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4893a9b76d
Capture the memory for the loader lock (can be inspected by !cs), as well as all locks that were created with .DebugInfo which can be viewed with !locks. e.g. 0:000> !cs ntdll!LdrpLoaderLock ----------------------------------------- Critical section = 0x778d6410 (ntdll!LdrpLoaderLock+0x0) DebugInfo = 0x778d6b6c NOT LOCKED LockSemaphore = 0x0 SpinCount = 0x04000000 0:000> !locks -v CritSec ntdll!RtlpProcessHeapsListLock+0 at 778d7620 LockCount NOT LOCKED RecursionCount 0 OwningThread 0 EntryCount 0 ContentionCount 0 CritSec +7a0248 at 007a0248 LockCount NOT LOCKED RecursionCount 0 OwningThread 0 EntryCount 0 ContentionCount 0 CritSec crashy_program!g_critical_section_with_debug_info+0 at 01342c48 LockCount NOT LOCKED RecursionCount 0 OwningThread 0 EntryCount 0 ContentionCount 0 CritSec crashy_program!crashpad::`anonymous namespace'::g_test_critical_section+0 at 01342be0 WaiterWoken No LockCount 0 RecursionCount 1 OwningThread 34b8 EntryCount 0 ContentionCount 0 *** Locked Scanned 4 critical sections R=mark@chromium.org BUG=crashpad:52 Review URL: https://codereview.chromium.org/1392093003 .
284 lines
10 KiB
C++
284 lines
10 KiB
C++
// Copyright 2015 The Crashpad Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "snapshot/win/exception_snapshot_win.h"
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#include <string>
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#include "base/files/file_path.h"
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#include "base/strings/stringprintf.h"
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#include "base/strings/string16.h"
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#include "base/strings/utf_string_conversions.h"
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#include "client/crashpad_client.h"
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#include "gtest/gtest.h"
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#include "snapshot/win/process_snapshot_win.h"
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#include "test/paths.h"
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#include "test/win/child_launcher.h"
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#include "util/file/file_io.h"
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#include "util/thread/thread.h"
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#include "util/win/exception_handler_server.h"
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#include "util/win/registration_protocol_win.h"
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#include "util/win/scoped_handle.h"
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#include "util/win/scoped_process_suspend.h"
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namespace crashpad {
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namespace test {
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namespace {
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// Runs the ExceptionHandlerServer on a background thread.
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class RunServerThread : public Thread {
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public:
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// Instantiates a thread which will invoke server->Run(delegate, pipe_name);
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RunServerThread(ExceptionHandlerServer* server,
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ExceptionHandlerServer::Delegate* delegate,
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const std::string& pipe_name)
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: server_(server), delegate_(delegate), pipe_name_(pipe_name) {}
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~RunServerThread() override {}
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private:
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// Thread:
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void ThreadMain() override { server_->Run(delegate_, pipe_name_); }
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ExceptionHandlerServer* server_;
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ExceptionHandlerServer::Delegate* delegate_;
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std::string pipe_name_;
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DISALLOW_COPY_AND_ASSIGN(RunServerThread);
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};
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// During destruction, ensures that the server is stopped and the background
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// thread joined.
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class ScopedStopServerAndJoinThread {
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public:
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ScopedStopServerAndJoinThread(ExceptionHandlerServer* server, Thread* thread)
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: server_(server), thread_(thread) {}
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~ScopedStopServerAndJoinThread() {
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server_->Stop();
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thread_->Join();
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}
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private:
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ExceptionHandlerServer* server_;
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Thread* thread_;
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DISALLOW_COPY_AND_ASSIGN(ScopedStopServerAndJoinThread);
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};
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class CrashingDelegate : public ExceptionHandlerServer::Delegate {
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public:
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CrashingDelegate(HANDLE server_ready, HANDLE completed_test_event)
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: server_ready_(server_ready),
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completed_test_event_(completed_test_event),
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break_near_(0) {}
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~CrashingDelegate() override {}
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void set_break_near(WinVMAddress break_near) { break_near_ = break_near; }
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void ExceptionHandlerServerStarted() override { SetEvent(server_ready_); }
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unsigned int ExceptionHandlerServerException(
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HANDLE process,
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WinVMAddress exception_information_address,
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WinVMAddress debug_critical_section_address) override {
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ScopedProcessSuspend suspend(process);
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ProcessSnapshotWin snapshot;
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snapshot.Initialize(process,
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ProcessSuspensionState::kSuspended,
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debug_critical_section_address);
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snapshot.InitializeException(exception_information_address);
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// Confirm the exception record was read correctly.
