The Windows 10 loader starts a few extra threads before main(). In a few
of the test cases, the tests were relying on thread ordering (generally,
the test thread being at index #1). Instead, use other signals to find
the correct thread to verify.
R=mark@chromium.org
Change-Id: Icb1f5a8fdf3a0ea6d82ab65960dbcb650965f269
Reviewed-on: https://chromium-review.googlesource.com/407073
Reviewed-by: Mark Mentovai <mark@chromium.org>
Previously, StartHandler() launched the handler process, then connected
over a pipe to register for crash handling. Instead, the initial client
can create and inherit handles to the handler and pass those handle
values and other data (addresses, etc.) on the command line.
This should improve startup time as there's no need to synchronize with
the process at startup, and allows avoiding a call to CreateProcess()
directly in StartHandler(), which is important for registration for
crash reporting from DllMain().
Incidentally adds new utility functions for string/number conversion and
string splitting.
Note: API change; UseHandler() is removed for all platforms.
BUG=chromium:567850,chromium:656800
Change-Id: I1602724183cb107f805f109674c53e95841b24fd
Reviewed-on: https://chromium-review.googlesource.com/400015
Reviewed-by: Mark Mentovai <mark@chromium.org>
Includes mini_chromium DEPS roll for:
88e0a3e Add stub of sparse_histogram.h
R=mark@chromium.org
BUG=crashpad:100
Change-Id: I4c541a33be0f7f47e972af638d4765bd06682acf
Reviewed-on: https://chromium-review.googlesource.com/386385
Reviewed-by: Mark Mentovai <mark@chromium.org>
Because DumpAndCrashTargetProcess() suspends the process, the thread
suspend count is one too high for all threads other than the injection
one in the thread snapshots. Compensate for this when we detect this
type of exception.
BUG=crashpad:103
Change-Id: Ib77112fddf5324fc0e43f598604e56f77d67ff54
Reviewed-on: https://chromium-review.googlesource.com/340372
Reviewed-by: Mark Mentovai <mark@chromium.org>
Adds a new client API which allows causing an exception in another
process. This is accomplished by injecting a thread that calls
RaiseException(). A special exception code is used that indicates to the
handler that the exception arguments contain a thread id and exception
code, which are in turn used to fabricate an exception record. This is
so that the API can allow the client to "blame" a particular thread in
the target process.
The target process must also be a registered Crashpad client, as the
normal exception mechanism is used to handle the exception.
The injection of a thread is used instead of DebugBreakProcess() which
does not cause the UnhandledExceptionFilter() to be executed.
NtCreateThreadEx() is used in lieu of CreateRemoteThread() as it allows
passing of a flag which avoids calling DllMain()s. This is necessary to
allow thread creation to succeed even when the target process is
deadlocked on the loader lock.
BUG=crashpad:103
Change-Id: I797007bd2b1e3416afe3f37a6566c0cdb259b106
Reviewed-on: https://chromium-review.googlesource.com/339263
Reviewed-by: Mark Mentovai <mark@chromium.org>
Add a user-configurable cap on the amount of memory that is gathered by
dereferencing thread stacks. (SyzyAsan stores a tremendously large
number of pointers on the stack, so the dumps were ending up in the ~25M
range.)
Also reduce the range around pointers somewhat.
Change-Id: I6bce57d86bd2f6a796e1580c530909e089ec00ed
Reviewed-on: https://chromium-review.googlesource.com/338463
Reviewed-by: Mark Mentovai <mark@chromium.org>
The previous approach was nice for its simplicity, but unfortunately
didn't work when the compiler decided to do some of its confounded
"optimization".
R=mark@chromium.org
BUG=crashpad:86, chromium:571144
Review URL: https://codereview.chromium.org/1563273004 .
This was done in Chromium’s local copy of Crashpad in 562827afb599. This
change is similar to that one, except more care was taken to avoid
including headers from a .cc or _test.cc when already included by the
associated .h. Rather than using <stddef.h> for size_t, Crashpad has
always used <sys/types.h>, so that’s used here as well.
This updates mini_chromium to 8a2363f486e3a0dc562a68884832d06d28d38dcc,
which removes base/basictypes.h.
e128dcf10122 Remove base/move.h; use std::move() instead of Pass()
8a2363f486e3 Move basictypes.h to macros.h
R=avi@chromium.org
Review URL: https://codereview.chromium.org/1566713002 .
