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475ac81cce
Windows requires the connection to the handler to do anything, so it can't really be implemented or tested without CrashpadClient and the connection machinery. R=mark@chromium.org BUG=crashpad:53 Review URL: https://codereview.chromium.org/1356383002 .
43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
// Copyright 2015 The Crashpad Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <windows.h>
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#include "base/logging.h"
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#include "client/crashpad_client.h"
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#include "client/simulate_crash.h"
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#include "util/file/file_io.h"
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#include "util/win/address_types.h"
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__declspec(noinline) crashpad::WinVMAddress CurrentAddress() {
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return reinterpret_cast<crashpad::WinVMAddress>(_ReturnAddress());
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}
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int main(int argc, char* argv[]) {
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CHECK_EQ(argc, 2);
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crashpad::CrashpadClient client;
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CHECK(client.SetHandler(argv[1]));
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CHECK(client.UseHandler());
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HANDLE out = GetStdHandle(STD_OUTPUT_HANDLE);
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PCHECK(out != INVALID_HANDLE_VALUE) << "GetStdHandle";
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crashpad::WinVMAddress current_address = CurrentAddress();
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crashpad::CheckedWriteFile(out, ¤t_address, sizeof(current_address));
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CRASHPAD_SIMULATE_CRASH();
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return 0;
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}
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