crashpad/test/test_paths.cc
Mark Mentovai 6278690abe Update copyright boilerplate, 2022 edition (Crashpad)
sed -i '' -E -e 's/Copyright (.+) The Crashpad Authors\. All rights reserved\.$/Copyright \1 The Crashpad Authors/' $(git grep -El 'Copyright (.+) The Crashpad Authors\. All rights reserved\.$')

Bug: chromium:1098010
Change-Id: I8d6138469ddbe3d281a5d83f64cf918ec2491611
Reviewed-on: https://chromium-review.googlesource.com/c/crashpad/crashpad/+/3878262
Reviewed-by: Joshua Peraza <jperaza@chromium.org>
Commit-Queue: Mark Mentovai <mark@chromium.org>
2022-09-06 23:54:07 +00:00

246 lines
7.6 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// Copyright 2015 The Crashpad Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "test/test_paths.h"
#include <stdlib.h>
#include <sys/stat.h>
#include "base/logging.h"
#include "build/build_config.h"
#include "util/misc/paths.h"
namespace crashpad {
namespace test {
namespace {
bool IsTestDataRoot(const base::FilePath& candidate) {
const base::FilePath marker_path =
candidate.Append(FILE_PATH_LITERAL("test"))
.Append(FILE_PATH_LITERAL("test_paths_test_data_root.txt"));
#if !BUILDFLAG(IS_WIN)
struct stat stat_buf;
int rv = stat(marker_path.value().c_str(), &stat_buf);
#else
struct _stat stat_buf;
int rv = _wstat(marker_path.value().c_str(), &stat_buf);
#endif
return rv == 0;
}
base::FilePath TestDataRootInternal() {
#if BUILDFLAG(IS_FUCHSIA)
base::FilePath asset_path("/pkg/data");
if (!IsTestDataRoot(asset_path)) {
LOG(WARNING) << "test data root seems invalid, continuing anyway";
}
return asset_path;
#else // BUILDFLAG(IS_FUCHSIA)
#if !BUILDFLAG(IS_WIN)
const char* environment_value = getenv("CRASHPAD_TEST_DATA_ROOT");
#else // BUILDFLAG(IS_WIN)
const wchar_t* environment_value = _wgetenv(L"CRASHPAD_TEST_DATA_ROOT");
#endif
if (environment_value) {
// It was specified explicitly, so use it even if it seems incorrect.
if (!IsTestDataRoot(base::FilePath(environment_value))) {
LOG(WARNING) << "CRASHPAD_TEST_DATA_ROOT seems invalid, honoring anyway";
}
return base::FilePath(environment_value);
}
base::FilePath executable_path;
if (Paths::Executable(&executable_path)) {
#if BUILDFLAG(IS_IOS) || BUILDFLAG(IS_ANDROID)
// On Android and iOS, test data is in a crashpad_test_data directory
// adjacent to the main executable. On iOS, this refers to the main
// executable file inside the .app bundle, so crashpad_test_data is also
// inside the bundle.
base::FilePath candidate = executable_path.DirName()
.Append("crashpad_test_data");
#else // BUILDFLAG(IS_IOS) || BUILDFLAG(IS_ANDRID)
// In a standalone build, the test executable is usually at
// out/{Debug,Release} relative to the Crashpad root.
base::FilePath candidate =
base::FilePath(executable_path.DirName()
.Append(base::FilePath::kParentDirectory)
.Append(base::FilePath::kParentDirectory));
#endif // BUILDFLAG(IS_IOS) || BUILDFLAG(IS_ANDROID)
if (IsTestDataRoot(candidate)) {
return candidate;
}
// In an in-Chromium build, the test executable is usually at
// out/{Debug,Release} relative to the Chromium root, and the Crashpad root
// is at third_party/crashpad/crashpad relative to the Chromium root.
candidate = candidate.Append(FILE_PATH_LITERAL("third_party"))
.Append(FILE_PATH_LITERAL("crashpad"))
.Append(FILE_PATH_LITERAL("crashpad"));
if (IsTestDataRoot(candidate)) {
return candidate;
}
}
// If nothing else worked, use the current directory, issuing a warning if it
// doesnt seem right.
if (!IsTestDataRoot(base::FilePath(base::FilePath::kCurrentDirectory))) {
LOG(WARNING) << "could not locate a valid test data root";
}
return base::FilePath(base::FilePath::kCurrentDirectory);
#endif // BUILDFLAG(IS_FUCHSIA)
}
#if BUILDFLAG(IS_WIN) && defined(ARCH_CPU_64_BITS)
// Returns the pathname of a directory containing 32-bit test build output.
