// Copyright 2014 The Crashpad Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef CRASHPAD_UTIL_SYNCHRONIZATION_SEMAPHORE_H_ #define CRASHPAD_UTIL_SYNCHRONIZATION_SEMAPHORE_H_ #include "build/build_config.h" #if defined(OS_MACOSX) #include #else #include #endif namespace crashpad { //! \brief An anonymous in-process counting sempahore. class Semaphore { public: //! \brief Initializes the semaphore. //! //! \param[in] value The initial value of the semaphore. //! //! If the semaphore cannot be created, execution is terminated. explicit Semaphore(int value); ~Semaphore(); //! \brief Performs the wait (or “procure”) operation on the semaphore. //! //! Atomically decrements the value of the semaphore by 1. If the new value is //! negative, this function blocks and will not return until the semaphore’s //! value is incremented to 0 by Signal(). void Wait(); //! \brief Performs the signal (or “post”) operation on the semaphore. //! //! Atomically increments the value of the semaphore by 1. If the new value is //! 0, a caller blocked in Wait() will be awakened. void Signal(); private: #if defined(OS_MACOSX) dispatch_semaphore_t semaphore_; #else sem_t semaphore_; #endif }; } // namespace crashpad #endif // CRASHPAD_UTIL_SYNCHRONIZATION_SEMAPHORE_H_