// Copyright 2014 The Crashpad Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef CRASHPAD_MINIDUMP_MINIDUMP_THREAD_WRITER_H_ #define CRASHPAD_MINIDUMP_MINIDUMP_THREAD_WRITER_H_ #include #include #include #include #include "base/basictypes.h" #include "base/memory/scoped_ptr.h" #include "minidump/minidump_stream_writer.h" #include "minidump/minidump_thread_id_map.h" #include "minidump/minidump_writable.h" #include "util/stdlib/pointer_container.h" namespace crashpad { class MinidumpContextWriter; class MinidumpMemoryListWriter; class MinidumpMemoryWriter; class ThreadSnapshot; //! \brief The writer for a MINIDUMP_THREAD object in a minidump file. //! //! Because MINIDUMP_THREAD objects only appear as elements of //! MINIDUMP_THREAD_LIST objects, this class does not write any data on its own. //! It makes its MINIDUMP_THREAD data available to its MinidumpThreadListWriter //! parent, which writes it as part of a MINIDUMP_THREAD_LIST. class MinidumpThreadWriter final : public internal::MinidumpWritable { public: MinidumpThreadWriter(); ~MinidumpThreadWriter() override; //! \brief Initializes the MINIDUMP_THREAD based on \a thread_snapshot. //! //! \param[in] thread_snapshot The thread snapshot to use as source data. //! \param[in] thread_id_map A MinidumpThreadIDMap to be consulted to //! determine the 32-bit minidump thread ID to use for \a thread_snapshot. //! //! \note Valid in #kStateMutable. No mutator methods may be called before //! this method, and it is not normally necessary to call any mutator //! methods after this method. void InitializeFromSnapshot(const ThreadSnapshot* thread_snapshot, const MinidumpThreadIDMap* thread_id_map); //! \brief Returns a MINIDUMP_THREAD referencing this object’s data. //! //! This method is expected to be called by a MinidumpThreadListWriter in //! order to obtain a MINIDUMP_THREAD to include in its list. //! //! \note Valid in #kStateWritable. const MINIDUMP_THREAD* MinidumpThread() const; //! \brief Returns a MinidumpMemoryWriter that will write the memory region //! corresponding to this object’s stack. //! //! If the thread does not have a stack, or its stack could not be determined, //! this will return `nullptr`. //! //! This method is provided so that MinidumpThreadListWriter can obtain thread //! stack memory regions for the purposes of adding them to a //! MinidumpMemoryListWriter (configured by calling //! MinidumpThreadListWriter::SetMemoryListWriter()) by calling //! MinidumpMemoryListWriter::AddExtraMemory(). //! //! \note Valid in any state. MinidumpMemoryWriter* Stack() const { return stack_.get(); } //! \brief Arranges for MINIDUMP_THREAD::Stack to point to the MINIDUMP_MEMORY //! object to be written by \a stack. //! //! This object takes ownership of \a stack and becomes its parent in the //! overall tree of internal::MinidumpWritable objects. //! //! \note Valid in #kStateMutable. void SetStack(scoped_ptr stack); //! \brief Arranges for MINIDUMP_THREAD::ThreadContext to point to the CPU //! context to be written by \a context. //! //! A context is required in all MINIDUMP_THREAD objects. //! //! This object takes ownership of \a context and becomes its parent in the //! overall tree of internal::MinidumpWritable objects. //! //! \note Valid in #kStateMutable. void SetContext(scoped_ptr context); //! \brief Sets MINIDUMP_THREAD::ThreadId. void SetThreadID(uint32_t thread_id) { thread_.ThreadId = thread_id; } //! \brief Sets MINIDUMP_THREAD::SuspendCount. void SetSuspendCount(uint32_t suspend_count) { thread_.SuspendCount = suspend_count; } //! \brief Sets MINIDUMP_THREAD::PriorityClass. void SetPriorityClass(uint32_t priority_class) { thread_.PriorityClass = priority_class; } //! \brief Sets MINIDUMP_THREAD::Priority. void SetPriority(uint32_t