception_snapshot_win.h"
#include "snapshot/win/memory_map_region_snapshot_win.h"
#include "snapshot/win/memory_snapshot_win.h"
#include "snapshot/win/module_snapshot_win.h"
#include "snapshot/win/system_snapshot_win.h"
#include "snapshot/win/thread_snapshot_win.h"
#include "util/misc/initialization_state_dcheck.h"
#include "util/misc/uuid.h"
#include "util/stdlib/pointer_container.h"
#include "util/win/address_types.h"
#include "util/win/process_structs.h"
namespace crashpad {
//! \brief A ProcessSnapshot of a running (or crashed) process running on a
//! Windows system.
class ProcessSnapshotWin final : public ProcessSnapshot {
public:
ProcessSnapshotWin();
~ProcessSnapshotWin() override;
//! \brief Initializes the object.
//!
//! \param[in] process The handle to create a snapshot from.
//! \param[in] suspension_state Whether \a process has been suspended by the
//! caller.
//! \param[in] exception_information_address The address in the client
//! process's address space of an ExceptionInformation structure. May be
//! `0`, in which case no exception data will be recorded.
//! \param[in] debug_critical_section_address The address in the target
//! process's address space of a `CRITICAL_SECTION` allocated with valid
//! `.DebugInfo`. Used as a starting point to walk the process's locks.
//! May be `0`.
//!
//! \return `true` if the snapshot could be created, `false` otherwise with
//! an appropriate message logged.
//!
//! \sa ScopedProcessSuspend
bool Initialize(HANDLE process,
ProcessSuspensionState suspension_state,
WinVMAddress exception_information_address,
WinVMAddress debug_critical_section_address);
//! \brief Sets the value to be returned by ReportID().
//!
//! The crash report ID is under the control of the snapshot producer, which
//! may call this method to set the report ID. If this is not done, ReportID()
//! will return an identifier consisting entirely of zeroes.
void SetReportID(const UUID& report_id) { report_id_ = report_id; }
//! \brief Sets the value to be returned by ClientID().
//!
//! The client ID is under the control of the snapshot producer, which may
//! call this method to set the client ID. If this is not done, ClientID()
//! will return an identifier consisting entirely of zeroes.
void SetClientID(const UUID& client_id) { client_id_ = client_id; }
//! \brief Sets the value to be returned by AnnotationsSimpleMap().
//!
//! All process annotations are under the control of the snapshot producer,
//! which may call this method to establish these annotations. Contrast this
//! with module annotations, which are under the control of the process being
//! snapshotted.
void SetAnnotationsSimpleMap(
const std::map<std::string, std::string>& annotations_simple_map) {
annotations_simple_map_ = annotations_simple_map;
}
//! \brief Returns options from CrashpadInfo structures found in modules in
//! the process.
//!
//! \param[out] options Options set in CrashpadInfo structures in modules in
//! the process.
void GetCrashpadOptions(CrashpadInfoClientOptions* options);
// ProcessSnapshot:
pid_t ProcessID() const override;
pid_t ParentProcessID() const override;
void SnapshotTime(timeval* snapshot_time) const override;
void ProcessStartTime(timeval* start_time) const override;
void ProcessCPUTimes(timeval* user_time, timeval* system_time) const override;
void ReportID(UUID* report_id) const override;
void ClientID(UUID* client_id) const override;
const std::map<std::string, std::string>& AnnotationsSimpleMap()
const override;
const SystemSnapshot* System() const override;
std::vector<const ThreadSnapshot*> Threads() const override;
std::vector<const ModuleSnapshot*> Modules() const override;
std::vector<UnloadedModuleSnapshot> UnloadedModules() const override;
const ExceptionSnapshot* Exception() const override;
std::vector<const MemoryMapRegionSnapshot*> MemoryMap() const override;
std::vector<HandleSnapshot> Handles() const override;
std::vector<const MemorySnapshot*> ExtraMemory() const override;
private:
// Initializes threads_ on behalf of Initialize().
void InitializeThreads(bool gather_indirectly_referenced_memory,
uint32_t indirectly_referenced_memory_cap);
// Initializes modules_ on behalf of Initialize().
void InitializeModules();
// Initializes unloaded_modules_ on behalf of Initialize().
void InitializeUnloadedModules();
// Initializes options_ on behalf of Initialize().
void GetCrashpadOptionsInternal(CrashpadInfoClientOptions* options);
// Initializes various memory blocks reachable from the PEB on behalf of
// Initialize().
template <class Traits>
void InitializePebData(WinVMAddress debug_critical_section_address);
void AddMemorySnapshot(WinVMAddress address,
WinVMSize size,
PointerVector<internal::MemorySnapshotWin>* into);
template <class Traits>
void AddMemorySnapshotForUNICODE_STRING(
const process_types::UNICODE_STRING<Traits>& us,
PointerVector<internal::MemorySnapshotWin>* into);
template <class Traits>
void AddMemorySnapshotForLdrLIST_ENTRY(
const process_types::LIST_ENTRY<Traits>& le,
size_t offset_of_member,
PointerVector<internal::MemorySnapshotWin>* into);
WinVMSize DetermineSizeOfEnvironmentBlock(
WinVMAddress start_of_environment_block);
// Starting from the address of a CRITICAL_SECTION, add a lock and, if valid,
// its .DebugInfo field to the snapshot.
template <class Traits>
void ReadLock(WinVMAddress start,
PointerVector<internal::MemorySnapshotWin>* into);
internal::SystemSnapshotWin system_;
PointerVector<internal::MemorySnapshotWin> extra_memory_;
PointerVector<internal::ThreadSnapshotWin> threads_;
PointerVector<internal::ModuleSnapshotWin> modules_;
std::vector<UnloadedModuleSnapshot> unloaded_modules_;
std::unique_ptr<internal::ExceptionSnapshotWin> exception_;
PointerVector<internal::MemoryMapRegionSnapshotWin> memory_map_;
ProcessReaderWin process_reader_;
UUID report_id_;
UUID client_id_;
std::map<std::string, std::string> annotations_simple_map_;
timeval snapshot_time_;
CrashpadInfoClientOptions options_;
InitializationStateDcheck initialized_;
DISALLOW_COPY_AND_ASSIGN(ProcessSnapshotWin);
};
} // namespace crashpad
#endif // CRASHPAD_SNAPSHOT_WIN_PROCESS_SNAPSHOT_WIN_H_