crashpad/util/win/exception_handler_server_test.cc

210 lines
6.4 KiB
C++

// Copyright 2015 The Crashpad Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "util/win/exception_handler_server.h"
#include <windows.h>
#include <string>
#include <vector>
#include "base/basictypes.h"
#include "base/strings/stringprintf.h"
#include "client/crashpad_client.h"
#include "gtest/gtest.h"
#include "test/win/win_child_process.h"
#include "util/thread/thread.h"
#include "util/win/address_types.h"
#include "util/win/registration_protocol_win.h"
#include "util/win/scoped_handle.h"
namespace crashpad {
namespace test {
namespace {
// Runs the ExceptionHandlerServer on a background thread.
class RunServerThread : public Thread {
public:
// Instantiates a thread which will invoke server->Run(delegate, pipe_name).
RunServerThread(ExceptionHandlerServer* server,
ExceptionHandlerServer::Delegate* delegate,
const std::string& pipe_name)
: server_(server), delegate_(delegate), pipe_name_(pipe_name) {}
~RunServerThread() override {}
private:
// Thread:
void ThreadMain() override { server_->Run(delegate_, pipe_name_); }
ExceptionHandlerServer* server_;
ExceptionHandlerServer::Delegate* delegate_;
std::string pipe_name_;
DISALLOW_COPY_AND_ASSIGN(RunServerThread);
};
class TestDelegate : public ExceptionHandlerServer::Delegate {
public:
explicit TestDelegate(HANDLE server_ready) : server_ready_(server_ready) {}
~TestDelegate() override {}
void ExceptionHandlerServerStarted() override {
SetEvent(server_ready_);
}
unsigned int ExceptionHandlerServerException(
HANDLE process,
WinVMAddress exception_information_address) override {
return 0;
}
void WaitForStart() { WaitForSingleObject(server_ready_, INFINITE); }
private:
HANDLE server_ready_; // weak
bool started_;
DISALLOW_COPY_AND_ASSIGN(TestDelegate);
};
class ExceptionHandlerServerTest : public testing::Test {
public:
ExceptionHandlerServerTest()
: pipe_name_("\\\\.\\pipe\\exception_handler_server_test_pipe_" +
base::StringPrintf("%08x", GetCurrentProcessId())),
server_ready_(CreateEvent(nullptr, false, false, nullptr)),
delegate_(server_ready_.get()),
server_(),
server_thread_(&server_, &delegate_, pipe_name_) {}
TestDelegate& delegate() { return delegate_; }
ExceptionHandlerServer& server() { return server_; }
Thread& server_thread() { return server_thread_; }
const std::string& pipe_name() const { return pipe_name_; }
private:
std::string pipe_name_;
ScopedKernelHANDLE server_ready_;
TestDelegate delegate_;
ExceptionHandlerServer server_;
RunServerThread server_thread_;
DISALLOW_COPY_AND_ASSIGN(ExceptionHandlerServerTest);
};
// During destruction, ensures that the server is stopped and the background
// thread joined.
class ScopedStopServerAndJoinThread {
public:
ScopedStopServerAndJoinThread(ExceptionHandlerServer* server, Thread* thread)
: server_(server), thread_(thread) {}
~ScopedStopServerAndJoinThread() {
server_->Stop();
thread_->Join();
}
private:
ExceptionHandlerServer* server_;
Thread* thread_;
DISALLOW_COPY_AND_ASSIGN(ScopedStopServerAndJoinThread);
};
TEST_F(ExceptionHandlerServerTest, Instantiate) {
}
TEST_F(ExceptionHandlerServerTest, StartAndStop) {
server_thread().Start();
ScopedStopServerAndJoinThread scoped_stop_server_and_join_thread(
&server(), &server_thread());
ASSERT_NO_FATAL_FAILURE(delegate().WaitForStart());
}
TEST_F(ExceptionHandlerServerTest, StopWhileConnected) {
server_thread().Start();
ScopedStopServerAndJoinThread scoped_stop_server_and_join_thread(
&server(), &server_thread());
ASSERT_NO_FATAL_FAILURE(delegate().WaitForStart());
CrashpadClient client;
client.SetHandler(pipe_name()); // Connect to server.
// Leaving this scope causes the server to be stopped, while the connection
// is still open.
}
std::string ReadString(FileHandle handle) {
size_t length = 0;
EXPECT_TRUE(LoggingReadFile(handle, &length, sizeof(length)));
scoped_ptr<char[]> buffer(new char[length]);
EXPECT_TRUE(LoggingReadFile(handle, &buffer[0], length));
return std::string(&buffer[0], length);
}
void WriteString(FileHandle handle, const std::string& str) {
size_t length = str.size();
EXPECT_TRUE(LoggingWriteFile(handle, &length, sizeof(length)));
EXPECT_TRUE(LoggingWriteFile(handle, &str[0], length));
}
class TestClient final : public WinChildProcess {
public:
TestClient() : WinChildProcess() {}
~TestClient() {}
private:
int Run() override {
std::string pipe_name = ReadString(ReadPipeHandle());
CrashpadClient client;
if (!client.SetHandler(pipe_name)) {
ADD_FAILURE();
return EXIT_FAILURE;
}
if (!client.UseHandler()) {
ADD_FAILURE();
return EXIT_FAILURE;
}
WriteString(WritePipeHandle(), "OK");
return EXIT_SUCCESS;
}
DISALLOW_COPY_AND_ASSIGN(TestClient);
};
TEST_F(ExceptionHandlerServerTest, MultipleConnections) {
WinChildProcess::EntryPoint<TestClient>();
scoped_ptr<WinChildProcess::Handles> handles_1 = WinChildProcess::Launch();
scoped_ptr<WinChildProcess::Handles> handles_2 = WinChildProcess::Launch();
scoped_ptr<WinChildProcess::Handles> handles_3 = WinChildProcess::Launch();
// Must ensure the delegate outlasts the server.
{
server_thread().Start();
ScopedStopServerAndJoinThread scoped_stop_server_and_join_thread(
&server(), &server_thread());
ASSERT_NO_FATAL_FAILURE(delegate().WaitForStart());
// Tell all the children where to connect.
WriteString(handles_1->write.get(), pipe_name());
WriteString(handles_2->write.get(), pipe_name());
WriteString(handles_3->write.get(), pipe_name());
ASSERT_EQ("OK", ReadString(handles_3->read.get()));
ASSERT_EQ("OK", ReadString(handles_2->read.get()));
ASSERT_EQ("OK", ReadString(handles_1->read.get()));
}
}
} // namespace
} // namespace test
} // namespace crashpad