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1aa478d161
This change was partially scripted and partially done manually with vim regex + manually placing the deleted constructors. The script change looked for destructors in the public: section of a class, if that existed the deleted constructors would go before the destructor. For manual placement I looked for any constructor in the public: section of the corresponding class. If there wasn't one, then it would ideally have gone as the first entry except below enums, classes and typedefs. This may not have been perfect, but is hopefully good enough. Fingers crossed. #include "base/macros.h" is removed from files that don't use ignore_result, which is the only other thing defined in base/macros.h. Bug: chromium:1010217 Change-Id: I099526255a40b1ac1264904b4ece2f3f503c9418 Reviewed-on: https://chromium-review.googlesource.com/c/crashpad/crashpad/+/3171034 Reviewed-by: Mark Mentovai <mark@chromium.org> Commit-Queue: Peter Boström <pbos@chromium.org>
58 lines
2.0 KiB
C++
58 lines
2.0 KiB
C++
// Copyright 2015 The Crashpad Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef CRASHPAD_UTIL_WIN_SCOPED_PROCESS_SUSPEND_H_
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#define CRASHPAD_UTIL_WIN_SCOPED_PROCESS_SUSPEND_H_
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#include <windows.h>
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namespace crashpad {
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//! \brief Manages the suspension of another process.
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//!
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//! While an object of this class exists, the other process will be suspended.
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//! Once the object is destroyed, the other process will become eligible for
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//! resumption.
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//!
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//! If this process crashes while this object exists, there is no guarantee that
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//! the other process will be resumed.
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class ScopedProcessSuspend {
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public:
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//! Does not take ownership of \a process.
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explicit ScopedProcessSuspend(HANDLE process);
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ScopedProcessSuspend(const ScopedProcessSuspend&) = delete;
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ScopedProcessSuspend& operator=(const ScopedProcessSuspend&) = delete;
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~ScopedProcessSuspend();
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//! \brief Informs the object that the suspended process may be terminating,
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//! and that this should not be treated as an error.
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//!
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//! Normally, attempting to resume a terminating process during destruction
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//! results in an error message being logged for
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//! `STATUS_PROCESS_IS_TERMINATING`. When it is known that a process may be
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//! terminating, this method may be called to suppress that error message.
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void TolerateTermination();
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private:
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HANDLE process_;
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bool tolerate_termination_ = false;
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};
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} // namespace crashpad
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#endif // CRASHPAD_UTIL_WIN_SCOPED_PROCESS_SUSPEND_H_
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