// Copyright 2014 The Crashpad Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "util/mach/child_port_handshake.h" #include "base/mac/scoped_mach_port.h" #include "gtest/gtest.h" #include "util/mach/child_port_types.h" #include "util/mach/mach_extensions.h" #include "util/test/multiprocess.h" namespace crashpad { namespace test { namespace { class ChildPortHandshakeTest : public Multiprocess { public: enum TestType { kTestTypeChildChecksIn = 0, kTestTypeChildDoesNotCheckIn_ReadsPipe, kTestTypeChildDoesNotCheckIn, kTestTypeTokenIncorrect, kTestTypeTokenIncorrectThenCorrect, }; explicit ChildPortHandshakeTest(TestType test_type) : Multiprocess(), child_port_handshake_(), test_type_(test_type) {} ~ChildPortHandshakeTest() {} private: // Multiprocess: void MultiprocessParent() override { base::mac::ScopedMachSendRight child_port( child_port_handshake_.RunServer()); switch (test_type_) { case kTestTypeChildChecksIn: case kTestTypeTokenIncorrectThenCorrect: EXPECT_EQ(bootstrap_port, child_port); break; case kTestTypeChildDoesNotCheckIn_ReadsPipe: case kTestTypeChildDoesNotCheckIn: case kTestTypeTokenIncorrect: EXPECT_EQ(kMachPortNull, child_port); break; } } void MultiprocessChild() override { int read_pipe = child_port_handshake_.ReadPipeFD(); switch (test_type_) { case kTestTypeChildChecksIn: ChildPortHandshake::RunClient( read_pipe, bootstrap_port, MACH_MSG_TYPE_COPY_SEND); break; case kTestTypeChildDoesNotCheckIn_ReadsPipe: { // Don’t run the standard client routine. Instead, drain the pipe, which // will get the parent to the point that it begins waiting for a // check-in message. Then, exit. The pipe is drained using the same // implementation that the real client would use. child_port_token_t token; std::string service_name; ChildPortHandshake::RunClientInternal_ReadPipe( read_pipe, &token, &service_name); break; } case kTestTypeChildDoesNotCheckIn: break; case kTestTypeTokenIncorrect: { // Don’t run the standard client routine. Instead, read the token and // service name, mutate the token, and then check in with the bad token. // The parent should reject the message. child_port_token_t token; std::string service_name; ChildPortHandshake::RunClientInternal_ReadPipe( read_pipe, &token, &service_name); child_port_token_t bad_token = ~token; ChildPortHandshake::RunClientInternal_SendCheckIn( service_name, bad_token, mach_task_self(), MACH_MSG_TYPE_COPY_SEND); break; } case kTestTypeTokenIncorrectThenCorrect: { // Don’t run the standard client routine. Instead, read the token and // service name. Mutate the token, and check in with the bad token, // expecting the parent to reject the message. Then, check in with the // correct token, expecting the parent to accept it. child_port_token_t token; std::string service_name; ChildPortHandshake::RunClientInternal_ReadPipe( read_pipe, &token, &service_name); child_port_token_t bad_token = ~token; ChildPortHandshake::RunClientInternal_SendCheckIn( service_name, bad_token, mach_task_self(), MACH_MSG_TYPE_COPY_SEND); ChildPortHandshake::RunClientInternal_SendCheckIn( service_name, token, bootstrap_port, MACH_MSG_TYPE_COPY_SEND); break; } } } private: ChildPortHandshake child_port_handshake_; TestType test_type_; DISALLOW_COPY_AND_ASSIGN(ChildPortHandshakeTest); }; TEST(ChildPortHandshake, ChildChecksIn) { // In this test, the client checks in with the server normally. It sends a // copy of its bootstrap port to the server, because both parent and child // should have the same bootstrap port, allowing for verification. ChildPortHandshakeTest test(ChildPortHandshakeTest::kTestTypeChildChecksIn); test.Run(); } TEST(ChildPortHandshake, ChildDoesNotCheckIn) { // In this test, the client exits without checking in. This tests that the // server properly detects that it has lost a client. Whether or not the // client closes the pipe before the server writes to it is a race, and the // server needs to be able to detect client loss in both cases, so the // ChildDoesNotCheckIn_ReadsPipe and NoChild tests also exist to test these // individual cases more deterministically. ChildPortHandshakeTest test( ChildPortHandshakeTest::kTestTypeChildDoesNotCheckIn); test.Run(); } TEST(ChildPortHandshake, ChildDoesNotCheckIn_ReadsPipe) { // In this test, the client reads from its pipe, and subsequently exits // without checking in. This tests that the server properly detects that it // has lost its client after sending instructions to it via the pipe, while // waiting for a check-in message. ChildPortHandshakeTest test( ChildPortHandshakeTest::kTestTypeChildDoesNotCheckIn_ReadsPipe); test.Run(); } TEST(ChildPortHandshake, TokenIncorrect) { // In this test, the client checks in with the server with an incorrect token // value and a copy of its own task port. The server should reject the message // because of the invalid token, and return MACH_PORT_NULL to its caller. ChildPortHandshakeTest test(ChildPortHandshakeTest::kTestTypeTokenIncorrect); test.Run(); } TEST(ChildPortHandshake, TokenIncorrectThenCorrect) { // In this test, the client checks in with the server with an incorrect token // value and a copy of its own task port, and subsequently, the correct token // value and a copy of its bootstrap port. The server should reject the first // because of the invalid token, but it should continue waiting for a message // with a valid token as long as the pipe remains open. It should wind wind up // returning the bootstrap port, allowing for verification. ChildPortHandshakeTest test( ChildPortHandshakeTest::kTestTypeTokenIncorrectThenCorrect); test.Run(); } TEST(ChildPortHandshake, NoChild) { // In this test, the client never checks in with the parent because the child // never even runs. This tests that the server properly detects that it has // no client at all, and does not terminate execution with an error such as // “broken pipe” when attempting to send instructions to the client. This test // is similar to ChildDoesNotCheckIn, but because there’s no child at all, the // server is guaranteed to see that its pipe partner is gone. ChildPortHandshake child_port_handshake; base::mac::ScopedMachSendRight child_port(child_port_handshake.RunServer()); EXPECT_EQ(kMachPortNull, child_port); } } // namespace } // namespace test } // namespace crashpad