crashpad/snapshot/win/thread_snapshot_win.h
Peter Boström 1aa478d161 Remove DISALLOW_* macros in crashpad
This change was partially scripted and partially done manually with vim
regex + manually placing the deleted constructors.

The script change looked for destructors in the public: section of a
class, if that existed the deleted constructors would go before the
destructor.

For manual placement I looked for any constructor in the public: section
of the corresponding class. If there wasn't one, then it would ideally
have gone as the first entry except below enums, classes and typedefs.
This may not have been perfect, but is hopefully good enough. Fingers
crossed.

#include "base/macros.h" is removed from files that don't use
ignore_result, which is the only other thing defined in base/macros.h.

Bug: chromium:1010217
Change-Id: I099526255a40b1ac1264904b4ece2f3f503c9418
Reviewed-on: https://chromium-review.googlesource.com/c/crashpad/crashpad/+/3171034
Reviewed-by: Mark Mentovai <mark@chromium.org>
Commit-Queue: Peter Boström <pbos@chromium.org>
2021-09-21 15:09:44 +00:00

99 lines
3.2 KiB
C++

// Copyright 2015 The Crashpad Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef CRASHPAD_SNAPSHOT_WIN_THREAD_SNAPSHOT_WIN_H_
#define CRASHPAD_SNAPSHOT_WIN_THREAD_SNAPSHOT_WIN_H_
#include <stdint.h>
#include <memory>
#include <vector>
#include "build/build_config.h"
#include "snapshot/cpu_context.h"
#include "snapshot/memory_snapshot.h"
#include "snapshot/memory_snapshot_generic.h"
#include "snapshot/thread_snapshot.h"
#include "snapshot/win/process_reader_win.h"
#include "util/misc/initialization_state_dcheck.h"
namespace crashpad {
class ProcessReaderWin;
namespace internal {
//! \brief A ThreadSnapshot of a thread in a running (or crashed) process on a
//! Windows system.
class ThreadSnapshotWin final : public ThreadSnapshot {
public:
ThreadSnapshotWin();
ThreadSnapshotWin(const ThreadSnapshotWin&) = delete;
ThreadSnapshotWin& operator=(const ThreadSnapshotWin&) = delete;
~ThreadSnapshotWin() override;
//! \brief Initializes the object.
//!
//! \param[in] process_reader A ProcessReaderWin for the process containing
//! the thread.
//! \param[in] process_reader_thread The thread within the ProcessReaderWin
//! for which the snapshot should be created.
//! \param[in,out] gather_indirectly_referenced_memory_bytes_remaining If
//! non-null, add extra memory regions to the snapshot pointed to by the
//! thread's stack. The size of the regions added is subtracted from the
//! count, and when it's `0`, no more regions will be added.
//!
//! \return `true` if the snapshot could be created, `false` otherwise with
//! an appropriate message logged.
bool Initialize(
ProcessReaderWin* process_reader,
const ProcessReaderWin::Thread& process_reader_thread,
uint32_t* gather_indirectly_referenced_memory_bytes_remaining);
// ThreadSnapshot:
const CPUContext* Context() const override;
const MemorySnapshot* Stack() const override;
uint64_t ThreadID() const override;
int SuspendCount() const override;
int Priority() const override;
uint64_t ThreadSpecificDataAddress() const override;
std::vector<const MemorySnapshot*> ExtraMemory() const override;
private:
union {
#if defined(ARCH_CPU_X86_FAMILY)
CPUContextX86 x86;
CPUContextX86_64 x86_64;
#elif defined(ARCH_CPU_ARM64)
CPUContextARM64 arm64;
#else
#error Unsupported Windows Arch
#endif
} context_union_;
CPUContext context_;
MemorySnapshotGeneric stack_;
MemorySnapshotGeneric teb_;
ProcessReaderWin::Thread thread_;
InitializationStateDcheck initialized_;
std::vector<std::unique_ptr<MemorySnapshotGeneric>> pointed_to_memory_;
};
} // namespace internal
} // namespace crashpad
#endif // CRASHPAD_SNAPSHOT_WIN_THREAD_SNAPSHOT_WIN_H_