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This was done in Chromium’s local copy of Crashpad in 562827afb599. This change is similar to that one, except more care was taken to avoid including headers from a .cc or _test.cc when already included by the associated .h. Rather than using <stddef.h> for size_t, Crashpad has always used <sys/types.h>, so that’s used here as well. This updates mini_chromium to 8a2363f486e3a0dc562a68884832d06d28d38dcc, which removes base/basictypes.h. e128dcf10122 Remove base/move.h; use std::move() instead of Pass() 8a2363f486e3 Move basictypes.h to macros.h R=avi@chromium.org Review URL: https://codereview.chromium.org/1566713002 .
180 lines
7.9 KiB
C++
180 lines
7.9 KiB
C++
// Copyright 2015 The Crashpad Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef CRASHPAD_SNAPSHOT_WIN_PE_IMAGE_RESOURCE_READER_H_
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#define CRASHPAD_SNAPSHOT_WIN_PE_IMAGE_RESOURCE_READER_H_
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#include <windows.h>
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#include <stdint.h>
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#include <vector>
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#include "base/macros.h"
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#include "snapshot/win/process_subrange_reader.h"
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#include "util/misc/initialization_state_dcheck.h"
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#include "util/win/address_types.h"
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namespace crashpad {
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//! \brief A reader for resources stored in PE images mapped into another
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//! process.
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//!
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//! \sa PEImageReader
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class PEImageResourceReader {
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public:
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PEImageResourceReader();
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~PEImageResourceReader();
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//! \brief Initializes the resource reader.
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//!
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//! \param[in] module_subrange_reader The reader for the module.
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//! \param[in] resources_directory_entry The module’s `IMAGE_DATA_DIRECTORY`
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//! for its resources area. This is taken from the module’s
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//! `IMAGE_OPTIONAL_HEADER::DataDirectory` at index
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//! `IMAGE_DIRECTORY_ENTRY_RESOURCE`.
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//!
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//! \return `true` on success, `false` on failure with a message logged.
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bool Initialize(const ProcessSubrangeReader& module_subrange_reader,
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const IMAGE_DATA_DIRECTORY& resources_directory_entry);
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//! \brief Locates a resource in a module by its ID.
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//!
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//! This method is similar to `FindResourceEx()`, but it operates on modules
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//! loaded in a remote process’ address space. It is not necessary to
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//! `LoadLibrary()` a module into a process in order to use this method.
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//!
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//! No support is provided at present for locating resources by \a type or \a
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//! name using strings as opposed to integer identifiers.
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//!
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//! Languages are scanned in the order determined by
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//! GetEntryFromResourceDirectoryByLanguage().
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//!
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//! \param[in] type The integer identifier of the resource type, as in the
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//! `lpType` parameter of `FindResourceEx()`.
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//! \param[in] name The integer identifier of the resource, as in the `lpName`
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//! parameter of `FindResourceEx()`.
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//! \param[in] language The language of the resource, as in the `wLanguage`
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//! parameter of `FindResourceEx()`.
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//! \param[out] address The address, in the remote process’ address space, of
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//! the resource data.
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//! \param[out] size The size of the resource data.
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//! \param[out] code_page The code page used to encode textual resource data.
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//! This parameter is optional.
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//!
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//! \return `true` on success, with the out parameters set appropriately.
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//! `false` if the resource was not found, without logging any messages.
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//! `false` on failure, with a message logged.
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bool FindResourceByID(uint16_t type,
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uint16_t name,
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uint16_t language,
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WinVMAddress* address,
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WinVMSize* size,
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uint32_t* code_page) const;
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private:
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//! \brief Locates a resource directory entry within a resource directory by
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//! integer ID.
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//!
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//! \param[in] resource_directory_offset The offset, in the module’s resources
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//! area, of the resource directory to search.
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//! \param[in] id The integer identifier of the resource to search for.
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//! \param[in] want_subdirectory `true` if the resource directory entry is
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//! expected to be a resource directory itself, `false` otherwise.
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//!