Allowing the client to create its own pipe name string caused a race
between client and server. Instead, in this mode, the server now creates
the pipe name along with a pipe, and returns it to its client via a
--handshake-handle. This guarantees that by the time the client gets the
pipe name, the server has already created it.
Ephemeral mode is now implied by --handshake-handle. The --persistent
option is gone. --persistent mode is enabled when using --pipe-name.
BUG=crashpad:69
R=scottmg@chromium.org
Review URL: https://codereview.chromium.org/1432563003 .
I considered writing the CodeView records to the minidump, but I didn't
find a ton of docs and debugging is only lightly supported (e.g.
http://www.debuginfo.com/articles/gendebuginfo.html#debuggersandformats
and it doesn't attempt to load at all on more recent Visual Studios).
As we won't be generating symbols in this format, and we don't expect to
have symbols for any weird modules that get injected into us in the
wild, it seems like we don't lose anything by just ignoring them.
R=mark@chromium.org
BUG=crashpad:47
Review URL: https://codereview.chromium.org/1430773003 .
I thought I had confirmed that this still allocated and ignored the flag
on older OSs, but I must have not had the PLOG active yet? I'm not sure
what I did. (I might try to blame VMware as it has an annoying habit of
caching old binaries when you use it's "Shared Folders" feature to point
at the dev machine's build dir.)
I confirmed that it does work on Win8 and Win10 but doesn't on Win XP
and Win 7.
R=mark@chromium.org
BUG=crashpad:52
Review URL: https://codereview.chromium.org/1405243002 .
Capture the memory for the loader lock (can be inspected by !cs), as
well as all locks that were created with .DebugInfo which can be viewed
with !locks.
e.g.
0:000> !cs ntdll!LdrpLoaderLock
-----------------------------------------
Critical section = 0x778d6410 (ntdll!LdrpLoaderLock+0x0)
DebugInfo = 0x778d6b6c
NOT LOCKED
LockSemaphore = 0x0
SpinCount = 0x04000000
0:000> !locks -v
CritSec ntdll!RtlpProcessHeapsListLock+0 at 778d7620
LockCount NOT LOCKED
RecursionCount 0
OwningThread 0
EntryCount 0
ContentionCount 0
CritSec +7a0248 at 007a0248
LockCount NOT LOCKED
RecursionCount 0
OwningThread 0
EntryCount 0
ContentionCount 0
CritSec crashy_program!g_critical_section_with_debug_info+0 at 01342c48
LockCount NOT LOCKED
RecursionCount 0
OwningThread 0
EntryCount 0
ContentionCount 0
CritSec crashy_program!crashpad::`anonymous namespace'::g_test_critical_section+0 at 01342be0
WaiterWoken No
LockCount 0
RecursionCount 1
OwningThread 34b8
EntryCount 0
ContentionCount 0
*** Locked
Scanned 4 critical sections
R=mark@chromium.org
BUG=crashpad:52
Review URL: https://codereview.chromium.org/1392093003 .
This replaces the registration server, and adds dispatch to a delegate
on crash requests.
(As you are already aware) we went around in circles on trying to come
up with a slightly-too-fancy threading design. All of them seemed to
have problems when it comes to out of order events, and orderly
shutdown, so I've gone back to something not-too-fancy.
Two named pipe instances (that clients connect to) are created. These
are used only for registration (which should take <1ms), so 2 should be
sufficient to avoid any waits. When a client registers, we duplicate
an event to it, which is used to signal when it wants a dump taken.
The server registers threadpool waits on that event, and also on the
process handle (which will be signalled when the client process exits).
These requests (in particular the taking of the dump) are serviced
on the threadpool, which avoids us needing to manage those threads,
but still allows parallelism in taking dumps. On process termination,
we use an IO Completion Port to post a message back to the main thread
to request cleanup. This complexity is necessary so that we can
unregister the threadpool waits without being on the threadpool, which
we need to do synchronously so that we can be sure that no further
callbacks will execute (and expect to have the client data around
still).
In a followup, I will readd support for DumpWithoutCrashing -- I don't
think it will be too difficult now that we have an orderly way to
clean up client records in the server.
R=cpu@chromium.org, mark@chromium.org, jschuh@chromium.org
BUG=crashpad:1,crashpad:45
Review URL: https://codereview.chromium.org/1301853002 .