// Copyright 2014 The Crashpad Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "util/mach/mach_message_server.h" #include #include #include "base/basictypes.h" #include "base/mac/scoped_mach_port.h" #include "gtest/gtest.h" #include "util/file/fd_io.h" #include "util/test/errors.h" #include "util/test/mac/mach_errors.h" #include "util/test/mac/mach_multiprocess.h" namespace { using namespace crashpad; using namespace crashpad::test; class TestMachMessageServer : public MachMessageServer::Interface, public MachMultiprocess { public: struct Options { // The type of reply port that the client should put in its request message. enum ReplyPortType { // The normal reply port is the client’s local port, to which it holds // a receive right. This allows the server to respond directly to the // client. The client will expect a reply. kReplyPortNormal, // Use MACH_PORT_NULL as the reply port, which the server should detect // avoid attempting to send a message to, and return success. The client // will not expect a reply. kReplyPortNull, // Make the server see the reply port as a dead name by setting the reply // port to a receive right and then destroying that right before the // server processes the request. The server should return // MACH_SEND_INVALID_DEST, and the client will not expect a reply. kReplyPortDead, }; Options() : expect_server_interface_method_called(true), parent_wait_for_child_pipe(false), server_persistent(MachMessageServer::kOneShot), server_nonblocking(MachMessageServer::kBlocking), server_timeout_ms(MACH_MSG_TIMEOUT_NONE), server_mig_retcode(KERN_SUCCESS), expect_server_result(KERN_SUCCESS), client_send_request_count(1), client_reply_port_type(kReplyPortNormal), child_send_all_requests_before_receiving_any_replies(false) { } // true if MachMessageServerFunction() is expected to be called. bool expect_server_interface_method_called; // true if the parent should wait for the child to write a byte to the pipe // as a signal that the child is ready for the parent to begin its side of // the test. This is used for nonblocking tests, which require that there // be something in the server’s queue before attempting a nonblocking // receive if the receive is to be successful. bool parent_wait_for_child_pipe; // Whether the server should run in one-shot or persistent mode. MachMessageServer::Persistent server_persistent; // Whether the server should run in blocking or nonblocking mode. MachMessageServer::Nonblocking server_nonblocking; // The server’s timeout. mach_msg_timeout_t server_timeout_ms; // The return code that the server returns to the client via the // mig_reply_error_t::RetCode field. A client would normally see this as // a Mach RPC return value. kern_return_t server_mig_retcode; // The expected return value from MachMessageServer::Run(). kern_return_t expect_server_result; // The number of requests that the client should send to the server. size_t client_send_request_count; // The type of reply port that the client should provide in its request’s // mach_msg_header_t::msgh_local_port, which will appear to the server as // mach_msg_header_t::msgh_remote_port. ReplyPortType client_reply_port_type; // true if the client should send all requests before attempting to receive // any replies from the server. This is used for the persistent nonblocking // test, which requires the client to fill the server’s queue before the // server can attempt processing it. bool child_send_all_requests_before_receiving_any_replies; }; explicit TestMachMessageServer(const Options& options) : MachMessageServer::Interface(), MachMultiprocess(), options_(options) { } // Runs the test. void Test() { EXPECT_EQ(requests_, replies_); uint32_t start = requests_; Run(); EXPECT_EQ(requests_, replies_); EXPECT_EQ(options_.client_send_request_count, requests_ - start); } // MachMessageServerInterface: virtual bool MachMessageServerFunction( mach_msg_header_t* in, mach_msg_header_t* out, bool* destroy_complex_request) override { *destroy_complex_request = true; EXPECT_TRUE(options_.expect_server_interface_method_called); if (!options_.expect_server_interface_method_called) { return false; } struct ReceiveRequestMessage : public RequestMessage { mach_msg_trailer_t trailer; }; const ReceiveRequestMessage* request = reinterpret_cast(in); EXPECT_EQ(static_cast( MACH_MSGH_BITS(MACH_MSG_TYPE_MOVE_SEND, MACH_MSG_TYPE_MOVE_SEND)), request->header.msgh_bits); EXPECT_EQ(sizeof(RequestMessage), request->header.msgh_size); if (options_.client_reply_port_type == Options::kReplyPortNormal) { EXPECT_EQ(RemotePort(), request->header.msgh_remote_port); } EXPECT_EQ(LocalPort(), request->header.msgh_local_port); EXPECT_EQ(kRequestMessageId, request->header.msgh_id); EXPECT_EQ(0, memcmp(&request->ndr, &NDR_record, sizeof(NDR_record))); EXPECT_EQ(requests_, request->number); EXPECT_EQ(static_cast(MACH_MSG_TRAILER_FORMAT_0), request->trailer.msgh_trailer_type); EXPECT_EQ(MACH_MSG_TRAILER_MINIMUM_SIZE, request->trailer.msgh_trailer_size); ++requests_; ReplyMessage* reply = reinterpret_cast(out); reply->Head.msgh_bits = MACH_MSGH_BITS(MACH_MSG_TYPE_COPY_SEND, 0); reply->Head.msgh_size = sizeof(*reply); reply->Head.msgh_remote_port = request->header.msgh_remote_port; reply->Head.msgh_local_port = MACH_PORT_NULL; reply->Head.msgh_id = kReplyMessageId; reply->NDR = NDR_record; reply->RetCode = options_.server_mig_retcode; reply->number = replies_++; return true; } virtual mach_msg_size_t MachMessageServerRequestSize() override { return sizeof(RequestMessage); } virtual mach_msg_size_t MachMessageServerReplySize() override { return sizeof(ReplyMessage); } private: struct RequestMessage { mach_msg_header_t header; NDR_record_t ndr; uint32_t number; }; struct ReplyMessage : public mig_reply_error_t { uint32_t number; }; // MachMultiprocess: virtual void MachMultiprocessParent() override { if (options_.parent_wait_for_child_pipe) { // Wait until the child is done sending what it’s going to send. char c; ssize_t rv = ReadFD(ReadPipeFD(), &c, 1); EXPECT_EQ(1, rv) << ErrnoMessage("read"); EXPECT_EQ('\0', c); } kern_return_t kr; ASSERT_EQ(options_.expect_server_result, (kr = MachMessageServer::Run(this, LocalPort(), MACH_MSG_OPTION_NONE, options_.server_persistent, options_.server_nonblocking, options_.server_timeout_ms))) << MachErrorMessage(kr, "MachMessageServer"); } virtual void MachMultiprocessChild() override { for (size_t index = 0; index < options_.client_send_request_count; ++index) { if (options_.child_send_all_requests_before_receiving_any_replies) { // For this test, all of the messages need to go into the queue before // the parent is allowed to start processing them. Don’t attempt to // process replies before all of the requests are sent, because the // server won’t have sent any replies until all of the requests are in // its queue. ChildSendRequest(); } else { ChildSendRequestAndWaitForReply(); } if (testing::Test::HasFatalFailure()) { return; } } if (options_.parent_wait_for_child_pipe && options_.child_send_all_requests_before_receiving_any_replies) { // Now that all of the requests have been sent, let the parent know that // it’s safe to begin processing them, and then wait for the replies. ChildNotifyParentViaPipe(); if (testing::Test::HasFatalFailure()) { return; } for (size_t index = 0; index < options_.client_send_request_count; ++index) { ChildWaitForReply(); if (testing::Test::HasFatalFailure()) { return; } } } } // In the child process, sends a request message to the server. void ChildSendRequest() { // local_receive_port_owner will the receive right that is created in this // scope and intended to be destroyed when leaving this scope, after it has // been carried in a Mach message. base::mac::ScopedMachReceiveRight local_receive_port_owner; RequestMessage request = {}; request.header.msgh_bits = MACH_MSGH_BITS(MACH_MSG_TYPE_COPY_SEND, MACH_MSG_TYPE_MAKE_SEND); request.header.msgh_size = sizeof(request); request.header.msgh_remote_port = RemotePort(); kern_return_t kr; switch (options_.client_reply_port_type) { case Options::kReplyPortNormal: request.header.msgh_local_port = LocalPort(); break; case Options::kReplyPortNull: request.header.msgh_local_port = MACH_PORT_NULL; break; case Options::kReplyPortDead: { // Use a newly-allocated receive right that will be destroyed when this // method returns. A send right will be made from this receive right and // carried in the request message to the server. By the time the server // looks at the right, it will have become a dead name. kr = mach_port_allocate(mach_task_self(), MACH_PORT_RIGHT_RECEIVE, &request.header.msgh_local_port); ASSERT_EQ(KERN_SUCCESS, kr) << MachErrorMessage(kr, "mach_port_allocate"); local_receive_port_owner.reset(request.header.msgh_local_port); break; } } request.header.msgh_id = kRequestMessageId; request.number = requests_++; request.ndr = NDR_record; kr = mach_msg(&request.header, MACH_SEND_MSG | MACH_SEND_TIMEOUT, request.header.msgh_size, 0, MACH_PORT_NULL, MACH_MSG_TIMEOUT_NONE, MACH_PORT_NULL); ASSERT_EQ(MACH_MSG_SUCCESS, kr) << MachErrorMessage(kr, "mach_msg"); } // In the child process, waits for a reply message from the server. void ChildWaitForReply() { if (options_.client_reply_port_type != Options::kReplyPortNormal) { // The client shouldn’t expect a reply when it didn’t send a good reply // port with its request. return; } struct ReceiveReplyMessage : public ReplyMessage { mach_msg_trailer_t trailer; }; ReceiveReplyMessage reply = {}; kern_return_t kr = mach_msg(&reply.Head, MACH_RCV_MSG, 0, sizeof(reply), LocalPort(), MACH_MSG_TIMEOUT_NONE, MACH_PORT_NULL); ASSERT_EQ(MACH_MSG_SUCCESS, kr) << MachErrorMessage(kr, "mach_msg"); ASSERT_EQ(static_cast( MACH_MSGH_BITS(0, MACH_MSG_TYPE_MOVE_SEND)), reply.Head.msgh_bits); ASSERT_EQ(sizeof(ReplyMessage), reply.Head.msgh_size); ASSERT_EQ(static_cast(MACH_PORT_NULL), reply.Head.msgh_remote_port); ASSERT_EQ(LocalPort(), reply.Head.msgh_local_port); ASSERT_EQ(kReplyMessageId, reply.Head.msgh_id); ASSERT_EQ(0, memcmp(&reply.NDR, &NDR_record, sizeof(NDR_record))); ASSERT_EQ(options_.server_mig_retcode, reply.RetCode); ASSERT_EQ(replies_, reply.number); ASSERT_EQ(static_cast(MACH_MSG_TRAILER_FORMAT_0), reply.trailer.msgh_trailer_type); ASSERT_EQ(MACH_MSG_TRAILER_MINIMUM_SIZE, reply.trailer.msgh_trailer_size); ++replies_; } // For test types where the child needs to notify the server in the parent // that the child is ready, this method will send a byte via the POSIX pipe. // The parent will be waiting in a read() on this pipe, and will proceed to // running MachMessageServer() once it’s received. void ChildNotifyParentViaPipe() { char c = '\0'; ssize_t rv = WriteFD(WritePipeFD(), &c, 1); ASSERT_EQ(1, rv) << ErrnoMessage("write"); } // In the child process, sends a request message to the server and then // receives a reply message. void ChildSendRequestAndWaitForReply() { ChildSendRequest(); if (testing::Test::HasFatalFailure()) { return; } if (options_.parent_wait_for_child_pipe && !options_.child_send_all_requests_before_receiving_any_replies) { // The parent is waiting to read a byte to indicate that the message has // been placed in the queue. ChildNotifyParentViaPipe(); if (testing::Test::HasFatalFailure()) { return; } } ChildWaitForReply(); } const Options& options_; static uint32_t requests_; static uint32_t replies_; static const mach_msg_id_t kRequestMessageId = 16237; static const mach_msg_id_t kReplyMessageId = kRequestMessageId + 100; DISALLOW_COPY_AND_ASSIGN(TestMachMessageServer); }; uint32_t TestMachMessageServer::requests_; uint32_t TestMachMessageServer::replies_; const mach_msg_id_t TestMachMessageServer::kRequestMessageId; const mach_msg_id_t TestMachMessageServer::kReplyMessageId; TEST(MachMessageServer, Basic) { // The client sends one message to the server, which will wait indefinitely in // blocking mode for it. TestMachMessageServer::Options options; TestMachMessageServer test_mach_message_server(options); test_mach_message_server.Test(); } TEST(MachMessageServer, NonblockingNoMessage) { // The server waits in nonblocking mode and the client sends nothing, so the // server should return immediately without processing any message. TestMachMessageServer::Options options; options.expect_server_interface_method_called = false; options.server_nonblocking = MachMessageServer::kNonblocking; options.expect_server_result = MACH_RCV_TIMED_OUT; options.client_send_request_count = 0; TestMachMessageServer test_mach_message_server(options); test_mach_message_server.Test(); } TEST(MachMessageServer, TimeoutNoMessage) { // The server waits in blocking mode for one message, but with a timeout. The // client sends no message, so the server returns after the timeout. TestMachMessageServer::Options options; options.expect_server_interface_method_called = false; options.server_timeout_ms = 10; options.expect_server_result = MACH_RCV_TIMED_OUT; options.client_send_request_count = 0; TestMachMessageServer test_mach_message_server(options); test_mach_message_server.Test(); } TEST(MachMessageServer, Nonblocking) { // The client sends one message to the server and then signals the server that // it’s safe to start waiting for it in nonblocking mode. The message is in // the server’s queue, so it’s able to receive it when it begins listening in // nonblocking mode. TestMachMessageServer::Options options; options.parent_wait_for_child_pipe = true; options.server_nonblocking = MachMessageServer::kNonblocking; TestMachMessageServer test_mach_message_server(options); test_mach_message_server.Test(); } TEST(MachMessageServer, Timeout) { // The client sends one message to the server, which will wait in blocking // mode for it up to a specific timeout. TestMachMessageServer::Options options; options.server_timeout_ms = 10; TestMachMessageServer test_mach_message_server(options); test_mach_message_server.Test(); } TEST(MachMessageServer, PersistentTenMessages) { // The server waits for as many messages as it can receive in blocking mode // with a timeout. The client sends several messages, and the server processes // them all. TestMachMessageServer::Options options; options.server_persistent = MachMessageServer::kPersistent; options.server_timeout_ms = 10; options.expect_server_result = MACH_RCV_TIMED_OUT; options.client_send_request_count = 10; TestMachMessageServer test_mach_message_server(options); test_mach_message_server.Test(); } TEST(MachMessageServer, PersistentNonblockingFourMessages) { // The client sends several messages to the server and then signals the server // that it’s safe to start waiting for them in nonblocking mode. The server // then listens for them in nonblocking persistent mode, and receives all of // them because they’ve been queued up. The client doesn’t wait for the // replies until after it’s put all of its requests into the server’s queue. // // This test is sensitive to the length of the IPC queue limit. Mach ports // normally have a queue length limit of MACH_PORT_QLIMIT_DEFAULT (which is // MACH_PORT_QLIMIT_BASIC, or 5). The number of messages sent for this test // must be below this, because the server does not begin dequeueing request // messages until the client has finished sending them. TestMachMessageServer::Options options; options.parent_wait_for_child_pipe = true; options.server_persistent = MachMessageServer::kPersistent; options.server_nonblocking = MachMessageServer::kNonblocking; options.expect_server_result = MACH_RCV_TIMED_OUT; options.client_send_request_count = 4; options.child_send_all_requests_before_receiving_any_replies = true; TestMachMessageServer test_mach_message_server(options); test_mach_message_server.Test(); } TEST(MachMessageServer, ReturnCodeInvalidArgument) { // This tests that the mig_reply_error_t::RetCode field is properly returned // to the client. TestMachMessageServer::Options options; TestMachMessageServer test_mach_message_server(options); options.server_mig_retcode = KERN_INVALID_ARGUMENT; test_mach_message_server.Test(); } TEST(MachMessageServer, ReplyPortNull) { // The client sets its reply port to MACH_PORT_NULL. The server should see // this and avoid sending a message to the null port. No reply message is // sent and the server returns success. TestMachMessageServer::Options options; TestMachMessageServer test_mach_message_server(options); options.client_reply_port_type = TestMachMessageServer::Options::kReplyPortNull; test_mach_message_server.Test(); } TEST(MachMessageServer, ReplyPortDead) { // The client allocates a new port and uses it as the reply port in its // request message, and then deallocates its receive right to that port. It // then signals the server to process the request message. The server’s view // of the port is that it is a dead name. The server function will return // MACH_SEND_INVALID_DEST because it’s not possible to send a message to a // dead name. TestMachMessageServer::Options options; TestMachMessageServer test_mach_message_server(options); options.parent_wait_for_child_pipe = true; options.expect_server_result = MACH_SEND_INVALID_DEST; options.client_reply_port_type = TestMachMessageServer::Options::kReplyPortDead; test_mach_message_server.Test(); } } // namespace