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Add overrides for BUILD_SHARED_LIBS
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@ -123,9 +123,18 @@ file(GLOB HEADERS cJSON.h)
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set(SOURCES cJSON.c)
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option(BUILD_SHARED_AND_STATIC_LIBS "Build both shared and static libraries" Off)
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option(CJSON_OVERRIDE_BUILD_SHARED_LIBS "Override BUILD_SHARED_LIBS with CJSON_BUILD_SHARED_LIBS" OFF)
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option(CJSON_BUILD_SHARED_LIBS "Overrides BUILD_SHARED_LIBS if CJSON_OVERRIDE_BUILD_SHARED_LIBS is enabled" ON)
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if ((CJSON_OVERRIDE_BUILD_SHARED_LIBS AND CJSON_BUILD_SHARED_LIBS) OR ((NOT CJSON_OVERRIDE_BUILD_SHARED_LIBS) AND BUILD_SHARED_LIBS))
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set(CJSON_LIBRARY_TYPE SHARED)
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else()
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set(CJSON_LIBRARY_TYPE STATIC)
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endif()
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if (NOT BUILD_SHARED_AND_STATIC_LIBS)
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add_library("${CJSON_LIB}" "${HEADERS}" "${SOURCES}")
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add_library("${CJSON_LIB}" "${CJSON_LIBRARY_TYPE}" "${HEADERS}" "${SOURCES}")
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else()
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# See https://cmake.org/Wiki/CMake_FAQ#How_do_I_make_my_shared_and_static_libraries_have_the_same_root_name.2C_but_different_suffixes.3F
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add_library("${CJSON_LIB}" SHARED "${HEADERS}" "${SOURCES}")
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@ -165,7 +174,7 @@ if(ENABLE_CJSON_UTILS)
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set(SOURCES_UTILS cJSON_Utils.c)
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if (NOT BUILD_SHARED_AND_STATIC_LIBS)
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add_library("${CJSON_UTILS_LIB}" "${HEADERS_UTILS}" "${SOURCES_UTILS}")
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add_library("${CJSON_UTILS_LIB}" "${CJSON_LIBRARY_TYPE}" "${HEADERS_UTILS}" "${SOURCES_UTILS}")
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target_link_libraries("${CJSON_UTILS_LIB}" "${CJSON_LIB}")
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else()
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add_library("${CJSON_UTILS_LIB}" SHARED "${HEADERS_UTILS}" "${SOURCES_UTILS}")
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@ -94,6 +94,7 @@ You can change the build process with a list of different options that you can p
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* `-DBUILD_SHARED_AND_STATIC_LIBS=On`: Build both shared and static libraries. (off by default)
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* `-DCMAKE_INSTALL_PREFIX=/usr`: Set a prefix for the installation.
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* `-DENABLE_LOCALES=On`: Enable the usage of localeconv method. ( on by default )
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* `-DCJSON_OVERRIDE_BUILD_SHARED_LIBS=On`: Enable overriding the value of `BUILD_SHARED_LIBS` with `-DCJSON_BUILD_SHARED_LIBS`.
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If you are packaging cJSON for a distribution of Linux, you would probably take these steps for example:
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```
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@ -1,5 +1,5 @@
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if(ENABLE_CJSON_TEST)
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add_library(unity unity/src/unity.c)
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add_library(unity "${CJSON_LIBRARY_TYPE}" unity/src/unity.c)
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# Disable -Werror for Unity
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if (FLAG_SUPPORTED_Werror)
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