crashpad/snapshot/win/exception_snapshot_win_test.cc
Scott Graham 4893a9b76d win: Capture some CRITICAL_SECTION debugging data
Capture the memory for the loader lock (can be inspected by !cs), as
well as all locks that were created with .DebugInfo which can be viewed
with !locks.

e.g.

0:000> !cs ntdll!LdrpLoaderLock
-----------------------------------------
Critical section   = 0x778d6410 (ntdll!LdrpLoaderLock+0x0)
DebugInfo          = 0x778d6b6c
NOT LOCKED
LockSemaphore      = 0x0
SpinCount          = 0x04000000

0:000> !locks -v

CritSec ntdll!RtlpProcessHeapsListLock+0 at 778d7620
LockCount          NOT LOCKED
RecursionCount     0
OwningThread       0
EntryCount         0
ContentionCount    0

CritSec +7a0248 at 007a0248
LockCount          NOT LOCKED
RecursionCount     0
OwningThread       0
EntryCount         0
ContentionCount    0

CritSec crashy_program!g_critical_section_with_debug_info+0 at 01342c48
LockCount          NOT LOCKED
RecursionCount     0
OwningThread       0
EntryCount         0
ContentionCount    0

CritSec crashy_program!crashpad::`anonymous namespace'::g_test_critical_section+0 at 01342be0
WaiterWoken        No
LockCount          0
RecursionCount     1
OwningThread       34b8
EntryCount         0
ContentionCount    0
*** Locked

Scanned 4 critical sections

R=mark@chromium.org
BUG=crashpad:52

Review URL: https://codereview.chromium.org/1392093003 .
2015-10-15 13:18:08 -07:00

