crashpad/snapshot/memory_snapshot.h
Mark Mentovai 4299ab3c4c Add MinidumpMemoryListWriter::AddFromSnapshot(), everything downstream,
and its test.

TEST=minidump_test MinidumpMemoryWriter.AddFromSnapshot
R=rsesek@chromium.org

Review URL: https://codereview.chromium.org/641603006
2014-10-30 17:15:49 -04:00

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// Copyright 2014 The Crashpad Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef CRASHPAD_SNAPSHOT_MEMORY_SNAPSHOT_H_
#define CRASHPAD_SNAPSHOT_MEMORY_SNAPSHOT_H_
#include <stdint.h>
#include <sys/types.h>
namespace crashpad {
//! \brief An abstract interface to a snapshot representing a region of memory
//! present in a snapshot process.
class MemorySnapshot {
public:
//! \brief An interface that MemorySnapshot clients must implement in order to
//! receive memory snapshot data.
//!
//! This callback-based model frees MemorySnapshot implementations from having
//! to deal with memory region ownership problems. When a memory snapshots
//! data is read, it will be passed to a delegate method.
class Delegate {
public:
virtual ~Delegate() {}
//! \brief Called by MemorySnapshot::Read() to provide data requested by a
//! call to that method.
//!
//! \param[in] data A pointer to the data that was read. The callee does not
//! take ownership of this data. This data is only valid for the
//! duration of the call to this method. This parameter may be `nullptr`
//! if \a size is `0`.
//! \param[in] size The size of the data that was read.
//!
//! \return `true` on success, `false` on failure. MemoryDelegate::Read()
//! will use this as its own return value.
virtual bool MemorySnapshotDelegateRead(void* data, size_t size) = 0;
};
virtual ~MemorySnapshot() {}
//! \brief The base address of the memory snapshot in the snapshot process
//! address space.
virtual uint64_t Address() const = 0;
//! \brief The size of the memory snapshot.
virtual size_t Size() const = 0;
//! \brief Calls Delegate::MemorySnapshotDelegateRead(), providing it with
//! the memory snapshots data.
//!
//! Implementations do not necessarily read the memory snapshot data prior to
//! this method being called. Memory snapshot data may be loaded lazily and
//! may be discarded after being passed to the delegate. This provides clean
//! memory management without burdening a snapshot implementation with the
//! requirement that it track all memory region data simultaneously.
//!
//! \return `false` on failure, otherwise, the return value of
//! Delegate::MemorySnapshotDelegateRead(), which should be `true` on
//! success and `false` on failure.
virtual bool Read(Delegate* delegate) const = 0;
};
} // namespace crashpad
#endif // CRASHPAD_SNAPSHOT_MEMORY_SNAPSHOT_H_