priority) { thread_.Priority = priority; } //! \brief Sets MINIDUMP_THREAD::Teb. void SetTEB(uint64_t teb) { thread_.Teb = teb; } protected: // MinidumpWritable: bool Freeze() override; size_t SizeOfObject() override; std::vector Children() override; bool WriteObject(FileWriterInterface* file_writer) override; private: MINIDUMP_THREAD thread_; scoped_ptr stack_; scoped_ptr context_; DISALLOW_COPY_AND_ASSIGN(MinidumpThreadWriter); }; //! \brief The writer for a MINIDUMP_THREAD_LIST stream in a minidump file, //! containing a list of MINIDUMP_THREAD objects. class MinidumpThreadListWriter final : public internal::MinidumpStreamWriter { public: MinidumpThreadListWriter(); ~MinidumpThreadListWriter() override; //! \brief Adds an initialized MINIDUMP_THREAD for each thread in \a //! thread_snapshots to the MINIDUMP_THREAD_LIST. //! //! \param[in] thread_snapshots The thread snapshots to use as source data. //! \param[out] thread_id_map A MinidumpThreadIDMap to be built by this //! method. This map must be empty when this method is called. //! //! \note Valid in #kStateMutable. AddThread() may not be called before this //! method, and it is not normally necessary to call AddThread() after //! this method. void InitializeFromSnapshot( const std::vector& thread_snapshots, MinidumpThreadIDMap* thread_id_map); //! \brief Sets the MinidumpMemoryListWriter that each thread’s stack memory //! region should be added to as extra memory. //! //! Each MINIDUMP_THREAD object can contain a reference to a //! MinidumpMemoryWriter object that contains a snapshot of its stack memory. //! In the overall tree of internal::MinidumpWritable objects, these //! MinidumpMemoryWriter objects are considered children of their //! MINIDUMP_THREAD, and are referenced by a MINIDUMP_MEMORY_DESCRIPTOR //! contained in the MINIDUMP_THREAD. It is also possible for the same memory //! regions to have MINIDUMP_MEMORY_DESCRIPTOR objects present in a //! MINIDUMP_MEMORY_LIST stream. This is accomplished by calling this method, //! which informs a MinidumpThreadListWriter that it should call //! MinidumpMemoryListWriter::AddExtraMemory() for each extant thread stack //! while the thread is being added in AddThread(). When this is done, the //! MinidumpMemoryListWriter will contain a MINIDUMP_MEMORY_DESCRIPTOR //! pointing to the thread’s stack memory in its MINIDUMP_MEMORY_LIST. Note //! that the actual contents of the memory is only written once, as a child of //! the MinidumpThreadWriter. The MINIDUMP_MEMORY_DESCRIPTOR objects in both //! the MINIDUMP_THREAD and MINIDUMP_MEMORY_LIST will point to the same copy //! of the memory’s contents. //! //! \note This method must be called before AddThread() is called. Threads //! added by AddThread() prior to this method being called will not have //! their stacks added to \a memory_list_writer as extra memory. //! \note Valid in #kStateMutable. void SetMemoryListWriter(MinidumpMemoryListWriter* memory_list_writer); //! \brief Adds a MinidumpThreadWriter to the MINIDUMP_THREAD_LIST. //! //! This object takes ownership of \a thread and becomes its parent in the //! overall tree of internal::MinidumpWritable objects. //! //! \note Valid in #kStateMutable. void AddThread(scoped_ptr thread); protected: // MinidumpWritable: bool Freeze() override; size_t SizeOfObject() override; std::vector Children() override; bool WriteObject(FileWriterInterface* file_writer) override; // MinidumpStreamWriter: MinidumpStreamType StreamType() const override; private: PointerVector threads_; MinidumpMemoryListWriter* memory_list_writer_; // weak MINIDUMP_THREAD_LIST thread_list_base_; DISALLOW_COPY_AND_ASSIGN(MinidumpThreadListWriter); }; } // namespace crashpad #endif // CRASHPAD_MINIDUMP_MINIDUMP_THREAD_WRITER_H_