// Copyright 2015 The Crashpad Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "snapshot/win/exception_snapshot_win.h" #include #include "base/strings/stringprintf.h" #include "base/strings/utf_string_conversions.h" #include "client/crashpad_client.h" #include "gtest/gtest.h" #include "snapshot/win/process_snapshot_win.h" #include "test/win/win_child_process.h" #include "util/thread/thread.h" #include "util/win/exception_handler_server.h" #include "util/win/registration_protocol_win.h" #include "util/win/scoped_handle.h" namespace crashpad { namespace test { namespace { HANDLE DuplicateEvent(HANDLE process, HANDLE event) { HANDLE handle; if (DuplicateHandle(GetCurrentProcess(), event, process, &handle, SYNCHRONIZE | EVENT_MODIFY_STATE, false, 0)) { return handle; } return nullptr; } class ExceptionSnapshotWinTest : public testing::Test { public: class Delegate : public ExceptionHandlerServer::Delegate { public: Delegate(HANDLE server_ready, HANDLE completed_test_event) : server_ready_(server_ready), completed_test_event_(completed_test_event), break_near_(nullptr) {} ~Delegate() override {} void set_break_near(void* break_near) { break_near_ = break_near; } void ExceptionHandlerServerStarted() override { SetEvent(server_ready_); } unsigned int ExceptionHandlerServerException( HANDLE process, WinVMAddress exception_information_address) override { ProcessSnapshotWin snapshot; snapshot.Initialize(process); snapshot.InitializeException(exception_information_address); // Confirm the exception record was read correctly. EXPECT_NE(snapshot.Exception()->ThreadID(), 0u); EXPECT_EQ(snapshot.Exception()->Exception(), EXCEPTION_BREAKPOINT); // Verify the exception happened at the expected location with a bit of // slop space to allow for reading the current PC before the exception // happens. See CrashingChildProcess::Run(). const uint64_t kAllowedOffset = 64; EXPECT_GT(snapshot.Exception()->ExceptionAddress(), reinterpret_cast(break_near_)); EXPECT_LT(snapshot.Exception()->ExceptionAddress(), reinterpret_cast(break_near_) + kAllowedOffset); SetEvent(completed_test_event_); return snapshot.Exception()->Exception(); } private: HANDLE server_ready_; // weak HANDLE completed_test_event_; // weak void* break_near_; DISALLOW_COPY_AND_ASSIGN(Delegate); }; private: ScopedKernelHANDLE exception_happened_; }; // Runs the ExceptionHandlerServer on a background thread. class RunServerThread : public Thread { public: // Instantiates a thread which will invoke server->Run(delegate, pipe_name); RunServerThread(ExceptionHandlerServer* server, ExceptionHandlerServer::Delegate* delegate, const std::string& pipe_name) : server_(server), delegate_(delegate), pipe_name_(pipe_name) {} ~RunServerThread() override {} private: // Thread: void ThreadMain() override { server_->Run(delegate_, pipe_name_); } ExceptionHandlerServer* server_; ExceptionHandlerServer::Delegate* delegate_; std::string pipe_name_; DISALLOW_COPY_AND_ASSIGN(RunServerThread); }; // During destruction, ensures that the server is stopped and the background // thread joined. class ScopedStopServerAndJoinThread { public: ScopedStopServerAndJoinThread(ExceptionHandlerServer* server, Thread* thread) : server_(server), thread_(thread) {} ~ScopedStopServerAndJoinThread() { server_->Stop(); thread_->Join(); } private: ExceptionHandlerServer* server_; Thread* thread_; DISALLOW_COPY_AND_ASSIGN(ScopedStopServerAndJoinThread); }; std::string ReadString(FileHandle handle) { size_t length = 0; EXPECT_TRUE(LoggingReadFile(handle, &length, sizeof(length))); scoped_ptr buffer(new char[length]); EXPECT_TRUE(LoggingReadFile(handle, &buffer[0], length)); return std::string(&buffer[0], length); } void WriteString(FileHandle handle, const std::string& str) { size_t length = str.size(); EXPECT_TRUE(LoggingWriteFile(handle, &length, sizeof(length))); EXPECT_TRUE(LoggingWriteFile(handle, &str[0], length)); } __declspec(noinline) void* CurrentAddress() { return _ReturnAddress(); } class CrashingChildProcess final : public WinChildProcess { public: CrashingChildProcess() : WinChildProcess() {} ~CrashingChildProcess() {} private: int Run() override { std::string pipe_name = ReadString(ReadPipeHandle()); CrashpadClient client; EXPECT_TRUE(client.SetHandler(pipe_name)); EXPECT_TRUE(client.UseHandler()); // Save the address where we're about to crash so the exception handler can // verify it's in approximately the right location (with a bit of fudge for // the code between here and the __debugbreak()). void* break_address = CurrentAddress(); LoggingWriteFile(WritePipeHandle(), &break_address, sizeof(break_address)); __debugbreak(); return 0; }; }; TEST_F(ExceptionSnapshotWinTest, ChildCrash) { // Spawn a child process that will immediately crash (once we let it // run below by telling it what to connect to). WinChildProcess::EntryPoint(); scoped_ptr handle = WinChildProcess::Launch(); // Set up the registration server on a background thread. std::string pipe_name = "\\\\.\\pipe\\handler_test_pipe_" + base::StringPrintf("%08x", GetCurrentProcessId()); ScopedKernelHANDLE server_ready(CreateEvent(nullptr, false, false, nullptr)); ScopedKernelHANDLE completed(CreateEvent(nullptr, false, false, nullptr)); Delegate delegate(server_ready.get(), completed.get()); ExceptionHandlerServer exception_handler_server; RunServerThread server_thread( &exception_handler_server, &delegate, pipe_name); server_thread.Start(); ScopedStopServerAndJoinThread scoped_stop_server_and_join_thread( &exception_handler_server, &server_thread); WaitForSingleObject(server_ready.get(), INFINITE); // Allow the child to continue and tell it where to connect to. WriteString(handle->write.get(), pipe_name); // The child tells us (approximately) where it will crash. void* break_near_address; LoggingReadFile( handle->read.get(), &break_near_address, sizeof(break_near_address)); delegate.set_break_near(break_near_address); // Wait for the child to crash and the exception information to be validated. WaitForSingleObject(completed.get(), INFINITE); } } // namespace } // namespace test } // namespace crashpad