// Copyright 2014 The Crashpad Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef CRASHPAD_SNAPSHOT_THREAD_SNAPSHOT_H_ #define CRASHPAD_SNAPSHOT_THREAD_SNAPSHOT_H_ #include namespace crashpad { struct CPUContext; class MemorySnapshot; //! \brief An abstract interface to a snapshot representing a thread //! (lightweight process) present in a snapshot process. class ThreadSnapshot { public: virtual ~ThreadSnapshot() {} //! \brief Returns a CPUContext object corresponding to the thread’s CPU //! context. //! //! The caller does not take ownership of this object, it is scoped to the //! lifetime of the ThreadSnapshot object that it was obtained from. virtual const CPUContext* Context() const = 0; //! \brief Returns a MemorySnapshot object corresponding to the memory region //! that contains the thread’s stack, or `nullptr` if no stack region is //! available. //! //! The caller does not take ownership of this object, it is scoped to the //! lifetime of the ThreadSnapshot object that it was obtained from. virtual const MemorySnapshot* Stack() const = 0; //! \brief Returns the thread’s identifier. //! //! %Thread identifiers are at least unique within a process, and may be //! unique system-wide. virtual uint64_t ThreadID() const = 0; //! \brief Returns the thread’s suspend count. //! //! A suspend count of `0` denotes a schedulable (not suspended) thread. virtual int SuspendCount() const = 0; //! \brief Returns the thread’s priority. //! //! Threads with higher priorities will have higher priority values. virtual int Priority() const = 0; //! \brief Returns the base address of a region used to store thread-specific //! data. virtual uint64_t ThreadSpecificDataAddress() const = 0; }; } // namespace crashpad #endif // CRASHPAD_SNAPSHOT_THREAD_SNAPSHOT_H_