//
// It would be better for this to be named 32BitOutputDirectory(), but thats
// not a legal name.
base::FilePath Output32BitDirectory() {
const wchar_t* environment_value = _wgetenv(L"CRASHPAD_TEST_32_BIT_OUTPUT");
if (!environment_value) {
return base::FilePath();
}
return base::FilePath(environment_value);
}
#endif // BUILDFLAG(IS_WIN) && defined(ARCH_CPU_64_BITS)
} // namespace
// static
base::FilePath TestPaths::Executable() {
base::FilePath executable_path;
CHECK(Paths::Executable(&executable_path));
#if defined(CRASHPAD_IS_IN_FUCHSIA)
executable_path = base::FilePath("/pkg/bin/app");
#endif
return executable_path;
}
// static
base::FilePath TestPaths::ExpectedExecutableBasename(
const base::FilePath::StringType& name) {
#if BUILDFLAG(IS_FUCHSIA)
// Apps in Fuchsia packages are always named "app".
return base::FilePath("app");
#else // BUILDFLAG(IS_FUCHSIA)
#if defined(CRASHPAD_IS_IN_CHROMIUM)
base::FilePath::StringType executable_name(
FILE_PATH_LITERAL("crashpad_tests"));
#else // CRASHPAD_IS_IN_CHROMIUM
base::FilePath::StringType executable_name(name);
#endif // CRASHPAD_IS_IN_CHROMIUM
#if BUILDFLAG(IS_WIN)
executable_name += FILE_PATH_LITERAL(".exe");
#endif // BUILDFLAG(IS_WIN)
return base::FilePath(executable_name);
#endif // BUILDFLAG(IS_FUCHSIA)
}
// static
base::FilePath TestPaths::TestDataRoot() {
static base::FilePath* test_data_root =
new base::FilePath(TestDataRootInternal());
return *test_data_root;
}
// static
base::FilePath TestPaths::BuildArtifact(
const base::FilePath::StringType& module,
const base::FilePath::StringType& artifact,
FileType file_type,
Architecture architecture) {
base::FilePath directory;
switch (architecture) {
case Architecture::kDefault:
directory = Executable().DirName();
break;
#if BUILDFLAG(IS_WIN) && defined(ARCH_CPU_64_BITS)
case Architecture::k32Bit:
directory = Output32BitDirectory();
CHECK(!directory.empty());
break;
#endif // BUILDFLAG(IS_WIN) && ARCH_CPU_64_BITS
}
base::FilePath::StringType test_name =
FILE_PATH_LITERAL("crashpad_") + module + FILE_PATH_LITERAL("_test");
#if !defined(CRASHPAD_IS_IN_CHROMIUM) && !BUILDFLAG(IS_FUCHSIA)
CHECK(Executable().BaseName().RemoveFinalExtension().value() == test_name);
#endif // !CRASHPAD_IS_IN_CHROMIUM
base::FilePath::StringType extension;
switch (file_type) {
case FileType::kNone:
break;
case FileType::kExecutable:
#if BUILDFLAG(IS_WIN)
extension = FILE_PATH_LITERAL(".exe");
#elif BUILDFLAG(IS_FUCHSIA)
directory = base::FilePath(FILE_PATH_LITERAL("/pkg/bin"));
#endif // BUILDFLAG(IS_WIN)
break;
case FileType::kLoadableModule:
#if BUILDFLAG(IS_WIN)
extension = FILE_PATH_LITERAL(".dll");
#else // BUILDFLAG(IS_WIN)
extension = FILE_PATH_LITERAL(".so");
#endif // BUILDFLAG(IS_WIN)
#if BUILDFLAG(IS_FUCHSIA)
// TODO(scottmg): .so files are currently deployed into /boot/lib, where
// they'll be found (without a path) by the loader. Application packaging
// infrastructure is in progress, so this will likely change again in the
// future.
directory = base::FilePath();
#endif
break;
case FileType::kCertificate:
#if defined(CRASHPAD_IS_IN_FUCHSIA)
directory = base::FilePath(FILE_PATH_LITERAL("/pkg/data"));
#endif
extension = FILE_PATH_LITERAL(".pem");
break;
}
return directory.Append(test_name + FILE_PATH_LITERAL("_") + artifact +
extension);
}
#if BUILDFLAG(IS_WIN) && defined(ARCH_CPU_64_BITS)
// static
bool TestPaths::Has32BitBuildArtifacts() {
return !Output32BitDirectory().empty();
}
#endif // BUILDFLAG(IS_WIN) && defined(ARCH_CPU_64_BITS)
} // namespace test
} // namespace crashpad