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EventBus

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Simple and very fast event bus. The EventBus library is a convenient realization of the observer pattern. It works perfectly to supplement the implementation of MVC logic (model-view-controller) in event-driven UIs

EventBus Diagram

EventBus was created because I want something easy to use and faster than CCNotificationCenter from cocos2d-x library. Of course C++11 support was mandatory.

EventBus main goals:

  • Fast
  • Easy to use
  • Strongly typed
  • Free
  • Decouples notification senders and receivers

Usage

Notify by Event object:

Dexode::EventBus bus;
Dexode::Event<int> simpleEvent{"simple"};
//...
bus.notify(simpleEvent, 2);//Everyone who listens will receive this notification.

Notify without Event object:

Dexode::EventBus bus;
//...
bus.notify<int>("simple", 2);//Everyone who listens will receive this notification.

Lambda listener:

Dexode::EventBus bus;
//...
int token = bus.listen<int>("simple", [](int value) // register listener
{
});
//If we want unlisten exact listener we can use token for it
bus.unlistenAll(token);

Listener is identified by token. Token is returned from EventBus::listen methods. We can register multiple listeners on one token:

Dexode::EventBus bus;
Dexode::Event<int> event{"simple"};
//...
int token = bus.listen(event, [](int value) // register listener
{
});

bus.listen(token, event, [](int value) // another listener
{
});

bus.unlistenAll(token);//Now those two lambdas will be removed from listeners

If you don't want to handle manually with token you can use EventCollector class. It is useful when we want to have multiple listeners in one class. So above example could look like this:

Dexode::EventBus bus;
Dexode::Event<int> event{"simple"};
Dexode::EventCollector collector{&bus};
//...
collector.listen(event, [](int value) // register listener
{
});

collector.listen(event, [](int value) // another listener
{
});

collector.unlistenAll();//Now those two lambdas will be removed from listeners

Or as component of class:

class Example
{
public:
	Example(Dexode::EventBus& bus)
			: _collector{&bus}
	{
		_collector.listen<int>("event1", std::bind(&Example::onEvent1, this, std::placeholders::_1));
		_collector.listen<std::string>("event2", std::bind(&Example::onEvent2, this, std::placeholders::_1));
	}

	void onEvent1(int value)
	{
	}

	void onEvent2(std::string value)
	{
	}

private:
	Dexode::EventCollector _collector;// use RAII
};

//EventCollector sample
Dexode::EventBus bus;
Example ex{bus};
//...
bus.notify<int>("event1", 2);

Add to your project

EventBus can be added as ADD_SUBDIRECTORY to your cmake file. Then simply link it via TARGET_LINK_LIBRARIES
Example:

ADD_SUBDIRECTORY(lib/EventBus)
ADD_EXECUTABLE(MyExecutable
		main.cpp
		)

SET_TARGET_PROPERTIES(MyExecutable PROPERTIES
		CXX_STANDARD 14
		CXX_STANDARD_REQUIRED YES
		)

TARGET_LINK_LIBRARIES(MyExecutable PUBLIC Dexode::EventBus)

Also if you want you can install library and add it at any way you want.

Performance

I have prepared some performance results. You can read about them here
Small example:

check10NotificationsFor1kListeners                                     273 ns        273 ns    2609987 sum=-1.81219G
check10NotificationsFor1kListeners_EventBus2                           267 ns        267 ns    2652159 sum=-1.77676G
check10NotificationsFor1kListeners_CCNotificationCenter              11172 ns      11171 ns      62865 sum=54.023M

Thanks to

License

EventBus source code can be used according to the Apache License, Version 2.0.
For more information see LICENSE file

Description
A lightweight and very fast event bus / event framework for C++17
Readme Apache-2.0
Languages
C++ 85%
CMake 15%