// Copyright 2015 The Crashpad Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef CRASHPAD_HANDLER_CRASH_REPORT_UPLOAD_THREAD_H_ #define CRASHPAD_HANDLER_CRASH_REPORT_UPLOAD_THREAD_H_ #include #include #include #include "build/build_config.h" #include "client/crash_report_database.h" #include "util/misc/uuid.h" #include "util/stdlib/thread_safe_vector.h" #include "util/thread/stoppable.h" #include "util/thread/worker_thread.h" namespace crashpad { //! \brief A thread that processes pending crash reports in a //! CrashReportDatabase by uploading them or marking them as completed //! without upload, as desired. //! //! A producer of crash reports should notify an object of this class that a new //! report has been added to the database by calling ReportPending(). //! //! Independently of being triggered by ReportPending(), objects of this class //! can periodically examine the database for pending reports. This allows //! failed upload attempts for reports left in the pending state to be retried. //! It also catches reports that are added without a ReportPending() signal //! being caught. This may happen if crash reports are added to the database by //! other processes. class CrashReportUploadThread : public WorkerThread::Delegate, public Stoppable { public: //! \brief Options to be passed to the CrashReportUploadThread constructor. struct Options { //! Whether client identifying parameters like product name or version //! should be added to the URL. bool identify_client_via_url; //! Whether uploads should be throttled to a (currently hardcoded) rate. bool rate_limit; //! Whether uploads should use `gzip` compression. bool upload_gzip; //! Whether to periodically check for new pending reports not already known //! to exist. When `false`, only an initial upload attempt will be made for //! reports known to exist by having been added by the ReportPending() //! method. No scans for new pending reports will be conducted. bool watch_pending_reports; }; //! \brief Constructs a new object. //! //! \param[in] database The database to upload crash reports from. //! \param[in] url The URL of the server to upload crash reports to. //! \param[in] options Options for the report uploads. CrashReportUploadThread(CrashReportDatabase* database, const std::string& url, const Options& options); CrashReportUploadThread(const CrashReportUploadThread&) = delete; CrashReportUploadThread& operator=(const CrashReportUploadThread&) = delete; ~CrashReportUploadThread(); //! \brief Informs the upload thread that a new pending report has been added //! to the database. //! //! \param[in] report_uuid The unique identifier of the newly added pending //! report. //! //! This method may be called from any thread. void ReportPending(const UUID& report_uuid); // Stoppable: //! \brief Starts a dedicated upload thread, which executes ThreadMain(). //! //! This method may only be be called on a newly-constructed object or after //! a call to Stop(). void Start() override; //! \brief Stops the upload thread. //! //! The upload thread will terminate after completing whatever task it is //! performing. If it is not performing any task, it will terminate //! immediately. This method blocks while waiting for the upload thread to //! terminate. //! //! This method must only be called after Start(). If Start() has been called, //! this method must be called before destroying an object of this class. //! //! This method may be called from any thread other than the upload thread. //! It is expected to only be called from the same thread that called Start(). void Stop() override; //! \return `true` if the thread is running, `false` if it is not. bool is_running() const { return thread_.is_running(); } private: //! \brief The result code from UploadReport(). enum class UploadResult { //! \brief The crash report was uploaded successfully. kSuccess, //! \brief The crash report upload failed in such a way that recovery is //! impossible. //! //! No further upload attempts should be made for the report. kPermanentFailure, //! \brief The crash report upload failed, but it might succeed again if //! retried in the future. //! //! If the report has not already been retried too many times, the caller //! may arrange to call UploadReport() for the report again in the future, //! after a suitable delay. kRetry, }; //! \brief Calls ProcessPendingReport() on pending reports. //! //! Assuming Stop() has not been called, this will process reports that the //! object has been made aware of in ReportPending(). Additionally, if the //! object was constructed with \a watch_pending_reports, it will also scan //! the crash report database for other pending reports, and process those as //! well. void ProcessPendingReports(); //! \brief Processes a single pending report from the database. //! //! \param[in] report The crash report to process. //! //! If report upload is enabled, this method attempts to upload \a report by //! calling UplaodReport(). If the upload is successful, the report will be //! marked as “completed” in the database. If the upload fails and more //! retries are desired, the report’s upload-attempt count and //! last-upload-attempt time will be updated in the database and it will //! remain in the “pending” state. If the upload fails and no more retries are //! desired, or report upload is disabled, it will be marked as “completed” in //! the database without ever having been uploaded. void ProcessPendingReport(const CrashReportDatabase::Report& report); //! \brief Attempts to upload a crash report. //! //! \param[in] report The report to upload. The caller is responsible for //! calling CrashReportDatabase::GetReportForUploading() before calling //! this method, and for calling //! CrashReportDatabase::RecordUploadComplete() after calling this method. //! \param[out] response_body If the upload attempt is successful, this will //! be set to the response body sent by the server. Breakpad-type servers //! provide the crash ID assigned by the server in the response body. //! //! \return A member of UploadResult indicating the result of the upload //! attempt. UploadResult UploadReport(const CrashReportDatabase::UploadReport* report, std::string* response_body); // WorkerThread::Delegate: //! \brief Calls ProcessPendingReports() in response to ReportPending() having //! been called on any thread, as well as periodically on a timer. void DoWork(const WorkerThread* thread) override; //! \brief Rate-limit uploads. //! //! \param[in] report The crash report to process. //! //! This currently implements very simplistic rate-limiting, compatible with //! the Breakpad client, where the strategy is to permit one upload attempt //! per hour, and retire reports that would exceed this limit or for which the //! upload fails on the first attempt. //! If upload was requested explicitly (i.e. by user action), do not throttle //! the upload. //! //! TODO(mark): Provide a proper rate-limiting strategy and allow for failed //! upload attempts to be retried. bool ShouldRateLimitUpload(const CrashReportDatabase::Report& report); #if BUILDFLAG(IS_IOS) //! \brief Rate-limit report retries. //! //! \param[in] report The crash report to process. //! //! This implements a per-report retry rate limit (as opposed to per upload //! rate limit in ShouldRateLimitUpload). When a report upload ends in a retry //! state, an in-memory only timestamp is stored in |retry_uuid_time_map_| //! with the next possible retry time. This timestamp is a backoff from the //! main thread work interval, doubling on each attemt. Because this is only //! stored in memory, on restart reports in the retry state will always be //! tried once, and then fall back into the next backoff. This continues until //! kRetryAttempts is reached. bool ShouldRateLimitRetry(const CrashReportDatabase::Report& report); #endif const Options options_; const std::string url_; WorkerThread thread_; ThreadSafeVector known_pending_report_uuids_; #if BUILDFLAG(IS_IOS) // This is not thread-safe, and only used by the worker thread. std::map retry_uuid_time_map_; #endif CrashReportDatabase* database_; // weak }; } // namespace crashpad #endif // CRASHPAD_HANDLER_CRASH_REPORT_UPLOAD_THREAD_H_