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//! \return The offset, in the module’s resources area, of the entry that was
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//! found. On failure, `0`. `0` is technically a valid offset, but it
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//! corresponds to the root resource directory, which should never be the
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//! offset of another resource directory entry. If \a id was not found,
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//! `0` will be returned without logging anything. For other failures, a
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//! message will be logged.
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uint32_t GetEntryFromResourceDirectoryByID(uint32_t resource_directory_offset,
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uint16_t id,
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bool want_subdirectory) const;
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//! \brief Locates a resource directory entry within a resource directory by
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//! language.
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//!
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//! This method is similar to GetEntryFromResourceDirectoryByID() with \a
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//! want_subdirectory set to `false`. Attempts are made to locate the resource
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//! by using these languages:
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//! <ul>
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//! <li>If \a language is `LANG_NEUTRAL`:</li>
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//! <ul>
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//! <li>Unless `SUBLANG_SYS_DEFAULT` is specified, the language of the
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//! thread’s locale, with its normal sublanguage and with
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//! `SUBLANG_NEUTRAL`.</li>
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//! <li>Unless `SUBLANG_SYS_DEFAULT` is specified, the language of the
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//! user’s default locale, with its normal sublanguage and with
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//! `SUBLANG_NEUTRAL`.</li>
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//! <li>Unless `SUBLANG_DEFAULT` is specified, the language of the
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//! system’s default locale, with its normal sublanguage and with
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//! `SUBLANG_NEUTRAL`.</li>
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//! </ul>
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//! <li>If \a language is not `LANG_NEUTRAL`:</li>
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//! <ul>
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//! <li>\a language</li>
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//! <li>\a language, with `SUBLANG_NEUTRAL`</li>
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//! </ul>
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//! <li>`LANG_NEUTRAL` with `SUBLANG_NEUTRAL`</li>
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//! <li>`LANG_ENGLISH` with `SUBLANG_DEFAULT`</li>
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//! <li>If none of the above match, the first language found</li>
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//! </ul>
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//!
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//! If only a specific language is desired without any fallbacks, call
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//! GetEntryFromResourceDirectoryByID() with the language directory’s offset
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//! instead, passing the desired language in the \a id parameter, and `false`
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//! for \a want_subdirectory.
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//!
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//! \param[in] language_directory_offset The offset, in the module’s resources
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//! area, of the resource directory to search.
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//! \param[in] language The language of the resource to search for.
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//!
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//! \return The return value is as in GetEntryFromResourceDirectoryByID().
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uint32_t GetEntryFromResourceDirectoryByLanguage(
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uint32_t language_directory_offset,
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uint16_t language) const;
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//! \brief Reads a resource directory.
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//!
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//! \param[in] resource_directory_offset The offset, in the module’s resources
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//! area, of the resource directory to read.
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//! \param[out] resource_directory The `IMAGE_RESOURCE_DIRECTORY` structure.
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//! This parameter is optional.
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//! \param[out] named_entries A vector of \a
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//! resource_directory->NumberOfNamedEntries
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//! `IMAGE_RESOURCE_DIRECTORY_ENTRY` items that follow the resource
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//! directory. This parameter is optional.
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//! \param[out] id_entries A vector of \a
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//! resource_directory->NumberOfIdEntries `IMAGE_RESOURCE_DIRECTORY_ENTRY`
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//! items that follow the named entries. This parameter is optional.
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//!
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//! \return `true` on success, with the out parameters set appropriately.
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//! `false` on failure with a message logged.
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bool ReadResourceDirectory(
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uint32_t resource_directory_offset,
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IMAGE_RESOURCE_DIRECTORY* resource_directory,
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std::vector<IMAGE_RESOURCE_DIRECTORY_ENTRY>* named_entries,
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std::vector<IMAGE_RESOURCE_DIRECTORY_ENTRY>* id_entries) const;
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ProcessSubrangeReader resources_subrange_reader_;
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WinVMAddress module_base_;
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InitializationStateDcheck initialized_;
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DISALLOW_COPY_AND_ASSIGN(PEImageResourceReader);
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};
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} // namespace crashpad
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#endif // CRASHPAD_SNAPSHOT_WIN_PE_IMAGE_RESOURCE_READER_H_
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