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This change was partially scripted and partially done manually with vim regex + manually placing the deleted constructors. The script change looked for destructors in the public: section of a class, if that existed the deleted constructors would go before the destructor. For manual placement I looked for any constructor in the public: section of the corresponding class. If there wasn't one, then it would ideally have gone as the first entry except below enums, classes and typedefs. This may not have been perfect, but is hopefully good enough. Fingers crossed. #include "base/macros.h" is removed from files that don't use ignore_result, which is the only other thing defined in base/macros.h. Bug: chromium:1010217 Change-Id: I099526255a40b1ac1264904b4ece2f3f503c9418 Reviewed-on: https://chromium-review.googlesource.com/c/crashpad/crashpad/+/3171034 Reviewed-by: Mark Mentovai <mark@chromium.org> Commit-Queue: Peter Boström <pbos@chromium.org>
146 lines
4.8 KiB
C++
146 lines
4.8 KiB
C++
// Copyright 2015 The Crashpad Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef CRASHPAD_SNAPSHOT_WIN_PROCESS_READER_WIN_H_
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#define CRASHPAD_SNAPSHOT_WIN_PROCESS_READER_WIN_H_
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#include <windows.h>
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#include <sys/time.h>
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#include <vector>
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#include "build/build_config.h"
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#include "util/misc/initialization_state_dcheck.h"
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#include "util/process/process_memory_win.h"
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#include "util/win/address_types.h"
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#include "util/win/process_info.h"
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namespace crashpad {
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//! \brief State of process being read by ProcessReaderWin.
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enum class ProcessSuspensionState : bool {
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//! \brief The process has not been suspended.
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kRunning,
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//! \brief The process is suspended.
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kSuspended,
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};
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//! \brief Accesses information about another process, identified by a `HANDLE`.
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class ProcessReaderWin {
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public:
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//! \brief Contains information about a thread that belongs to a process.
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struct Thread {
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Thread();
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~Thread() {}
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union {
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CONTEXT native;
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#if defined(ARCH_CPU_64_BITS)
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WOW64_CONTEXT wow64;
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#endif
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} context;
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uint64_t id;
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WinVMAddress teb_address;
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WinVMSize teb_size;
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WinVMAddress stack_region_address;
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WinVMSize stack_region_size;
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uint32_t suspend_count;
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uint32_t priority_class;
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uint32_t priority;
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};
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ProcessReaderWin();
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ProcessReaderWin(const ProcessReaderWin&) = delete;
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ProcessReaderWin& operator=(const ProcessReaderWin&) = delete;
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~ProcessReaderWin();
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//! \brief Initializes this object. This method must be called before any
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//! other.
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//!
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//! \param[in] process Process handle, must have `PROCESS_QUERY_INFORMATION`,
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//! `PROCESS_VM_READ`, and `PROCESS_DUP_HANDLE` access.
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//! \param[in] suspension_state Whether \a process has already been suspended
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//! by the caller. Typically, this will be
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//! ProcessSuspensionState::kSuspended, except for testing uses and where
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//! the reader is reading itself.
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//!
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//! \return `true` on success, indicating that this object will respond
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//! validly to further method calls. `false` on failure. On failure, no
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//! further method calls should be made.
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//!
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//! \sa ScopedProcessSuspend
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bool Initialize(HANDLE process, ProcessSuspensionState suspension_state);
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//! \return `true` if the target task is a 64-bit process.
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bool Is64Bit() const { return process_info_.Is64Bit(); }
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//! \brief Return a memory reader for the target process.
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const ProcessMemoryWin* Memory() const { return &process_memory_; }
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//! \brief Determines the target process' start time.
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//!
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//! \param[out] start_time The time that the process started.
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//!
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//! \return `true` on success, `false` on failure, with a warning logged.
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bool StartTime(timeval* start_time) const;
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//! \brief Determines the target process' execution time.
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//!
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//! \param[out] user_time The amount of time the process has executed code in
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//! user mode.
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//! \param[out] system_time The amount of time the process has executed code
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//! in kernel mode.
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//!
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//! \return `true` on success, `false` on failure, with a warning logged.
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bool CPUTimes(timeval* user_time, timeval* system_time) const;
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//! \return The threads that are in the process. The first element (at index
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//! `0`) corresponds to the main thread.
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const std::vector<Thread>& Threads();
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//! \return The modules loaded in the process. The first element (at index
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//! `0`) corresponds to the main executable.
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const std::vector<ProcessInfo::Module>& Modules();
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//! \return A ProcessInfo object for the process being read.
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const ProcessInfo& GetProcessInfo() const;
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//! \brief Decrements the thread suspend counts for all thread ids other than
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//! \a except_thread_id.
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//!
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//! Used to adjust the thread suspend count to correspond to the actual values
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//! for the process before Crashpad got involved.
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void DecrementThreadSuspendCounts(uint64_t except_thread_id);
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private:
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template <class Traits>
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void ReadThreadData(bool is_64_reading_32);
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HANDLE process_;
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ProcessInfo process_info_;
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ProcessMemoryWin process_memory_;
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std::vector<Thread> threads_;
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std::vector<ProcessInfo::Module> modules_;
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ProcessSuspensionState suspension_state_;
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bool initialized_threads_;
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InitializationStateDcheck initialized_;
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};
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} // namespace crashpad
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#endif // CRASHPAD_SNAPSHOT_WIN_PROCESS_READER_WIN_H_
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