crashpad/handler/win/hanging_program.cc

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// Copyright 2016 The Crashpad Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <stdio.h>
#include <windows.h>
#include "base/debug/alias.h"
#include "base/logging.h"
#include "base/macros.h"
#include "client/crashpad_client.h"
#include "client/crashpad_info.h"
DWORD WINAPI Thread1(LPVOID dummy) {
Sleep(INFINITE);
return 0;
}
DWORD WINAPI Thread2(LPVOID dummy) {
Sleep(INFINITE);
return 0;
}
DWORD WINAPI Thread3(LPVOID dummy) {
HMODULE dll = LoadLibrary(L"loader_lock_dll.dll");
if (!dll)
PLOG(ERROR) << "LoadLibrary";
// This call is not expected to return.
if (!FreeLibrary(dll))
PLOG(ERROR) << "FreeLibrary";
return 0;
}
int wmain(int argc, wchar_t* argv[]) {
crashpad::CrashpadClient client;
if (argc == 2) {
if (!client.SetHandlerIPCPipe(argv[1])) {
LOG(ERROR) << "SetHandler";
return EXIT_FAILURE;
}
} else {
fprintf(stderr, "Usage: %ls <server_pipe_name>\n", argv[0]);
return EXIT_FAILURE;
}
// Make sure this module has a CrashpadInfo structure.
crashpad::CrashpadInfo* crashpad_info =
crashpad::CrashpadInfo::GetCrashpadInfo();
base::debug::Alias(crashpad_info);
HANDLE threads[3];
threads[0] = CreateThread(nullptr, 0, Thread1, nullptr, 0, nullptr);
threads[1] = CreateThread(nullptr, 0, Thread2, nullptr, 0, nullptr);
threads[2] = CreateThread(nullptr, 0, Thread3, nullptr, 0, nullptr);
// Our whole process is going to hang when the loaded DLL hangs in its
// DllMain(), so we can't signal to our parent that we're "ready". So, use a
// hokey delay of 1s after we spawn the threads, and hope that we make it to
// the FreeLibrary call by then.
Sleep(1000);
fprintf(stdout, " ");
fflush(stdout);
WaitForMultipleObjects(ARRAYSIZE(threads), threads, true, INFINITE);
return 0;
}