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6265674c98
This was tested locally by adding "-Wunreachable-code-aggressive" after making NOTREACHED() [[noreturn]] in mini_chromium and then getting that to compile. Bug: chromium:40580068 Change-Id: I7ec1c72be1d73436d128660a621e9060eaebaee8 Reviewed-on: https://chromium-review.googlesource.com/c/crashpad/crashpad/+/5780891 Reviewed-by: Mark Mentovai <mark@chromium.org>
130 lines
4.7 KiB
C++
130 lines
4.7 KiB
C++
// Copyright 2022 The Crashpad Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef CRASHPAD_UTIL_SYNCHRONIZATION_SCOPED_SPIN_GUARD_H_
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#define CRASHPAD_UTIL_SYNCHRONIZATION_SCOPED_SPIN_GUARD_H_
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#include <atomic>
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#include <optional>
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#include <utility>
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#include "base/check.h"
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#include "base/notreached.h"
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#include "util/misc/clock.h"
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namespace crashpad {
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//! \brief Spinlock state for `ScopedSpinGuard`.
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struct SpinGuardState final {
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//! \brief A `ScopedSpinGuard` in an unlocked state.
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constexpr SpinGuardState() : locked(false) {}
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SpinGuardState(const SpinGuardState&) = delete;
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SpinGuardState& operator=(const SpinGuardState&) = delete;
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//! \brief `true` if the `ScopedSpinGuard` is locked, `false` otherwise.
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std::atomic<bool> locked;
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static_assert(std::atomic<bool>::is_always_lock_free,
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"std::atomic<bool> may not be signal-safe");
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static_assert(sizeof(std::atomic<bool>) == sizeof(bool),
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"std::atomic<bool> adds size to bool");
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};
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//! \brief A scoped mutual-exclusion guard wrapping a `SpinGuardState` with RAII
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//! semantics.
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class ScopedSpinGuard final {
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//! \brief The duration in nanoseconds between attempts to lock the spinlock.
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static constexpr uint64_t kSpinGuardSleepTimeNanos = 10;
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public:
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ScopedSpinGuard(const ScopedSpinGuard&) = delete;
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ScopedSpinGuard& operator=(const ScopedSpinGuard&) = delete;
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ScopedSpinGuard(ScopedSpinGuard&& other) noexcept : state_(nullptr) {
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std::swap(state_, other.state_);
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}
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ScopedSpinGuard& operator=(ScopedSpinGuard&& other) {
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std::swap(state_, other.state_);
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return *this;
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}
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//! \brief Spins up to `timeout_nanos` nanoseconds trying to lock `state`.
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//! \param[in] timeout_nanos The timeout in nanoseconds after which this gives
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//! up trying to lock the spinlock and returns `std::nullopt`.
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//! \param[in,out] state The spinlock state to attempt to lock. This method
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//! holds a pointer to `state`, so `state` must outlive the lifetime of
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//! this object.
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//! \return The locked `ScopedSpinGuard` on success, or `std::nullopt` on
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//! timeout.
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static std::optional<ScopedSpinGuard> TryCreateScopedSpinGuard(
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uint64_t timeout_nanos,
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SpinGuardState& state) {
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const uint64_t clock_end_time_nanos =
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ClockMonotonicNanoseconds() + timeout_nanos;
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while (true) {
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bool expected_current_value = false;
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// `std::atomic::compare_exchange_weak()` is allowed to spuriously fail on
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// architectures like ARM, which can cause timeouts even for
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// single-threaded cases (https://crbug.com/340980960,
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// http://b/296082201).
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//
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// Use `std::compare_exchange_strong()` instead to avoid spurious failures
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// in the common case.
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if (state.locked.compare_exchange_strong(expected_current_value,
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true,
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std::memory_order_acquire,
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std::memory_order_relaxed)) {
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return std::make_optional<ScopedSpinGuard>(state);
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}
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if (ClockMonotonicNanoseconds() >= clock_end_time_nanos) {
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return std::nullopt;
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}
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SleepNanoseconds(kSpinGuardSleepTimeNanos);
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}
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NOTREACHED();
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}
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~ScopedSpinGuard() {
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if (state_) {
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#ifdef NDEBUG
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state_->locked.store(false, std::memory_order_release);
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#else
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bool old = state_->locked.exchange(false, std::memory_order_release);
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DCHECK(old);
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#endif
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}
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}
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//! \brief A `ScopedSpinGuard` wrapping a locked `SpinGuardState`.
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//! \param[in,out] locked_state A locked `SpinGuardState`. This method
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//! holds a pointer to `state`, so `state` must outlive the lifetime of
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//! this object.
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ScopedSpinGuard(SpinGuardState& locked_state) : state_(&locked_state) {
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DCHECK(locked_state.locked);
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}
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private:
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// \brief Optional spinlock state, unlocked when this object goes out of
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// scope.
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//
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// If this is `nullptr`, then this object has been moved from, and the state
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// is no longer valid. In that case, nothing will be unlocked when this object
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// is destroyed.
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SpinGuardState* state_;
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};
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} // namespace crashpad
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#endif // CRASHPAD_UTIL_SYNCHRONIZATION_SCOPED_SPIN_GUARD_H_
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