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EXPECT_NE(snapshot.Exception()->ThreadID(), 0u);
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EXPECT_EQ(snapshot.Exception()->Exception(), EXCEPTION_BREAKPOINT);
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// Verify the exception happened at the expected location with a bit of
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// slop space to allow for reading the current PC before the exception
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// happens. See TestCrashingChild().
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const uint64_t kAllowedOffset = 64;
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EXPECT_GT(snapshot.Exception()->ExceptionAddress(), break_near_);
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EXPECT_LT(snapshot.Exception()->ExceptionAddress(),
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break_near_ + kAllowedOffset);
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SetEvent(completed_test_event_);
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return snapshot.Exception()->Exception();
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}
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private:
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HANDLE server_ready_; // weak
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HANDLE completed_test_event_; // weak
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WinVMAddress break_near_;
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DISALLOW_COPY_AND_ASSIGN(CrashingDelegate);
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};
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void TestCrashingChild(const base::string16& directory_modification) {
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// Set up the registration server on a background thread.
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std::string pipe_name = "\\\\.\\pipe\\handler_test_pipe_" +
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base::StringPrintf("%08x", GetCurrentProcessId());
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ScopedKernelHANDLE server_ready(CreateEvent(nullptr, false, false, nullptr));
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ScopedKernelHANDLE completed(CreateEvent(nullptr, false, false, nullptr));
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CrashingDelegate delegate(server_ready.get(), completed.get());
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ExceptionHandlerServer exception_handler_server;
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RunServerThread server_thread(
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&exception_handler_server, &delegate, pipe_name);
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server_thread.Start();
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ScopedStopServerAndJoinThread scoped_stop_server_and_join_thread(
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&exception_handler_server, &server_thread);
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WaitForSingleObject(server_ready.get(), INFINITE);
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// Spawn a child process, passing it the pipe name to connect to.
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base::FilePath test_executable = Paths::Executable();
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std::wstring child_test_executable =
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test_executable.DirName()
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.Append(directory_modification)
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.Append(test_executable.BaseName().RemoveFinalExtension().value() +
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L"_crashing_child.exe")
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.value();
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ChildLauncher child(child_test_executable, base::UTF8ToUTF16(pipe_name));
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child.Start();
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// The child tells us (approximately) where it will crash.
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WinVMAddress break_near_address;
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LoggingReadFile(child.stdout_read_handle(),
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&break_near_address,
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sizeof(break_near_address));
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delegate.set_break_near(break_near_address);
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// Wait for the child to crash and the exception information to be validated.
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WaitForSingleObject(completed.get(), INFINITE);
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}
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TEST(ExceptionSnapshotWinTest, ChildCrash) {
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TestCrashingChild(FILE_PATH_LITERAL("."));
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}
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#if defined(ARCH_CPU_64_BITS)
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TEST(ExceptionSnapshotWinTest, ChildCrashWOW64) {
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#ifndef NDEBUG
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TestCrashingChild(FILE_PATH_LITERAL("..\\..\\out\\Debug"));
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#else
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TestCrashingChild(FILE_PATH_LITERAL("..\\..\\out\\Release"));
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#endif
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}
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#endif // ARCH_CPU_64_BITS
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class SimulateDelegate : public ExceptionHandlerServer::Delegate {
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public:
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SimulateDelegate(HANDLE server_ready, HANDLE completed_test_event)
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: server_ready_(server_ready),
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completed_test_event_(completed_test_event),
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dump_near_(0) {}
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~SimulateDelegate() override {}
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void set_dump_near(WinVMAddress dump_near) { dump_near_ = dump_near; }
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void ExceptionHandlerServerStarted() override { SetEvent(server_ready_); }
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unsigned int ExceptionHandlerServerException(
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HANDLE process,
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WinVMAddress exception_information_address,
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WinVMAddress debug_critical_section_address) override {
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ScopedProcessSuspend suspend(process);
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ProcessSnapshotWin snapshot;
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snapshot.Initialize(process,
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ProcessSuspensionState::kSuspended,
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debug_critical_section_address);
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snapshot.InitializeException(exception_information_address);
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EXPECT_TRUE(snapshot.Exception());
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EXPECT_EQ(0x517a7ed, snapshot.Exception()->Exception());
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// Verify the dump was captured at the expected location with some slop
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// space.