284 lines
10 KiB
C++

// Copyright 2015 The Crashpad Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "snapshot/win/exception_snapshot_win.h"
#include <string>
#include "base/files/file_path.h"
#include "base/strings/stringprintf.h"
#include "base/strings/string16.h"
#include "base/strings/utf_string_conversions.h"
#include "client/crashpad_client.h"
#include "gtest/gtest.h"
#include "snapshot/win/process_snapshot_win.h"
#include "test/paths.h"
#include "test/win/child_launcher.h"
#include "util/file/file_io.h"
#include "util/thread/thread.h"
#include "util/win/exception_handler_server.h"
#include "util/win/registration_protocol_win.h"
#include "util/win/scoped_handle.h"
#include "util/win/scoped_process_suspend.h"
namespace crashpad {
namespace test {
namespace {
// Runs the ExceptionHandlerServer on a background thread.
class RunServerThread : public Thread {
public:
// Instantiates a thread which will invoke server->Run(delegate, pipe_name);
RunServerThread(ExceptionHandlerServer* server,
ExceptionHandlerServer::Delegate* delegate,
const std::string& pipe_name)
: server_(server), delegate_(delegate), pipe_name_(pipe_name) {}
~RunServerThread() override {}
private:
// Thread:
void ThreadMain() override { server_->Run(delegate_, pipe_name_); }
ExceptionHandlerServer* server_;
ExceptionHandlerServer::Delegate* delegate_;
std::string pipe_name_;
DISALLOW_COPY_AND_ASSIGN(RunServerThread);
};
// During destruction, ensures that the server is stopped and the background
// thread joined.
class ScopedStopServerAndJoinThread {
public:
ScopedStopServerAndJoinThread(ExceptionHandlerServer* server, Thread* thread)
: server_(server), thread_(thread) {}
~ScopedStopServerAndJoinThread() {
server_->Stop();
thread_->Join();
}
private:
ExceptionHandlerServer* server_;
Thread* thread_;
DISALLOW_COPY_AND_ASSIGN(ScopedStopServerAndJoinThread);
};
class CrashingDelegate : public ExceptionHandlerServer::Delegate {
public:
CrashingDelegate(HANDLE server_ready, HANDLE completed_test_event)
: server_ready_(server_ready),
completed_test_event_(completed_test_event),
break_near_(0) {}
~CrashingDelegate() override {}
void set_break_near(WinVMAddress break_near) { break_near_ = break_near; }
void ExceptionHandlerServerStarted() override { SetEvent(server_ready_); }
unsigned int ExceptionHandlerServerException(
HANDLE process,
WinVMAddress exception_information_address,
WinVMAddress debug_critical_section_address) override {
ScopedProcessSuspend suspend(process);
ProcessSnapshotWin snapshot;
snapshot.Initialize(process,
ProcessSuspensionState::kSuspended,
debug_critical_section_address);
snapshot.InitializeException(exception_information_address);
// Confirm the exception record was read correctly.
EXPECT_NE(snapshot.Exception()->ThreadID(), 0u);
EXPECT_EQ(snapshot.Exception()->Exception(), EXCEPTION_BREAKPOINT);
// Verify the exception happened at the expected location with a bit of
// slop space to allow for reading the current PC before the exception
// happens. See TestCrashingChild().
const uint64_t kAllowedOffset = 64;
EXPECT_GT(snapshot.Exception()->ExceptionAddress(), break_near_);
EXPECT_LT(snapshot.Exception()->ExceptionAddress(),
break_near_ + kAllowedOffset);
SetEvent(completed_test_event_);
return snapshot.Exception()->Exception();
}
private:
HANDLE server_ready_; // weak
HANDLE completed_test_event_; // weak
WinVMAddress break_near_;
DISALLOW_COPY_AND_ASSIGN(CrashingDelegate);
};
void TestCrashingChild(const base::string16& directory_modification) {
// Set up the registration server on a background thread.
std::string pipe_name = "\\\\.\\pipe\\handler_test_pipe_" +
base::StringPrintf("%08x", GetCurrentProcessId());
ScopedKernelHANDLE server_ready(CreateEvent(nullptr, false, false, nullptr));
ScopedKernelHANDLE completed(CreateEvent(nullptr, false, false, nullptr));
CrashingDelegate delegate(server_ready.get(), completed.get());
ExceptionHandlerServer exception_handler_server;
RunServerThread server_thread(
&exception_handler_server, &delegate, pipe_name);
server_thread.Start();
ScopedStopServerAndJoinThread scoped_stop_server_and_join_thread(
&exception_handler_server, &server_thread);
WaitForSingleObject(server_ready.get(), INFINITE);
// Spawn a child process, passing it the pipe name to connect to.
base::FilePath test_executable = Paths::Executable();
std::wstring child_test_executable =
test_executable.DirName()
.Append(directory_modification)
.Append(test_executable.BaseName().RemoveFinalExtension().value() +
L"_crashing_child.exe")
.value();
ChildLauncher child(child_test_executable, base::UTF8ToUTF16(pipe_name));
child.Start();
// The child tells us (approximately) where it will crash.
WinVMAddress break_near_address;
LoggingReadFile(child.stdout_read_handle(),
&break_near_address,
sizeof(break_near_address));
delegate.set_break_near(break_near_address);
// Wait for the child to crash and the exception information to be validated.
WaitForSingleObject(completed.get(), INFINITE);
}
TEST(ExceptionSnapshotWinTest, ChildCrash) {
TestCrashingChild(FILE_PATH_LITERAL("."));
}
#if defined(ARCH_CPU_64_BITS)
TEST(ExceptionSnapshotWinTest, ChildCrashWOW64) {
#ifndef NDEBUG
TestCrashingChild(FILE_PATH_LITERAL("..\\..\\out\\Debug"));
#else
TestCrashingChild(FILE_PATH_LITERAL("..\\..\\out\\Release"));
#endif
}
#endif // ARCH_CPU_64_BITS
class SimulateDelegate : public ExceptionHandlerServer::Delegate {
public:
SimulateDelegate(HANDLE server_ready, HANDLE completed_test_event)
: server_ready_(server_ready),
completed_test_event_(completed_test_event),
dump_near_(0) {}
~SimulateDelegate() override {}
void set_dump_near(WinVMAddress dump_near) { dump_near_ = dump_near; }
void ExceptionHandlerServerStarted() override { SetEvent(server_ready_); }
unsigned int ExceptionHandlerServerException(
HANDLE process,
WinVMAddress exception_information_address,
WinVMAddress debug_critical_section_address) override {
ScopedProcessSuspend suspend(process);
ProcessSnapshotWin snapshot;
snapshot.Initialize(process,
ProcessSuspensionState::kSuspended,
debug_critical_section_address);
snapshot.InitializeException(exception_information_address);
EXPECT_TRUE(snapshot.Exception());
EXPECT_EQ(0x517a7ed, snapshot.Exception()->Exception());
// Verify the dump was captured at the expected location with some slop
// space.
const uint64_t kAllowedOffset = 64;
EXPECT_GT(snapshot.Exception()->Context()->InstructionPointer(),
dump_near_);
EXPECT_LT(snapshot.Exception()->Context()->InstructionPointer(),
dump_near_ + kAllowedOffset);
EXPECT_EQ(snapshot.Exception()->Context()->InstructionPointer(),
snapshot.Exception()->ExceptionAddress());
SetEvent(completed_test_event_);
return 0;
}
private:
HANDLE server_ready_; // weak
HANDLE completed_test_event_; // weak
WinVMAddress dump_near_;
DISALLOW_COPY_AND_ASSIGN(SimulateDelegate);
};
void TestDumpWithoutCrashingChild(
const base::string16& directory_modification) {
// Set up the registration server on a background thread.
std::string pipe_name = "\\\\.\\pipe\\handler_test_pipe_" +
base::StringPrintf("%08x", GetCurrentProcessId());
ScopedKernelHANDLE server_ready(CreateEvent(nullptr, false, false, nullptr));
ScopedKernelHANDLE completed(CreateEvent(nullptr, false, false, nullptr));
SimulateDelegate delegate(server_ready.get(), completed.get());
ExceptionHandlerServer exception_handler_server;
RunServerThread server_thread(
&exception_handler_server, &delegate, pipe_name);
server_thread.Start();
ScopedStopServerAndJoinThread scoped_stop_server_and_join_thread(
&exception_handler_server, &server_thread);
WaitForSingleObject(server_ready.get(), INFINITE);
// Spawn a child process, passing it the pipe name to connect to.
base::FilePath test_executable = Paths::Executable();
std::wstring child_test_executable =
test_executable.DirName()
.Append(directory_modification)
.Append(test_executable.BaseName().RemoveFinalExtension().value() +
L"_dump_without_crashing.exe")
.value();
ChildLauncher child(child_test_executable, base::UTF8ToUTF16(pipe_name));
child.Start();
// The child tells us (approximately) where it will capture a dump.
WinVMAddress dump_near_address;
LoggingReadFile(child.stdout_read_handle(),
&dump_near_address,
sizeof(dump_near_address));
delegate.set_dump_near(dump_near_address);
// Wait for the child to crash and the exception information to be validated.
WaitForSingleObject(completed.get(), INFINITE);
}
TEST(SimulateCrash, ChildDumpWithoutCrashing) {
TestDumpWithoutCrashingChild(FILE_PATH_LITERAL("."));
}
#if defined(ARCH_CPU_64_BITS)
TEST(SimulateCrash, ChildDumpWithoutCrashingWOW64) {
#ifndef NDEBUG
TestDumpWithoutCrashingChild(FILE_PATH_LITERAL("..\\..\\out\\Debug"));
#else
TestDumpWithoutCrashingChild(FILE_PATH_LITERAL("..\\..\\out\\Release"));
#endif
}
#endif // ARCH_CPU_64_BITS
} // namespace
} // namespace test
} // namespace crashpad