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const uint64_t kAllowedOffset = 64;
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EXPECT_GT(snapshot.Exception()->Context()->InstructionPointer(),
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dump_near_);
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EXPECT_LT(snapshot.Exception()->Context()->InstructionPointer(),
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dump_near_ + kAllowedOffset);
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EXPECT_EQ(snapshot.Exception()->Context()->InstructionPointer(),
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snapshot.Exception()->ExceptionAddress());
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SetEvent(completed_test_event_);
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return 0;
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}
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private:
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HANDLE server_ready_; // weak
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HANDLE completed_test_event_; // weak
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WinVMAddress dump_near_;
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DISALLOW_COPY_AND_ASSIGN(SimulateDelegate);
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};
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void TestDumpWithoutCrashingChild(
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const base::string16& directory_modification) {
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// Set up the registration server on a background thread.
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std::string pipe_name = "\\\\.\\pipe\\handler_test_pipe_" +
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base::StringPrintf("%08x", GetCurrentProcessId());
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ScopedKernelHANDLE server_ready(CreateEvent(nullptr, false, false, nullptr));
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ScopedKernelHANDLE completed(CreateEvent(nullptr, false, false, nullptr));
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SimulateDelegate delegate(server_ready.get(), completed.get());
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ExceptionHandlerServer exception_handler_server;
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RunServerThread server_thread(
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&exception_handler_server, &delegate, pipe_name);
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server_thread.Start();
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ScopedStopServerAndJoinThread scoped_stop_server_and_join_thread(
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&exception_handler_server, &server_thread);
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WaitForSingleObject(server_ready.get(), INFINITE);
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// Spawn a child process, passing it the pipe name to connect to.
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base::FilePath test_executable = Paths::Executable();
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std::wstring child_test_executable =
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test_executable.DirName()
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.Append(directory_modification)
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.Append(test_executable.BaseName().RemoveFinalExtension().value() +
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L"_dump_without_crashing.exe")
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.value();
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ChildLauncher child(child_test_executable, base::UTF8ToUTF16(pipe_name));
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child.Start();
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// The child tells us (approximately) where it will capture a dump.
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WinVMAddress dump_near_address;
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LoggingReadFile(child.stdout_read_handle(),
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&dump_near_address,
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sizeof(dump_near_address));
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delegate.set_dump_near(dump_near_address);
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// Wait for the child to crash and the exception information to be validated.
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WaitForSingleObject(completed.get(), INFINITE);
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}
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TEST(SimulateCrash, ChildDumpWithoutCrashing) {
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TestDumpWithoutCrashingChild(FILE_PATH_LITERAL("."));
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}
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#if defined(ARCH_CPU_64_BITS)
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TEST(SimulateCrash, ChildDumpWithoutCrashingWOW64) {
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#ifndef NDEBUG
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TestDumpWithoutCrashingChild(FILE_PATH_LITERAL("..\\..\\out\\Debug"));
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#else
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TestDumpWithoutCrashingChild(FILE_PATH_LITERAL("..\\..\\out\\Release"));
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#endif
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}
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#endif // ARCH_CPU_64_BITS
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} // namespace
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} // namespace test
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} // namespace crashpad
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